# lordsawar 0.3.3-pre2 # Copyright (C) 2021 Ben Asselstine # This file is distributed under the same license as the lordsawar package. # FIRST AUTHOR , YEAR. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: lordsawar 0.3.3-pre2\n" "Report-Msgid-Bugs-To: https://savannah.nongnu.org/bugs/?group=lordsawar\n" "POT-Creation-Date: 2021-02-19 15:08-0500\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=INTEGER; plural=EXPRESSION;\n" #: ../dat/glade/about-dialog.ui.h:1 msgid "" "Copyright © 2006-2020 Ben Asselstine\n" "(and many other copyright holders)" msgstr "" #: ../dat/glade/about-dialog.ui.h:3 msgid "" "If you enjoy playing LordsAWar! please consider donating to keep the project " "alive, or alternatively donate your time by playtesting, making art, music, " "or code.\n" "\n" "Thank you for playing." msgstr "" #: ../dat/glade/about-dialog.ui.h:6 msgid "lordsawar.nongnu.org" msgstr "" #: ../dat/glade/about-dialog.ui.h:7 msgid "" "LordsAWar! is licensed under the GNU General Public License version 3,\n" "or (at your option) any later version of the license. This license " "extends \n" "to all source code, artwork assets and music and sound assets.\n" "\n" "To see the terms of the license, visit: http://www.gnu.org/licenses/gpl" msgstr "" #: ../dat/glade/army-bonus-dialog.ui.h:1 ../dat/glade/game-window.ui.h:40 msgid "Army Bonus" msgstr "" #: ../dat/glade/army-bonus-dialog.ui.h:2 ../dat/glade/characters-dialog.ui.h:2 #: ../dat/glade/city-window.ui.h:1 ../dat/glade/destination-dialog.ui.h:2 #: ../dat/glade/diplomacy-dialog.ui.h:3 #: ../dat/glade/game-options-dialog.ui.h:23 ../dat/glade/hero-dialog.ui.h:1 #: ../dat/glade/hero-levels-dialog.ui.h:2 #: ../dat/glade/history-report-dialog.ui.h:1 #: ../dat/glade/item-bonus-dialog.ui.h:2 #: ../dat/glade/main-preferences-dialog.ui.h:2 #: ../dat/glade/preferences-dialog.ui.h:2 ../dat/glade/report-dialog.ui.h:1 #: ../dat/glade/ruin-report-dialog.ui.h:2 #: ../dat/glade/item-report-dialog.ui.h:2 ../dat/glade/stack-info-dialog.ui.h:2 msgid "Close" msgstr "" #: ../dat/glade/characters-dialog.ui.h:1 #: ../dat/glade/game-preferences-dialog.ui.h:15 msgid "Characters" msgstr "" #: ../dat/glade/army-gains-level-dialog.ui.h:1 msgid "Army Gained Level" msgstr "" #: ../dat/glade/army-gains-level-dialog.ui.h:2 msgid "Choose" msgstr "" #: ../dat/glade/buy-production-dialog.ui.h:1 msgid "Buy Production" msgstr "" #: ../dat/glade/buy-production-dialog.ui.h:2 #: ../dat/glade/city-raze-dialog.ui.h:1 ../dat/glade/city-rename-dialog.ui.h:1 #: ../dat/glade/fight-order-dialog.ui.h:2 ../dat/glade/game-lobby-dialog.ui.h:2 #: ../dat/glade/game-preferences-dialog.ui.h:7 #: ../dat/glade/load-scenario-dialog.ui.h:2 #: ../dat/glade/new-network-game-dialog.ui.h:2 #: ../dat/glade/new-profile-dialog.ui.h:2 #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:2 #: ../dat/glade/signpost-change-dialog.ui.h:1 #: ../dat/glade/use-item-dialog.ui.h:2 #: ../dat/glade/new-random-map-dialog.ui.h:22 msgid "Cancel" msgstr "" #: ../dat/glade/buy-production-dialog.ui.h:3 msgid "Buy" msgstr "" #: ../dat/glade/buy-production-dialog.ui.h:4 msgid "Unit" msgstr "" #: ../dat/glade/buy-production-dialog.ui.h:5 ../dat/glade/city-window.ui.h:8 #: ../dat/glade/editor/armyset-window.ui.h:28 #: ../src/editor/armyset-editor-actions.h:476 msgid "Cost" msgstr "" #: ../dat/glade/buy-production-dialog.ui.h:6 ../dat/glade/city-window.ui.h:6 msgid "Time" msgstr "" #: ../dat/glade/buy-production-dialog.ui.h:7 ../dat/glade/city-window.ui.h:5 #: ../dat/glade/hero-dialog.ui.h:5 ../dat/glade/editor/tileset-window.ui.h:32 #: ../src/editor/armyset-editor-actions.h:568 #: ../src/editor/tileset-editor-actions.h:246 msgid "Moves" msgstr "" #: ../dat/glade/buy-production-dialog.ui.h:8 ../dat/glade/city-window.ui.h:7 #: ../dat/glade/hero-dialog.ui.h:6 ../dat/glade/editor/armyset-window.ui.h:64 #: ../src/editor/armyset-editor-actions.h:566 #: ../src/editor/city-editor-dialog.cpp:47 #: ../src/editor/stack-editor-dialog.cpp:53 #: ../src/editor/battle-calculator-dialog.cpp:49 #: ../src/editor/battle-calculator-dialog.cpp:50 msgid "Strength" msgstr "" #: ../dat/glade/buy-production-dialog.ui.h:9 ../dat/glade/hero-dialog.ui.h:9 #: ../dat/glade/editor/armyset-window.ui.h:29 #: ../src/editor/armyset-editor-actions.h:505 #: ../src/editor/city-editor-dialog.cpp:50 #: ../src/editor/stack-editor-dialog.cpp:55 msgid "Upkeep" msgstr "" #: ../dat/glade/city-defeated-dialog.ui.h:1 msgid "Victory!" msgstr "" #: ../dat/glade/city-defeated-dialog.ui.h:2 msgid "Occupy" msgstr "" #: ../dat/glade/city-defeated-dialog.ui.h:3 msgid "Pillage" msgstr "" #: ../dat/glade/city-defeated-dialog.ui.h:4 msgid "Sack" msgstr "" #: ../dat/glade/city-defeated-dialog.ui.h:5 msgid "Raze" msgstr "" #: ../dat/glade/city-defeated-dialog.ui.h:6 msgid "The city is yours! Will you..." msgstr "" #: ../dat/glade/city-looted-dialog.ui.h:1 #: ../dat/glade/city-pillaged-dialog.ui.h:1 #: ../dat/glade/city-razed-dialog.ui.h:1 ../dat/glade/city-sacked-dialog.ui.h:1 #: ../dat/glade/game-loaded-dialog.ui.h:2 ../dat/glade/game-over-dialog.ui.h:1 #: ../dat/glade/hero-brings-allies-dialog.ui.h:1 #: ../dat/glade/medal-awarded-dialog.ui.h:2 #: ../dat/glade/military-advisor-dialog.ui.h:1 #: ../dat/glade/next-player-turn-dialog.ui.h:2 #: ../dat/glade/player-died-dialog.ui.h:2 #: ../dat/glade/quest-assigned-dialog.ui.h:1 #: ../dat/glade/quest-report-dialog.ui.h:2 #: ../dat/glade/quest-expired-dialog.ui.h:2 #: ../dat/glade/ruinfight-finished-dialog.ui.h:1 #: ../dat/glade/ruinfight-started-dialog.ui.h:1 #: ../dat/glade/ruin-rewarded-dialog.ui.h:1 #: ../dat/glade/ruin-searched-dialog.ui.h:1 ../dat/glade/sage-dialog.ui.h:1 #: ../dat/glade/surrender-refused-dialog.ui.h:2 #: ../dat/glade/triumphs-dialog.ui.h:2 #: ../dat/glade/use-item-on-player-dialog.ui.h:2 #: ../dat/glade/use-item-on-city-dialog.ui.h:2 msgid "Continue" msgstr "" #: ../dat/glade/city-looted-dialog.ui.h:2 msgid "Your troops have looted the city!" msgstr "" #: ../dat/glade/city-pillaged-dialog.ui.h:2 msgid "Your troops have pillaged the city!" msgstr "" #: ../dat/glade/city-razed-dialog.ui.h:2 ../dat/glade/city-sacked-dialog.ui.h:2 msgid "Your troops have sacked the city!" msgstr "" #: ../dat/glade/city-raze-dialog.ui.h:2 ../dat/glade/city-rename-dialog.ui.h:2 #: ../dat/glade/fight-order-dialog.ui.h:3 #: ../dat/glade/new-network-game-dialog.ui.h:3 #: ../dat/glade/new-profile-dialog.ui.h:3 #: ../dat/glade/signpost-change-dialog.ui.h:2 msgid "OK" msgstr "" #: ../dat/glade/city-rename-dialog.ui.h:3 ../dat/glade/hero-offer-dialog.ui.h:5 #: ../dat/glade/editor/armyset-info-dialog.ui.h:2 #: ../dat/glade/editor/map-info-dialog.ui.h:2 #: ../dat/glade/editor/tileset-info-dialog.ui.h:2 #: ../dat/glade/editor/cityset-info-dialog.ui.h:2 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:2 #: ../src/gls/gls-client-tool.cpp:126 ../src/ghs/ghs-client-tool.cpp:89 msgid "Name:" msgstr "" #: ../dat/glade/city-window.ui.h:2 msgid "Defense" msgstr "" #: ../dat/glade/city-window.ui.h:3 #: ../dat/glade/editor/city-editor-dialog.ui.h:7 msgid "Income" msgstr "" #: ../dat/glade/city-window.ui.h:4 ../dat/glade/destination-dialog.ui.h:3 #: ../src/gui/city-window.cpp:270 ../src/gui/destination-dialog.cpp:259 msgid "Current:" msgstr "" #: ../dat/glade/city-window.ui.h:9 msgid "Stop" msgstr "" #: ../dat/glade/city-window.ui.h:10 ../dat/glade/hero-dialog.ui.h:13 #: ../dat/glade/editor/backpack-editor-dialog.ui.h:2 msgid "Stop producing armies" msgstr "" #: ../dat/glade/city-window.ui.h:11 msgid "Buy..." msgstr "" #: ../dat/glade/city-window.ui.h:12 ../dat/glade/hero-dialog.ui.h:15 #: ../dat/glade/editor/backpack-editor-dialog.ui.h:3 msgid "Buy a production capability" msgstr "" #: ../dat/glade/city-window.ui.h:13 msgid "Vector..." msgstr "" #: ../dat/glade/city-window.ui.h:14 msgid "Set destination for produced armies" msgstr "" #: ../dat/glade/city-window.ui.h:15 msgid "Raze..." msgstr "" #: ../dat/glade/city-window.ui.h:16 msgid "Burn the city to the ground" msgstr "" #: ../dat/glade/city-window.ui.h:17 msgid "Rename..." msgstr "" #: ../dat/glade/city-window.ui.h:18 msgid "Change the city name" msgstr "" #: ../dat/glade/destination-dialog.ui.h:1 msgid "Choose Destination" msgstr "" #: ../dat/glade/destination-dialog.ui.h:4 msgid "4t" msgstr "" #: ../dat/glade/destination-dialog.ui.h:5 msgid "" "See\n" "All" msgstr "" #: ../dat/glade/destination-dialog.ui.h:7 msgid "Next Turn:" msgstr "" #: ../dat/glade/destination-dialog.ui.h:8 msgid "Turn After:" msgstr "" #: ../dat/glade/destination-dialog.ui.h:9 msgid "" "Click here to vector to\n" "a new city" msgstr "" #: ../dat/glade/destination-dialog.ui.h:11 msgid "" "Click here to change the\n" "destination of armies" msgstr "" #: ../dat/glade/destination-dialog.ui.h:13 msgid "Vector" msgstr "" #: ../dat/glade/destination-dialog.ui.h:14 msgid "Change" msgstr "" #: ../dat/glade/diplomacy-dialog.ui.h:1 msgid "Diplomatic Proposals" msgstr "" #: ../dat/glade/diplomacy-dialog.ui.h:2 msgid "Report" msgstr "" #: ../dat/glade/diplomacy-dialog.ui.h:4 msgid "Your offers and replies" msgstr "" #: ../dat/glade/diplomacy-dialog.ui.h:5 msgid "player name" msgstr "" #: ../dat/glade/diplomacy-dialog.ui.h:6 msgid "Diplomatic State" msgstr "" #: ../dat/glade/diplomacy-dialog.ui.h:7 msgid "Their Proposals" msgstr "" #: ../dat/glade/diplomacy-report-dialog.ui.h:1 msgid "Diplomacy Report" msgstr "" #: ../dat/glade/fight-order-dialog.ui.h:1 ../dat/glade/game-window.ui.h:9 #: ../dat/glade/editor/fight-order-editor-dialog.ui.h:1 #: ../src/editor/editor-actions.h:893 msgid "Fight Order" msgstr "" #: ../dat/glade/fight-order-dialog.ui.h:4 msgid "Reset" msgstr "" #: ../dat/glade/fight-order-dialog.ui.h:5 msgid "Reverse Order" msgstr "" #: ../dat/glade/game-loaded-dialog.ui.h:1 msgid "Game Loaded" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:1 msgid "Network Game" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:3 msgid "Play" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:4 msgid "Scenario Name" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:5 msgid "Send:" msgstr "" #. if it's this player's turn #: ../dat/glade/game-lobby-dialog.ui.h:6 ../dat/glade/game-window.ui.h:54 #: ../src/gui/game-window.cpp:1516 ../src/gui/game-window.cpp:2424 #: ../src/gui/game-lobby-dialog.cpp:254 #: ../src/gui/network-game-selector-dialog.cpp:53 #: ../src/gui/network-game-selector-dialog.cpp:73 msgid "Turn" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:7 ../dat/glade/game-window.ui.h:42 #: ../dat/glade/new-random-map-dialog.ui.h:11 #: ../dat/glade/editor/main-window.ui.h:30 #: ../dat/glade/editor/new-map-dialog.ui.h:16 #: ../dat/glade/editor/cityset-window.ui.h:26 #: ../src/gui/history-report-dialog.cpp:96 #: ../src/gui/network-game-selector-dialog.cpp:55 #: ../src/gui/network-game-selector-dialog.cpp:75 msgid "Cities" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:8 #: ../dat/glade/game-options-dialog.ui.h:22 #: ../dat/glade/preferences-dialog.ui.h:8 msgid "Game Options" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:9 ../dat/glade/game-window.ui.h:32 #: ../dat/glade/preferences-dialog.ui.h:9 #: ../dat/glade/editor/main-window.ui.h:43 #: ../dat/glade/editor/tileset-window.ui.h:23 msgid "View" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:1 msgid "No Quick Start" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:2 msgid "Evenly Divided" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:3 msgid "Enemy Head Start" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:4 msgid "No Quests" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:5 msgid "One Per Player" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:6 msgid "One Per Hero" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:7 msgid "Always 2 Turns" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:8 msgid "Variable Turns" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:9 msgid "Always" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:10 msgid "Usually" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:11 msgid "Seldom" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:12 msgid "Never" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:13 msgid "Only on Capture" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:14 msgid "Only on Quest" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:15 msgid "Average" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:16 msgid "Strong" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:17 msgid "Active" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:18 msgid "Defensive" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:19 msgid "Never Allowed" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:20 msgid "Only On Capture" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:21 msgid "Anytime" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:24 msgid "Neutral Cities" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:25 msgid "Quests" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:26 msgid "View Enemies" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:27 msgid "View Production" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:28 msgid "Hidden Map" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:29 ../dat/glade/game-window.ui.h:23 #: ../dat/glade/game-button-box-large-screen.ui.h:6 msgid "Diplomacy" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:30 msgid "Razing Cities" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:31 msgid "Cusp Of War" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:32 msgid "Affecting Difficulty" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:33 msgid "Quick Start" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:34 msgid "Intense Combat" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:35 msgid "Military Advisor" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:36 msgid "Random Turns" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:37 msgid "Build Production" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:38 msgid "" "Sacking &\n" "Pillaging" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:40 ../dat/glade/game-window.ui.h:43 msgid "Vectoring" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:41 msgid "Not Affecting Difficulty" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:1 msgid "Beginner" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:2 msgid "Intermediate" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:3 #: ../dat/glade/new-random-map-dialog.ui.h:21 #: ../dat/glade/editor/new-map-dialog.ui.h:36 msgid "Advanced" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:4 msgid "I am the Lord Of War!" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:5 #: ../dat/glade/editor/new-map-dialog.ui.h:4 msgid "Custom" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:6 #: ../dat/glade/splash-window.ui.h:1 msgid "New Game" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:8 msgid "Start Game" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:9 msgid "Game Name:" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:10 #: ../dat/glade/load-scenario-dialog.ui.h:6 #: ../dat/glade/editor/new-map-dialog.ui.h:32 msgid "Number of Players" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:11 #: ../dat/glade/editor/armyset-window.ui.h:26 #: ../dat/glade/editor/itemlist-dialog.ui.h:13 #: ../dat/glade/editor/ruin-editor-dialog.ui.h:6 #: ../dat/glade/editor/temple-editor-dialog.ui.h:6 #: ../dat/glade/editor/tileset-window.ui.h:33 #: ../dat/glade/editor/cityset-window.ui.h:30 #: ../dat/glade/editor/strategy-editor-dialog.ui.h:5 msgid "0" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:12 msgid "Difficulty Rating" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:13 msgid "Difficulty" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:14 msgid "Edit Options" msgstr "" #: ../dat/glade/game-quit-dialog.ui.h:1 ../dat/glade/game-window.ui.h:7 #: ../dat/glade/splash-window.ui.h:6 ../dat/glade/editor/armyset-window.ui.h:11 #: ../dat/glade/editor/main-window.ui.h:9 #: ../dat/glade/editor/tileset-window.ui.h:8 #: ../dat/glade/editor/cityset-window.ui.h:8 #: ../dat/glade/editor/shieldset-window.ui.h:8 msgid "Quit" msgstr "" #: ../dat/glade/game-quit-dialog.ui.h:2 ../dat/glade/temple-visit-dialog.ui.h:1 #: ../src/gui/ruin-report-dialog.cpp:128 ../src/gui/ruin-report-dialog.cpp:164 msgid "No" msgstr "" #: ../dat/glade/game-quit-dialog.ui.h:3 ../dat/glade/temple-visit-dialog.ui.h:2 #: ../src/gui/ruin-report-dialog.cpp:124 msgid "Yes" msgstr "" #: ../dat/glade/game-quit-dialog.ui.h:4 msgid "" "Are you sure you\n" "want to quit this game\n" "O great and valiant\n" "warrior?" msgstr "" #: ../dat/glade/game-window.ui.h:1 msgid "Game" msgstr "" #: ../dat/glade/game-window.ui.h:2 ../dat/glade/editor/armyset-window.ui.h:6 #: ../dat/glade/editor/tileset-window.ui.h:3 #: ../dat/glade/editor/cityset-window.ui.h:3 #: ../dat/glade/editor/shieldset-window.ui.h:3 msgid "New" msgstr "" #: ../dat/glade/game-window.ui.h:3 ../dat/glade/editor/armyset-window.ui.h:7 #: ../dat/glade/editor/main-window.ui.h:4 #: ../dat/glade/editor/tileset-window.ui.h:4 #: ../dat/glade/editor/cityset-window.ui.h:4 #: ../dat/glade/editor/shieldset-window.ui.h:4 msgid "Open..." msgstr "" #: ../dat/glade/game-window.ui.h:4 ../dat/glade/editor/armyset-window.ui.h:8 #: ../dat/glade/editor/main-window.ui.h:5 #: ../dat/glade/editor/tileset-window.ui.h:5 #: ../dat/glade/editor/cityset-window.ui.h:5 #: ../dat/glade/editor/shieldset-window.ui.h:5 msgid "Save" msgstr "" #: ../dat/glade/game-window.ui.h:5 ../dat/glade/editor/armyset-window.ui.h:9 #: ../dat/glade/editor/main-window.ui.h:6 #: ../dat/glade/editor/tileset-window.ui.h:6 #: ../dat/glade/editor/cityset-window.ui.h:6 #: ../dat/glade/editor/shieldset-window.ui.h:6 msgid "Save As..." msgstr "" #: ../dat/glade/game-window.ui.h:6 msgid "Show Lobby" msgstr "" #: ../dat/glade/game-window.ui.h:8 msgid "Order" msgstr "" #: ../dat/glade/game-window.ui.h:10 msgid "Move All" msgstr "" #: ../dat/glade/game-window.ui.h:11 ../src/gui/game-window.cpp:1081 msgid "Disband" msgstr "" #: ../dat/glade/game-window.ui.h:12 ../dat/glade/editor/cityset-window.ui.h:20 #: ../src/maptile.cpp:260 ../src/gui/game-window.cpp:1047 #: ../src/editor/main-window.cpp:1639 msgid "Signpost" msgstr "" #: ../dat/glade/game-window.ui.h:13 msgid "Group/Ungroup" msgstr "" #: ../dat/glade/game-window.ui.h:14 ../src/gui/game-window.cpp:3076 msgid "Stay Here" msgstr "" #: ../dat/glade/game-window.ui.h:15 msgid "Next" msgstr "" #: ../dat/glade/game-window.ui.h:16 ../dat/glade/quick-help-window.ui.h:68 #: ../src/gui/game-window.cpp:1118 msgid "Resign" msgstr "" #: ../dat/glade/game-window.ui.h:17 msgid "Reports" msgstr "" #: ../dat/glade/game-window.ui.h:18 ../dat/glade/report-dialog.ui.h:3 msgid "Army" msgstr "" #: ../dat/glade/game-window.ui.h:19 ../dat/glade/history-report-dialog.ui.h:2 #: ../dat/glade/report-dialog.ui.h:5 ../src/maptile.cpp:257 #: ../src/editor/main-window.cpp:1635 ../src/editor/editor-actions.h:385 msgid "City" msgstr "" #: ../dat/glade/game-window.ui.h:20 ../dat/glade/history-report-dialog.ui.h:5 #: ../dat/glade/report-dialog.ui.h:7 ../dat/glade/editor/players-dialog.ui.h:4 #: ../dat/glade/editor/reward-editor-dialog.ui.h:1 #: ../src/gui/sage-dialog.cpp:103 msgid "Gold" msgstr "" #: ../dat/glade/game-window.ui.h:21 ../dat/glade/report-dialog.ui.h:9 #: ../dat/glade/editor/city-editor-dialog.ui.h:11 msgid "Production" msgstr "" #: ../dat/glade/game-window.ui.h:22 ../dat/glade/report-dialog.ui.h:11 msgid "Winning" msgstr "" #: ../dat/glade/game-window.ui.h:24 msgid "Quest" msgstr "" #: ../dat/glade/game-window.ui.h:25 ../src/editor/editor-actions.h:812 msgid "Items" msgstr "" #: ../dat/glade/game-window.ui.h:26 ../dat/glade/editor/armyset-window.ui.h:57 #: ../src/gui/hero-dialog.cpp:91 ../src/gui/hero-levels-dialog.cpp:43 #: ../src/gui/quest-report-dialog.cpp:47 #: ../src/editor/armyset-editor-actions.h:688 msgid "Hero" msgstr "" #: ../dat/glade/game-window.ui.h:27 msgid "Inspect" msgstr "" #: ../dat/glade/game-window.ui.h:28 msgid "Plant Flag" msgstr "" #: ../dat/glade/game-window.ui.h:29 msgid "Levels" msgstr "" #: ../dat/glade/game-window.ui.h:30 ../dat/glade/quick-help-window.ui.h:25 #: ../src/gui/game-window.cpp:3049 msgid "Search" msgstr "" #: ../dat/glade/game-window.ui.h:31 ../dat/glade/use-item-dialog.ui.h:1 msgid "Use Item" msgstr "" #: ../dat/glade/game-window.ui.h:33 ../dat/glade/editor/main-window.ui.h:44 msgid "Fullscreen" msgstr "" #: ../dat/glade/game-window.ui.h:34 ../dat/glade/main-preferences-dialog.ui.h:1 #: ../dat/glade/preferences-dialog.ui.h:1 ../dat/glade/splash-window.ui.h:4 #: ../dat/glade/quick-help-window.ui.h:62 msgid "Preferences" msgstr "" #: ../dat/glade/game-window.ui.h:35 ../dat/glade/editor/main-window.ui.h:45 msgid "Toggle Grid" msgstr "" #: ../dat/glade/game-window.ui.h:36 ../dat/glade/editor/main-window.ui.h:46 msgid "Zoom" msgstr "" #: ../dat/glade/game-window.ui.h:37 ../dat/glade/editor/main-window.ui.h:47 msgid "Zoom In" msgstr "" #: ../dat/glade/game-window.ui.h:38 ../dat/glade/editor/main-window.ui.h:48 msgid "Zoom Out" msgstr "" #: ../dat/glade/game-window.ui.h:39 ../dat/glade/editor/main-window.ui.h:49 msgid "Reset Zoom" msgstr "" #: ../dat/glade/game-window.ui.h:41 #: ../dat/glade/editor/smallmap-editor-dialog.ui.h:6 msgid "Build" msgstr "" #: ../dat/glade/game-window.ui.h:44 ../dat/glade/editor/main-window.ui.h:33 #: ../dat/glade/editor/new-map-dialog.ui.h:9 #: ../dat/glade/editor/cityset-window.ui.h:21 msgid "Ruins" msgstr "" #: ../dat/glade/game-window.ui.h:45 ../src/editor/main-window.cpp:1633 #: ../src/editor/editor-actions.h:361 msgid "Stack" msgstr "" #: ../dat/glade/game-window.ui.h:46 ../dat/glade/hero-dialog.ui.h:11 #: ../src/gui/history-report-dialog.cpp:57 msgid "History" msgstr "" #: ../dat/glade/game-window.ui.h:47 ../dat/glade/history-report-dialog.ui.h:3 #: ../src/maptile.cpp:258 ../src/gui/ruin-report-dialog.cpp:116 #: ../src/editor/main-window.cpp:1637 ../src/editor/editor-actions.h:409 msgid "Ruin" msgstr "" #: ../dat/glade/game-window.ui.h:48 ../dat/glade/history-report-dialog.ui.h:4 msgid "Events" msgstr "" #: ../dat/glade/game-window.ui.h:49 ../dat/glade/history-report-dialog.ui.h:6 msgid "Winners" msgstr "" #: ../dat/glade/game-window.ui.h:50 ../dat/glade/triumphs-dialog.ui.h:1 msgid "Triumphs" msgstr "" #: ../dat/glade/game-window.ui.h:51 ../dat/glade/editor/armyset-window.ui.h:20 #: ../dat/glade/editor/main-window.ui.h:52 #: ../dat/glade/editor/tileset-window.ui.h:25 #: ../dat/glade/editor/cityset-window.ui.h:13 #: ../dat/glade/editor/shieldset-window.ui.h:14 msgid "Help" msgstr "" #: ../dat/glade/game-window.ui.h:52 ../dat/glade/editor/armyset-window.ui.h:21 #: ../dat/glade/editor/main-window.ui.h:53 #: ../dat/glade/editor/tileset-window.ui.h:26 #: ../dat/glade/editor/cityset-window.ui.h:14 #: ../dat/glade/editor/shieldset-window.ui.h:15 msgid "Tutorial Video" msgstr "" #: ../dat/glade/game-window.ui.h:53 ../src/gui/quick-help-window.cpp:34 msgid "Quick Help" msgstr "" #: ../dat/glade/game-window.ui.h:55 msgid "End Turn" msgstr "" #: ../dat/glade/game-window.ui.h:57 #, no-c-format msgid "Turn: %6" msgstr "" #: ../dat/glade/hero-dialog.ui.h:2 msgid "Previous Hero" msgstr "" #: ../dat/glade/hero-dialog.ui.h:3 msgid "Next Hero" msgstr "" #: ../dat/glade/hero-dialog.ui.h:4 msgid "Battle" msgstr "" #: ../dat/glade/hero-dialog.ui.h:7 msgid "Command" msgstr "" #: ../dat/glade/hero-dialog.ui.h:8 ../src/gui/hero-levels-dialog.cpp:44 msgid "Level" msgstr "" #: ../dat/glade/hero-dialog.ui.h:10 msgid "Experience" msgstr "" #: ../dat/glade/hero-dialog.ui.h:12 msgid "Drop" msgstr "" #: ../dat/glade/hero-dialog.ui.h:14 msgid "Pick up" msgstr "" #: ../dat/glade/hero-levels-dialog.ui.h:1 msgid "Hero Levels" msgstr "" #: ../dat/glade/hero-offer-dialog.ui.h:1 ../dat/glade/surrender-dialog.ui.h:2 msgid "Decline" msgstr "" #: ../dat/glade/hero-offer-dialog.ui.h:2 ../dat/glade/surrender-dialog.ui.h:3 msgid "Accept" msgstr "" #: ../dat/glade/hero-offer-dialog.ui.h:3 #: ../dat/glade/editor/hero-editor-dialog.ui.h:1 ../src/hero.cpp:148 msgid "Male" msgstr "" #: ../dat/glade/hero-offer-dialog.ui.h:4 #: ../dat/glade/editor/hero-editor-dialog.ui.h:2 ../src/hero.cpp:149 #: ../src/hero.cpp:151 msgid "Female" msgstr "" #: ../dat/glade/item-bonus-dialog.ui.h:1 msgid "Item Bonus" msgstr "" #: ../dat/glade/load-scenario-dialog.ui.h:1 msgid "Select Scenario To Play" msgstr "" #: ../dat/glade/load-scenario-dialog.ui.h:3 #: ../dat/glade/editor/select-army-dialog.ui.h:2 #: ../dat/glade/editor/select-hidden-ruin-dialog.ui.h:2 #: ../dat/glade/editor/select-character-dialog.ui.h:2 #: ../dat/glade/editor/select-item-dialog.ui.h:2 #: ../src/editor/rewardlist-dialog.cpp:48 msgid "Select" msgstr "" #: ../dat/glade/load-scenario-dialog.ui.h:4 msgid "Add Scenario" msgstr "" #: ../dat/glade/load-scenario-dialog.ui.h:5 msgid "Remove Scenario" msgstr "" #: ../dat/glade/load-scenario-dialog.ui.h:7 msgid "Number of Cities" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:3 #: ../dat/glade/preferences-dialog.ui.h:7 msgid "Play Music" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:4 #: ../dat/glade/preferences-dialog.ui.h:3 msgid "Show Commentator" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:5 #: ../dat/glade/preferences-dialog.ui.h:10 msgid "Netbook" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:6 #: ../dat/glade/preferences-dialog.ui.h:11 msgid "Desktop" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:7 #: ../dat/glade/preferences-dialog.ui.h:12 msgid "Large Screen" msgstr "" #: ../dat/glade/medal-awarded-dialog.ui.h:1 msgid "Medal Awarded" msgstr "" #: ../dat/glade/new-network-game-dialog.ui.h:1 #: ../dat/glade/splash-window.ui.h:2 msgid "New Network Game" msgstr "" #: ../dat/glade/new-network-game-dialog.ui.h:4 msgid "I want to be known as:" msgstr "" #: ../dat/glade/new-network-game-dialog.ui.h:5 #: ../dat/glade/editor/battle-calculator-dialog.ui.h:7 msgid "Remove" msgstr "" #: ../dat/glade/new-network-game-dialog.ui.h:6 #: ../dat/glade/editor/battle-calculator-dialog.ui.h:6 msgid "Add" msgstr "" #: ../dat/glade/new-network-game-dialog.ui.h:7 msgid "" "I want to join a game\n" "already in progress." msgstr "" #: ../dat/glade/new-network-game-dialog.ui.h:9 msgid "" "I want to start a new game\n" "that others can join." msgstr "" #: ../dat/glade/new-network-game-download-window.ui.h:1 msgid "LordsAWar! Scenario" msgstr "" #: ../dat/glade/new-profile-dialog.ui.h:1 msgid "New Profile" msgstr "" #: ../dat/glade/new-profile-dialog.ui.h:4 msgid "Nickname:" msgstr "" #: ../dat/glade/next-player-turn-dialog.ui.h:1 #: ../dat/glade/editor/media-dialog.ui.h:5 msgid "Next Turn" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:1 msgid "Pick a game to Join" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:3 msgid "Connect" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:4 msgid "" "Type in the name of the computer\n" "whose game you would like to join." msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:6 msgid "Host Name" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:7 #: ../dat/glade/editor/cityset-window.ui.h:18 ../src/maptile.cpp:262 #: ../src/editor/editor-actions.h:502 #: ../src/gui/network-game-selector-dialog.cpp:57 #: ../src/gui/network-game-selector-dialog.cpp:77 msgid "Port" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:8 msgid "14998" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:9 msgid "Games" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:10 msgid "Clear All Games" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:11 msgid "Recently Joined Games" msgstr "" #: ../dat/glade/player-died-dialog.ui.h:1 msgid "Game Lost" msgstr "" #: ../dat/glade/player-resign-completed-dialog.ui.h:1 msgid "Resigned" msgstr "" #: ../dat/glade/player-resign-completed-dialog.ui.h:2 msgid "" "Ha! Now I've burned everything!\n" "Let the enemy come!" msgstr "" #: ../dat/glade/preferences-dialog.ui.h:4 msgid "Movement Speed" msgstr "" #: ../dat/glade/preferences-dialog.ui.h:5 msgid "Fast" msgstr "" #: ../dat/glade/preferences-dialog.ui.h:6 msgid "Slow" msgstr "" #: ../dat/glade/quest-report-dialog.ui.h:1 msgid "Quests Report" msgstr "" #: ../dat/glade/quest-report-dialog.ui.h:3 msgid "Hero:" msgstr "" #: ../dat/glade/quest-expired-dialog.ui.h:1 msgid "Quest Expired" msgstr "" #: ../dat/glade/report-dialog.ui.h:2 msgid "Number of armies each side owns" msgstr "" #: ../dat/glade/report-dialog.ui.h:4 msgid "Number of cities each side owns" msgstr "" #: ../dat/glade/report-dialog.ui.h:6 msgid "Amount of gold each side possesses" msgstr "" #: ../dat/glade/report-dialog.ui.h:8 msgid "Armies you produced this turn" msgstr "" #: ../dat/glade/report-dialog.ui.h:10 msgid "Who is the most powerful nation" msgstr "" #: ../dat/glade/ruinfight-finished-dialog.ui.h:2 msgid "...is victorious! or ...is slain by it!" msgstr "" #: ../dat/glade/ruinfight-started-dialog.ui.h:2 msgid "So and so encounters a monster and..." msgstr "" #: ../dat/glade/ruin-report-dialog.ui.h:1 msgid "Ruin Report" msgstr "" #: ../dat/glade/ruin-report-dialog.ui.h:3 #: ../dat/glade/editor/armyset-window.ui.h:23 #: ../dat/glade/editor/city-editor-dialog.ui.h:5 #: ../dat/glade/editor/itemlist-dialog.ui.h:11 #: ../dat/glade/editor/players-dialog.ui.h:3 #: ../dat/glade/editor/ruin-editor-dialog.ui.h:2 #: ../dat/glade/editor/temple-editor-dialog.ui.h:2 #: ../dat/glade/editor/tileset-window.ui.h:28 #: ../dat/glade/editor/hero-editor-dialog.ui.h:4 #: ../dat/glade/editor/heroes-dialog.ui.h:2 #: ../dat/glade/editor/keeper-dialog.ui.h:2 ../src/gui/hero-dialog.cpp:111 #: ../src/editor/armyset-editor-actions.h:256 #: ../src/editor/city-editor-dialog.cpp:116 #: ../src/editor/tileset-editor-actions.h:158 #: ../src/editor/stack-editor-dialog.cpp:106 #: ../src/editor/backpack-editor-dialog.cpp:59 #: ../src/editor/heroes-dialog.cpp:43 ../src/gui/game-lobby-dialog.cpp:303 #: ../src/gui/network-game-selector-dialog.cpp:52 #: ../src/gui/network-game-selector-dialog.cpp:72 msgid "Name" msgstr "" #: ../dat/glade/ruin-report-dialog.ui.h:4 #: ../dat/glade/editor/players-dialog.ui.h:2 #: ../dat/glade/editor/ruin-editor-dialog.ui.h:5 #: ../dat/glade/editor/temple-editor-dialog.ui.h:5 #: ../dat/glade/editor/tileset-window.ui.h:30 #: ../src/editor/tileset-editor-actions.h:187 #: ../src/gui/game-lobby-dialog.cpp:304 msgid "Type" msgstr "" #. note to translators: whether a ruin has been searched #: ../dat/glade/ruin-report-dialog.ui.h:5 ../src/game.cpp:729 msgid "Explored" msgstr "" #: ../dat/glade/item-report-dialog.ui.h:1 msgid "Item Report" msgstr "" #: ../dat/glade/item-report-dialog.ui.h:3 msgid "label" msgstr "" #: ../dat/glade/ruin-rewarded-dialog.ui.h:2 msgid "The Sages show thee the site of X where Y can be found." msgstr "" #: ../dat/glade/sage-dialog.ui.h:2 msgid "" "The Sage greets you warmly...\n" "\"Welcome, O seeker of knowledge.\n" "I can show thee many things - items, money or maps.\n" "What wouldst thou ask of me\"" msgstr "" #: ../dat/glade/signpost-change-dialog.ui.h:3 msgid "Message:" msgstr "" #: ../dat/glade/splash-window.ui.h:3 msgid "Load Game" msgstr "" #: ../dat/glade/splash-window.ui.h:5 ../dat/glade/editor/main-window.ui.h:1 #: ../src/editor/main-window.cpp:2327 msgid "Scenario Builder" msgstr "" #: ../dat/glade/stack-info-dialog.ui.h:1 msgid "Stack Info" msgstr "" #: ../dat/glade/stack-info-dialog.ui.h:3 ../src/gui/game-window.cpp:3059 msgid "Group" msgstr "" #: ../dat/glade/stack-info-dialog.ui.h:4 ../src/gui/game-window.cpp:3061 msgid "Ungroup" msgstr "" #: ../dat/glade/stack-tile-box-large-screen.ui.h:1 #: ../src/gui/stack-tile-box.cpp:238 msgid "Grp" msgstr "" #: ../dat/glade/surrender-dialog.ui.h:1 msgid "An Offer of Peace!" msgstr "" #: ../dat/glade/surrender-refused-dialog.ui.h:1 msgid "Surrender Refused!" msgstr "" #: ../dat/glade/temple-visit-dialog.ui.h:3 msgid "" "Your armies have been blessed!\n" "\n" "Do you seek a quest?" msgstr "" #: ../dat/glade/treachery-dialog.ui.h:1 msgid "Treachery!" msgstr "" #: ../dat/glade/treachery-dialog.ui.h:2 msgid "Whoops! Pardon me, friend." msgstr "" #: ../dat/glade/treachery-dialog.ui.h:3 msgid "Attack!" msgstr "" #: ../dat/glade/use-item-dialog.ui.h:3 msgid "Use" msgstr "" #: ../dat/glade/use-item-on-player-dialog.ui.h:1 msgid "Select a Player to Target" msgstr "" #: ../dat/glade/use-item-on-player-dialog.ui.h:3 msgid "Which player do you want to target?" msgstr "" #: ../dat/glade/use-item-on-city-dialog.ui.h:1 msgid "Select a City to Target" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:1 #: ../dat/glade/editor/new-map-dialog.ui.h:1 #: ../dat/glade/editor/switch-sets-dialog.ui.h:9 msgid "Normal" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:2 #: ../dat/glade/editor/new-map-dialog.ui.h:2 #: ../dat/glade/editor/switch-sets-dialog.ui.h:10 #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:3 #: ../dat/glade/editor/armyset-selector-editor-dialog.ui.h:4 #: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:3 #: ../src/shieldstyle.cpp:78 ../src/shieldstyle.cpp:82 msgid "Small" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:3 #: ../dat/glade/editor/new-map-dialog.ui.h:3 #: ../dat/glade/editor/switch-sets-dialog.ui.h:11 msgid "Tiny" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:4 msgid "Make a New Random Map" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:5 #: ../dat/glade/editor/new-map-dialog.ui.h:10 #: ../dat/tilesets/default/default.lwt.in.h:3 #: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:3 #: ../dat/tilesets/stark/stark.lwt.in.h:3 #: ../dat/tilesets/bigstark/bigstark.lwt.in.h:3 #: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:3 #: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:3 ../src/Tile.cpp:151 #: ../src/Tile.cpp:158 msgid "Grass" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:6 #: ../dat/glade/editor/new-map-dialog.ui.h:11 #: ../dat/glade/editor/tileset-move-bonus-image-dialog.ui.h:6 #: ../dat/tilesets/default/default.lwt.in.h:4 #: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:4 #: ../dat/tilesets/stark/stark.lwt.in.h:4 #: ../dat/tilesets/bigstark/bigstark.lwt.in.h:4 #: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:4 #: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:4 ../src/Tile.cpp:152 msgid "Water" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:7 #: ../dat/glade/editor/new-map-dialog.ui.h:12 #: ../dat/glade/editor/tileset-move-bonus-image-dialog.ui.h:2 #: ../dat/tilesets/default/default.lwt.in.h:8 #: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:8 #: ../dat/tilesets/stark/stark.lwt.in.h:8 #: ../dat/tilesets/bigstark/bigstark.lwt.in.h:8 #: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:8 #: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:8 ../src/Tile.cpp:156 msgid "Swamp" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:8 #: ../dat/glade/editor/new-map-dialog.ui.h:13 #: ../dat/glade/editor/tileset-move-bonus-image-dialog.ui.h:4 #: ../dat/tilesets/default/default.lwt.in.h:5 #: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:5 #: ../dat/tilesets/stark/stark.lwt.in.h:5 #: ../dat/tilesets/bigstark/bigstark.lwt.in.h:5 #: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:5 #: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:5 ../src/Tile.cpp:153 msgid "Forest" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:9 #: ../dat/glade/editor/new-map-dialog.ui.h:14 #: ../dat/glade/editor/tileset-move-bonus-image-dialog.ui.h:5 #: ../dat/tilesets/default/default.lwt.in.h:6 #: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:6 #: ../dat/tilesets/stark/stark.lwt.in.h:6 #: ../dat/tilesets/bigstark/bigstark.lwt.in.h:6 #: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:6 #: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:6 ../src/Tile.cpp:154 msgid "Hills" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:10 #: ../dat/glade/editor/new-map-dialog.ui.h:15 #: ../dat/glade/editor/tileset-move-bonus-image-dialog.ui.h:3 #: ../dat/tilesets/default/default.lwt.in.h:7 #: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:7 #: ../dat/tilesets/stark/stark.lwt.in.h:7 #: ../dat/tilesets/bigstark/bigstark.lwt.in.h:7 #: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:7 #: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:7 msgid "Mountains" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:12 #: ../src/editor/new-map-dialog.cpp:147 msgid "Random" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:13 #: ../dat/glade/editor/new-map-dialog.ui.h:18 msgid "Terrain" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:14 #: ../dat/glade/editor/new-map-dialog.ui.h:19 msgid "Size" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:15 #: ../dat/glade/editor/armyset-info-dialog.ui.h:7 #: ../dat/glade/editor/new-map-dialog.ui.h:28 #: ../dat/glade/editor/switch-sets-dialog.ui.h:2 #: ../dat/glade/editor/tileset-info-dialog.ui.h:7 #: ../dat/glade/editor/cityset-info-dialog.ui.h:7 msgid "Tile Size" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:16 #: ../dat/glade/editor/new-map-dialog.ui.h:24 #: ../dat/glade/editor/switch-sets-dialog.ui.h:4 #: ../src/editor/editor-actions.h:844 msgid "Tile Set" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:17 #: ../dat/glade/editor/new-map-dialog.ui.h:26 #: ../dat/glade/editor/switch-sets-dialog.ui.h:5 #: ../src/editor/editor-actions.h:856 msgid "City Set" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:18 #: ../dat/glade/editor/new-map-dialog.ui.h:25 #: ../src/editor/editor-actions.h:880 msgid "Army Set" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:19 #: ../dat/glade/editor/new-map-dialog.ui.h:27 #: ../dat/glade/editor/switch-sets-dialog.ui.h:3 #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:5 #: ../dat/glade/editor/armyset-selector-editor-dialog.ui.h:6 #: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:3 #: ../dat/glade/editor/tar-file-masked-image-editor-dialog.ui.h:3 #: ../src/editor/editor-actions.h:868 msgid "Shield Set" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:20 msgid "Cities can produce allies" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:23 #: ../dat/glade/editor/new-map-dialog.ui.h:6 #: ../src/editor/new-map-dialog.cpp:370 msgid "Create Random Map" msgstr "" #: ../dat/glade/load-progress-window.ui.h:1 msgid "Please wait..." msgstr "" #: ../dat/glade/quick-help-window.ui.h:1 msgid "Without a stack selected" msgstr "" #: ../dat/glade/quick-help-window.ui.h:2 msgid "Move the main map: left-click + drag" msgstr "" #: ../dat/glade/quick-help-window.ui.h:3 msgid "Select a stack: left-click on a stack" msgstr "" #: ../dat/glade/quick-help-window.ui.h:4 msgid "City production: left-click on a city" msgstr "" #: ../dat/glade/quick-help-window.ui.h:5 msgid "With a stack already selected" msgstr "" #: ../dat/glade/quick-help-window.ui.h:6 msgid "Deselect a stack: right-click anywhere else on map" msgstr "" #: ../dat/glade/quick-help-window.ui.h:7 msgid "Move a stack: left click on map, or left-click + drag" msgstr "" #: ../dat/glade/quick-help-window.ui.h:8 msgid "See stack actions: right-click on stack" msgstr "" #: ../dat/glade/quick-help-window.ui.h:9 msgid "Either with or without a stack selected" msgstr "" #: ../dat/glade/quick-help-window.ui.h:10 msgid "Move the mini map: left-click" msgstr "" #: ../dat/glade/quick-help-window.ui.h:11 msgid "See opponents stack: right-click on stack" msgstr "" #: ../dat/glade/quick-help-window.ui.h:12 msgid "Read sign: right-click on sign" msgstr "" #: ../dat/glade/quick-help-window.ui.h:13 msgid "Ruin information: right-click on ruin" msgstr "" #: ../dat/glade/quick-help-window.ui.h:14 msgid "Temple information: right-click on temple" msgstr "" #: ../dat/glade/quick-help-window.ui.h:15 msgid "City information: right-click on city" msgstr "" #: ../dat/glade/quick-help-window.ui.h:16 msgid "Mouse Controls" msgstr "" #: ../dat/glade/quick-help-window.ui.h:17 msgid "Group/Upgroup stack" msgstr "" #: ../dat/glade/quick-help-window.ui.h:18 msgid "space" msgstr "" #: ../dat/glade/quick-help-window.ui.h:19 msgid "Deselect stack" msgstr "" #: ../dat/glade/quick-help-window.ui.h:20 msgid "Escape" msgstr "" #: ../dat/glade/quick-help-window.ui.h:21 msgid "Select next stack" msgstr "" #: ../dat/glade/quick-help-window.ui.h:22 msgid "Return" msgstr "" #: ../dat/glade/quick-help-window.ui.h:23 msgid "Pick up/drop items" msgstr "" #: ../dat/glade/quick-help-window.ui.h:24 msgid "comma" msgstr "" #: ../dat/glade/quick-help-window.ui.h:26 msgid "Z" msgstr "" #: ../dat/glade/quick-help-window.ui.h:27 msgid "Move all stacks" msgstr "" #: ../dat/glade/quick-help-window.ui.h:28 msgid "M" msgstr "" #: ../dat/glade/quick-help-window.ui.h:29 msgid "Disband stack" msgstr "" #: ../dat/glade/quick-help-window.ui.h:30 msgid "Q" msgstr "" #: ../dat/glade/quick-help-window.ui.h:31 msgid "View fight order" msgstr "" #: ../dat/glade/quick-help-window.ui.h:32 msgid "I" msgstr "" #: ../dat/glade/quick-help-window.ui.h:33 msgid "Show stack bonuses" msgstr "" #: ../dat/glade/quick-help-window.ui.h:34 msgid "S" msgstr "" #: ../dat/glade/quick-help-window.ui.h:35 msgid "Army report" msgstr "" #: ../dat/glade/quick-help-window.ui.h:36 msgid "A" msgstr "" #: ../dat/glade/quick-help-window.ui.h:37 msgid "City report" msgstr "" #: ../dat/glade/quick-help-window.ui.h:38 msgid "K" msgstr "" #: ../dat/glade/quick-help-window.ui.h:39 msgid "Gold report" msgstr "" #: ../dat/glade/quick-help-window.ui.h:40 msgid "G" msgstr "" #: ../dat/glade/quick-help-window.ui.h:41 msgid "Production report" msgstr "" #: ../dat/glade/quick-help-window.ui.h:42 msgid "N" msgstr "" #: ../dat/glade/quick-help-window.ui.h:43 msgid "Winning report" msgstr "" #: ../dat/glade/quick-help-window.ui.h:44 msgid "W" msgstr "" #: ../dat/glade/quick-help-window.ui.h:45 msgid "Diplomacy report" msgstr "" #: ../dat/glade/quick-help-window.ui.h:46 msgid "D" msgstr "" #: ../dat/glade/quick-help-window.ui.h:47 msgid "Quest report" msgstr "" #: ../dat/glade/quick-help-window.ui.h:48 msgid "equal" msgstr "" #: ../dat/glade/quick-help-window.ui.h:49 msgid "Hero report" msgstr "" #: ../dat/glade/quick-help-window.ui.h:50 msgid "U" msgstr "" #: ../dat/glade/quick-help-window.ui.h:51 msgid "Ruin report" msgstr "" #: ../dat/glade/quick-help-window.ui.h:52 msgid "period" msgstr "" #: ../dat/glade/quick-help-window.ui.h:53 msgid "Make battles go quicker" msgstr "" #: ../dat/glade/quick-help-window.ui.h:54 msgid "Load game" msgstr "" #: ../dat/glade/quick-help-window.ui.h:55 msgid "l" msgstr "" #: ../dat/glade/quick-help-window.ui.h:56 msgid "Save game" msgstr "" #: ../dat/glade/quick-help-window.ui.h:57 msgid "s" msgstr "" #: ../dat/glade/quick-help-window.ui.h:58 msgid "Game Lobby (networked play)" msgstr "" #: ../dat/glade/quick-help-window.ui.h:59 msgid "l" msgstr "" #: ../dat/glade/quick-help-window.ui.h:60 msgid "Toggle fullscreen" msgstr "" #: ../dat/glade/quick-help-window.ui.h:61 msgid "F11" msgstr "" #: ../dat/glade/quick-help-window.ui.h:63 msgid "p" msgstr "" #: ../dat/glade/quick-help-window.ui.h:64 msgid "Toggle grid" msgstr "" #: ../dat/glade/quick-help-window.ui.h:65 msgid "G" msgstr "" #: ../dat/glade/quick-help-window.ui.h:66 msgid "End turn" msgstr "" #: ../dat/glade/quick-help-window.ui.h:67 msgid "e" msgstr "" #: ../dat/glade/quick-help-window.ui.h:69 msgid "R" msgstr "" #: ../dat/glade/quick-help-window.ui.h:70 msgid "Army Abilities report" msgstr "" #: ../dat/glade/quick-help-window.ui.h:71 msgid "O" msgstr "" #: ../dat/glade/quick-help-window.ui.h:72 msgid "Item Abilities report" msgstr "" #: ../dat/glade/quick-help-window.ui.h:73 msgid "T" msgstr "" #: ../dat/glade/quick-help-window.ui.h:74 msgid "City History report" msgstr "" #: ../dat/glade/quick-help-window.ui.h:75 msgid "H" msgstr "" #: ../dat/glade/quick-help-window.ui.h:76 msgid "Event History report" msgstr "" #: ../dat/glade/quick-help-window.ui.h:77 msgid "E" msgstr "" #: ../dat/glade/quick-help-window.ui.h:78 msgid "Gold History report" msgstr "" #: ../dat/glade/quick-help-window.ui.h:79 msgid "J" msgstr "" #: ../dat/glade/quick-help-window.ui.h:80 msgid "Winning History report" msgstr "" #: ../dat/glade/quick-help-window.ui.h:81 msgid "Y" msgstr "" #: ../dat/glade/quick-help-window.ui.h:82 msgid "Triumphs report" msgstr "" #: ../dat/glade/quick-help-window.ui.h:83 msgid "City Production" msgstr "" #: ../dat/glade/quick-help-window.ui.h:84 msgid "C" msgstr "" #: ../dat/glade/quick-help-window.ui.h:85 msgid "Production Vectoring" msgstr "" #: ../dat/glade/quick-help-window.ui.h:86 msgid "V" msgstr "" #: ../dat/glade/quick-help-window.ui.h:87 msgid "Keyboard Shortcuts" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:1 #: ../dat/glade/editor/armyset-window.ui.h:15 #: ../src/editor/armyset-info-dialog.cpp:41 msgid "Army Set Properties" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:3 #: ../dat/glade/editor/cityset-info-dialog.ui.h:3 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:3 msgid "Location:" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:4 #: ../dat/glade/editor/armyset-window.ui.h:24 #: ../dat/glade/editor/city-editor-dialog.ui.h:12 #: ../dat/glade/editor/map-info-dialog.ui.h:3 #: ../dat/glade/editor/ruin-editor-dialog.ui.h:4 #: ../dat/glade/editor/temple-editor-dialog.ui.h:4 #: ../dat/glade/editor/tileset-info-dialog.ui.h:4 #: ../dat/glade/editor/cityset-info-dialog.ui.h:4 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:4 #: ../dat/glade/editor/heroes-dialog.ui.h:6 #: ../src/editor/armyset-editor-actions.h:285 msgid "Description" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:5 #: ../dat/glade/editor/map-info-dialog.ui.h:4 #: ../dat/glade/editor/tileset-info-dialog.ui.h:5 #: ../dat/glade/editor/cityset-info-dialog.ui.h:5 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:5 msgid "Copyright" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:6 #: ../dat/glade/editor/map-info-dialog.ui.h:5 #: ../dat/glade/editor/tileset-info-dialog.ui.h:6 #: ../dat/glade/editor/cityset-info-dialog.ui.h:6 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:6 msgid "License" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:8 msgid "Armies:" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:9 msgid "Selectors:" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:10 msgid "Bag:" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:11 msgid "Ship:" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:12 msgid "Hero's Flag:" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:13 #: ../dat/glade/editor/tileset-info-dialog.ui.h:17 msgid "Images:" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:14 #: ../dat/glade/editor/map-info-dialog.ui.h:20 #: ../dat/glade/editor/tileset-info-dialog.ui.h:18 msgid "Statistics" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:1 msgid "Not A Hero" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:2 msgid "Male Hero" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:3 msgid "Female Hero" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:4 #: ../src/editor/armyset-window.cpp:1634 msgid "Army Set Editor" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:5 #: ../dat/glade/editor/main-window.ui.h:2 #: ../dat/glade/editor/tileset-window.ui.h:2 #: ../dat/glade/editor/cityset-window.ui.h:2 #: ../dat/glade/editor/shieldset-window.ui.h:2 msgid "File" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:10 #: ../dat/glade/editor/main-window.ui.h:8 #: ../dat/glade/editor/tileset-window.ui.h:7 #: ../dat/glade/editor/cityset-window.ui.h:7 #: ../dat/glade/editor/shieldset-window.ui.h:7 msgid "Validate..." msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:12 #: ../dat/glade/editor/main-window.ui.h:10 #: ../dat/glade/editor/tileset-window.ui.h:9 #: ../dat/glade/editor/cityset-window.ui.h:9 #: ../dat/glade/editor/shieldset-window.ui.h:9 msgid "Edit" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:13 #: ../dat/glade/editor/main-window.ui.h:11 #: ../dat/glade/editor/tileset-window.ui.h:10 #: ../dat/glade/editor/cityset-window.ui.h:10 #: ../dat/glade/editor/shieldset-window.ui.h:10 ../src/editor/undo-mgr.cpp:262 #: ../src/editor/tilestyle-organizer-dialog.cpp:539 msgid "Undo" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:14 #: ../dat/glade/editor/main-window.ui.h:12 #: ../dat/glade/editor/tileset-window.ui.h:11 #: ../dat/glade/editor/cityset-window.ui.h:11 #: ../dat/glade/editor/shieldset-window.ui.h:11 ../src/editor/undo-mgr.cpp:260 #: ../src/editor/tilestyle-organizer-dialog.cpp:546 msgid "Redo" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:16 msgid "Ship Picture..." msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:17 msgid "Hero Flag Picture..." msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:18 msgid "Bag of Items Picture..." msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:19 msgid "Army Unit Selectors..." msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:22 #: ../dat/glade/editor/main-window.ui.h:54 #: ../dat/glade/editor/tileset-window.ui.h:27 #: ../dat/glade/editor/cityset-window.ui.h:15 #: ../dat/glade/editor/shieldset-window.ui.h:16 msgid "About" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:25 #: ../dat/glade/editor/strategy-editor-dialog.ui.h:4 #: ../src/gui/history-report-dialog.cpp:96 #: ../src/gui/history-report-dialog.cpp:102 #: ../src/gui/history-report-dialog.cpp:107 #: ../src/gui/history-report-dialog.cpp:112 #: ../src/editor/armyset-editor-actions.h:447 #: ../src/editor/city-editor-dialog.cpp:49 msgid "Turns" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:27 msgid "The price to make one of these armies." msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:30 msgid "-2 Str to Enemy Stack" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:31 msgid "+1 Str to Stack" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:32 msgid "+2 Str to Stack" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:33 msgid "" "Subtract All\n" "Non-Hero Bonuses" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:35 msgid "" "Subtract All\n" "Hero Bonuses" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:37 msgid "-1 Str to Enemy Stack" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:38 msgid "Subtract All City Bonus" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:39 msgid "+1 to Stack In hills" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:40 msgid "+2 Str in City" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:41 msgid "+1 Str in City" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:42 ../src/armybase.cpp:220 msgid "+2 Str In Hills" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:43 ../src/armybase.cpp:208 msgid "+1 Str In Hills" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:44 msgid "+2 Str in Forest" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:45 ../src/armybase.cpp:207 msgid "+1 Str In Forest" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:46 msgid "+2 Str in Open" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:47 ../src/armybase.cpp:205 msgid "+1 Str In Open" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:48 msgid "Can Fly" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:49 msgid "" "Travels Faster\n" "In Mountains" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:51 msgid "" "Travels Faster\n" "In Hills" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:53 msgid "" "Travels Faster\n" "In Marshland" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:55 msgid "" "Travels Faster\n" "In Forests" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:58 #: ../src/editor/armyset-editor-actions.h:661 msgid "Defends Ruins" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:59 #: ../src/editor/armyset-editor-actions.h:632 msgid "Ruin Award" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:60 #: ../src/editor/armyset-editor-actions.h:570 msgid "Sight" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:61 msgid "ID" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:62 msgid "2" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:63 #: ../src/editor/armyset-editor-actions.h:876 msgid "Exp Points" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:65 msgid "" "The one time price to make a city be able to produce one of these army types." msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:66 #: ../src/editor/armyset-editor-actions.h:533 msgid "New Cost" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:67 #: ../src/editor/city-editor-dialog.cpp:48 #: ../src/editor/stack-editor-dialog.cpp:54 msgid "Max Moves" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:68 msgid "3" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:69 msgid "" "Confers Movement\n" "Bonus to Stack" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:71 ../src/shield.cpp:113 msgid "White" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:72 msgid "no image set" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:73 ../src/shield.cpp:114 msgid "Green" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:74 ../src/shield.cpp:115 msgid "Yellow" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:75 ../src/shield.cpp:119 msgid "Orange" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:76 ../src/shield.cpp:120 msgid "Black" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:77 ../src/shield.cpp:121 #: ../src/shield.cpp:123 msgid "Neutral" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:78 ../src/shield.cpp:116 msgid "Light Blue" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:79 ../src/shield.cpp:117 msgid "Red" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:80 ../src/shield.cpp:118 msgid "Dark Blue" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:81 msgid "" "Make All Images\n" "Same As White" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:83 msgid "All Same" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:1 msgid "City Details" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:2 #: ../dat/glade/editor/stack-editor-dialog.ui.h:2 #: ../dat/glade/editor/armyset-selector-editor-dialog.ui.h:2 #: ../dat/glade/editor/fight-order-editor-dialog.ui.h:2 #: ../dat/glade/editor/battle-calculator-dialog.ui.h:5 #: ../dat/glade/editor/planted-standard-editor-dialog.ui.h:2 msgid "Owner" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:3 msgid "Capital City" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:4 msgid "Burned Down" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:6 #: ../dat/glade/editor/main-window.ui.h:29 #: ../dat/glade/editor/reward-editor-dialog.ui.h:11 #: ../dat/glade/editor/ruin-editor-dialog.ui.h:3 #: ../dat/glade/editor/signpost-editor-dialog.ui.h:2 #: ../dat/glade/editor/keeper-dialog.ui.h:5 msgid "Randomize" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:8 msgid "20" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:9 msgid "" "Allow Building\n" "of New Production" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:1 msgid "Anywhere" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:2 msgid "On a City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:3 msgid "On a Ruin" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:4 msgid "On a Temple" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:5 msgid "On a Signpost" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:6 msgid "On a Road" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:7 msgid "On a Port" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:8 msgid "On a Bridge" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:9 msgid "On a Standing Stone" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:10 #: ../dat/glade/editor/item-editor-dialog.ui.h:1 msgid "Item Details" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:12 msgid "Number of Uses" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:14 msgid "+1 to Hero's Strength" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:15 msgid "+2 to Hero's Strength" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:16 msgid "+3 to Hero's Strength" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:17 msgid "+1 to Stack's Strength" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:18 msgid "+2 to Stack's Strength" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:19 msgid "+3 to Stack's Strength" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:20 msgid "Stack Can Fly" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:21 msgid "Double Movement of Stack" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:22 msgid "+2 Gold Per City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:23 msgid "+3 Gold Per City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:24 msgid "+4 Gold Per City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:25 msgid "+5 Gold Per City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:27 #, no-c-format msgid "Steal % Gold from Enemy" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:28 msgid "Sink Enemy Ships" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:29 msgid "Burn Bridge" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:30 msgid "Capture Ruin Keeper" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:31 msgid "" "Disease City\n" "(Number of Army Units)" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:33 msgid "" "Pick Up\n" "Bags" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:35 msgid "" "Add Movement\n" "Points" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:37 #: ../dat/glade/editor/reward-editor-dialog.ui.h:10 #: ../dat/glade/editor/strategy-editor-dialog.ui.h:11 msgid "1" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:38 msgid "Teleport to City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:39 msgid "Summon Monster" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:40 msgid "Raise Defenders in City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:41 msgid "" "Kill All Units Of\n" "Giant Worms" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:43 msgid "Persuade Neutral City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:44 msgid "" "Destination for Vectored\n" "Army Units when Planted" msgstr "" #: ../dat/glade/editor/main-window.ui.h:3 msgid "New..." msgstr "" #: ../dat/glade/editor/main-window.ui.h:7 msgid "Import from Saved Game..." msgstr "" #: ../dat/glade/editor/main-window.ui.h:13 #: ../dat/glade/editor/map-info-dialog.ui.h:1 msgid "Map Properties" msgstr "" #: ../dat/glade/editor/main-window.ui.h:14 msgid "Scenario Media..." msgstr "" #: ../dat/glade/editor/main-window.ui.h:15 msgid "Miniature Map..." msgstr "" #: ../dat/glade/editor/main-window.ui.h:16 msgid "Players..." msgstr "" #: ../dat/glade/editor/main-window.ui.h:17 msgid "Items..." msgstr "" #: ../dat/glade/editor/main-window.ui.h:18 msgid "Rewards..." msgstr "" #: ../dat/glade/editor/main-window.ui.h:19 msgid "Smooth" msgstr "" #: ../dat/glade/editor/main-window.ui.h:20 msgid "Smooth Screen" msgstr "" #: ../dat/glade/editor/main-window.ui.h:21 msgid "Smooth Entire Map" msgstr "" #: ../dat/glade/editor/main-window.ui.h:22 msgid "Switch Image Sets..." msgstr "" #: ../dat/glade/editor/main-window.ui.h:23 msgid "Tile Set..." msgstr "" #: ../dat/glade/editor/main-window.ui.h:24 msgid "City Set..." msgstr "" #: ../dat/glade/editor/main-window.ui.h:25 msgid "Shield Set..." msgstr "" #: ../dat/glade/editor/main-window.ui.h:26 msgid "Army Set..." msgstr "" #: ../dat/glade/editor/main-window.ui.h:27 msgid "Fight Order..." msgstr "" #: ../dat/glade/editor/main-window.ui.h:28 ../src/editor/editor-actions.h:901 msgid "Remove All Stacks" msgstr "" #: ../dat/glade/editor/main-window.ui.h:31 msgid "All Cities" msgstr "" #: ../dat/glade/editor/main-window.ui.h:32 msgid "Unnamed Cities" msgstr "" #: ../dat/glade/editor/main-window.ui.h:34 msgid "All Ruins" msgstr "" #: ../dat/glade/editor/main-window.ui.h:35 msgid "Unnamed Ruins" msgstr "" #: ../dat/glade/editor/main-window.ui.h:36 #: ../dat/glade/editor/new-map-dialog.ui.h:8 msgid "Temples" msgstr "" #: ../dat/glade/editor/main-window.ui.h:37 msgid "All Temples" msgstr "" #: ../dat/glade/editor/main-window.ui.h:38 msgid "Unnamed Temples" msgstr "" #: ../dat/glade/editor/main-window.ui.h:39 msgid "Signs" msgstr "" #: ../dat/glade/editor/main-window.ui.h:40 msgid "All Signs" msgstr "" #: ../dat/glade/editor/main-window.ui.h:41 msgid "Unnamed Signs" msgstr "" #: ../dat/glade/editor/main-window.ui.h:42 ../src/editor/editor-actions.h:973 msgid "Assign Capital Cities" msgstr "" #: ../dat/glade/editor/main-window.ui.h:50 msgid "Tools" msgstr "" #: ../dat/glade/editor/main-window.ui.h:51 #: ../dat/glade/editor/battle-calculator-dialog.ui.h:3 msgid "Battle Calculator" msgstr "" #: ../dat/glade/editor/main-window.ui.h:55 msgid "Pointer. Click to inspect objects." msgstr "" #: ../dat/glade/editor/main-window.ui.h:56 msgid "Pointer" msgstr "" #: ../dat/glade/editor/main-window.ui.h:57 msgid "Draw 1x1 terrain" msgstr "" #: ../dat/glade/editor/main-window.ui.h:58 msgid "Make 1x1 Terrain" msgstr "" #: ../dat/glade/editor/main-window.ui.h:59 msgid "Draw 2x2 terrain" msgstr "" #: ../dat/glade/editor/main-window.ui.h:60 msgid "Make 2x2 Terrain" msgstr "" #: ../dat/glade/editor/main-window.ui.h:61 msgid "Draw 3x3 terrain" msgstr "" #: ../dat/glade/editor/main-window.ui.h:62 msgid "Make 3x3 Terrain" msgstr "" #: ../dat/glade/editor/main-window.ui.h:63 msgid "Draw 6x6 terrain" msgstr "" #: ../dat/glade/editor/main-window.ui.h:64 msgid "Make 6x6 Terrain" msgstr "" #: ../dat/glade/editor/main-window.ui.h:65 msgid "Remove object" msgstr "" #: ../dat/glade/editor/main-window.ui.h:66 msgid "Erase Object" msgstr "" #: ../dat/glade/editor/main-window.ui.h:67 msgid "Move object" msgstr "" #: ../dat/glade/editor/main-window.ui.h:68 msgid "Move Object" msgstr "" #: ../dat/glade/editor/main-window.ui.h:69 msgid "Add stacks to the Battle Calculator" msgstr "" #: ../dat/glade/editor/main-window.ui.h:70 msgid "Add To Battle Calculator" msgstr "" #: ../dat/glade/editor/main-window.ui.h:71 msgid "Add a stack" msgstr "" #: ../dat/glade/editor/main-window.ui.h:72 msgid "Add Stack" msgstr "" #: ../dat/glade/editor/main-window.ui.h:73 msgid "Add a city" msgstr "" #: ../dat/glade/editor/main-window.ui.h:74 msgid "Add City" msgstr "" #: ../dat/glade/editor/main-window.ui.h:75 msgid "Add a ruin" msgstr "" #: ../dat/glade/editor/main-window.ui.h:76 msgid "Add Ruin" msgstr "" #: ../dat/glade/editor/main-window.ui.h:77 msgid "Add a temple" msgstr "" #: ../dat/glade/editor/main-window.ui.h:78 msgid "Add Temple" msgstr "" #: ../dat/glade/editor/main-window.ui.h:79 msgid "Add a port" msgstr "" #: ../dat/glade/editor/main-window.ui.h:80 msgid "Add Port" msgstr "" #: ../dat/glade/editor/main-window.ui.h:81 msgid "Add a sign" msgstr "" #: ../dat/glade/editor/main-window.ui.h:82 msgid "Add Signpost" msgstr "" #: ../dat/glade/editor/main-window.ui.h:83 msgid "Add a road" msgstr "" #: ../dat/glade/editor/main-window.ui.h:84 msgid "Make Road" msgstr "" #: ../dat/glade/editor/main-window.ui.h:85 msgid "Add a bridge" msgstr "" #: ../dat/glade/editor/main-window.ui.h:86 msgid "Make Bridge" msgstr "" #: ../dat/glade/editor/main-window.ui.h:87 msgid "Add a Standing Stone" msgstr "" #: ../dat/glade/editor/main-window.ui.h:88 msgid "Make Standing Stone" msgstr "" #: ../dat/glade/editor/main-window.ui.h:89 msgid "Add a bag" msgstr "" #: ../dat/glade/editor/main-window.ui.h:90 msgid "Add Bag" msgstr "" #: ../dat/glade/editor/main-window.ui.h:91 msgid "Add a Hero's Planted Standard" msgstr "" #: ../dat/glade/editor/main-window.ui.h:92 msgid "Plant Standard" msgstr "" #: ../dat/glade/editor/map-info-dialog.ui.h:6 msgid "Ruins:" msgstr "" #: ../dat/glade/editor/map-info-dialog.ui.h:7 msgid "Temples:" msgstr "" #: ../dat/glade/editor/map-info-dialog.ui.h:8 msgid "Signs:" msgstr "" #: ../dat/glade/editor/map-info-dialog.ui.h:9 msgid "Standing Stones:" msgstr "" #: ../dat/glade/editor/map-info-dialog.ui.h:10 msgid "Ports:" msgstr "" #: ../dat/glade/editor/map-info-dialog.ui.h:11 msgid "Road Tiles:" msgstr "" #: ../dat/glade/editor/map-info-dialog.ui.h:12 msgid "Bridge Tiles:" msgstr "" #: ../dat/glade/editor/map-info-dialog.ui.h:13 msgid "Stacks:" msgstr "" #: ../dat/glade/editor/map-info-dialog.ui.h:14 msgid "Army Units:" msgstr "" #: ../dat/glade/editor/map-info-dialog.ui.h:15 msgid "Keepers:" msgstr "" #: ../dat/glade/editor/map-info-dialog.ui.h:16 msgid "Items:" msgstr "" #: ../dat/glade/editor/map-info-dialog.ui.h:17 msgid "Rewards:" msgstr "" #: ../dat/glade/editor/map-info-dialog.ui.h:18 msgid "Bags:" msgstr "" #: ../dat/glade/editor/map-info-dialog.ui.h:19 msgid "Cities:" msgstr "" #: ../dat/glade/editor/new-map-dialog.ui.h:5 msgid "New Map" msgstr "" #: ../dat/glade/editor/new-map-dialog.ui.h:7 msgid "Signposts" msgstr "" #: ../dat/glade/editor/new-map-dialog.ui.h:17 msgid "Standing Stones" msgstr "" #: ../dat/glade/editor/new-map-dialog.ui.h:20 #: ../dat/glade/editor/reward-editor-dialog.ui.h:16 msgid "Width" msgstr "" #: ../dat/glade/editor/new-map-dialog.ui.h:21 msgid "50" msgstr "" #: ../dat/glade/editor/new-map-dialog.ui.h:22 #: ../dat/glade/editor/reward-editor-dialog.ui.h:17 msgid "Height" msgstr "" #: ../dat/glade/editor/new-map-dialog.ui.h:23 msgid "75" msgstr "" #: ../dat/glade/editor/new-map-dialog.ui.h:29 msgid "Fill Style" msgstr "" #: ../dat/glade/editor/new-map-dialog.ui.h:30 msgid "Random Roads" msgstr "" #: ../dat/glade/editor/new-map-dialog.ui.h:31 msgid "Random Names" msgstr "" #: ../dat/glade/editor/new-map-dialog.ui.h:33 msgid "" "1/x Chance of\n" "Standing Stone\n" "on Road" msgstr "" #: ../dat/glade/editor/switch-sets-dialog.ui.h:1 msgid "Switch Image Sets" msgstr "" #: ../dat/glade/editor/switch-sets-dialog.ui.h:6 msgid "" "Make All Army Sets\n" "the Same as Neutrals" msgstr "" #: ../dat/glade/editor/switch-sets-dialog.ui.h:8 msgid "Army Sets" msgstr "" #: ../dat/glade/editor/players-dialog.ui.h:1 msgid "Player Details" msgstr "" #: ../dat/glade/editor/players-dialog.ui.h:5 msgid "Randomize Gold" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:2 #: ../dat/glade/editor/planted-standard-editor-dialog.ui.h:4 #: ../dat/glade/editor/item-editor-dialog.ui.h:2 msgid "Item" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:3 #: ../src/gui/sage-dialog.cpp:112 ../src/gui/sage-dialog.cpp:128 msgid "Allies" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:4 msgid "Map" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:5 msgid "Hidden Ruin" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:6 msgid "Reward Details" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:7 #: ../dat/glade/editor/smallmap-editor-dialog.ui.h:5 msgid "Clear" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:8 msgid "Type of Reward" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:9 msgid "Number of Gold Pieces" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:12 msgid "Ally" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:13 msgid "Number of Allies" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:14 msgid "X Coord" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:15 msgid "Y Coord" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:18 msgid "Randomize Map" msgstr "" #: ../dat/glade/editor/reward-list-dialog.ui.h:1 #: ../src/editor/editor-actions.h:820 msgid "Rewards" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:1 msgid "Ruin Details" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:7 msgid "Random Keeper" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:8 msgid "Only Seen By" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:9 msgid "Random Reward" msgstr "" #: ../dat/glade/editor/select-army-dialog.ui.h:1 msgid "Select Army" msgstr "" #: ../dat/glade/editor/select-hidden-ruin-dialog.ui.h:1 msgid "Select Hidden Ruin" msgstr "" #: ../dat/glade/editor/select-character-dialog.ui.h:1 msgid "Select Hero Type" msgstr "" #: ../dat/glade/editor/select-item-dialog.ui.h:1 msgid "Select Item" msgstr "" #: ../dat/glade/editor/signpost-editor-dialog.ui.h:1 msgid "Signpost Details" msgstr "" #: ../dat/glade/editor/stack-editor-dialog.ui.h:1 msgid "Stack Details" msgstr "" #: ../dat/glade/editor/stack-editor-dialog.ui.h:3 #: ../dat/glade/editor/battle-calculator-dialog.ui.h:11 ../src/armybase.cpp:218 msgid "Fortify" msgstr "" #: ../dat/glade/editor/stack-editor-dialog.ui.h:4 #: ../dat/glade/editor/hero-editor-dialog.ui.h:3 #: ../dat/glade/editor/battle-calculator-dialog.ui.h:9 msgid "Hero Details" msgstr "" #: ../dat/glade/editor/temple-editor-dialog.ui.h:1 msgid "Temple Details" msgstr "" #: ../dat/glade/editor/temple-editor-dialog.ui.h:3 msgid "Randomize Name" msgstr "" #: ../dat/glade/editor/tile-preview-dialog.ui.h:1 msgid "Preview Tile" msgstr "" #: ../dat/glade/editor/tile-preview-dialog.ui.h:2 msgid "TileStyle Id" msgstr "" #: ../dat/glade/editor/tileset-info-dialog.ui.h:1 #: ../dat/glade/editor/tileset-window.ui.h:12 #: ../src/editor/tileset-info-dialog.cpp:41 msgid "Tile Set Properties" msgstr "" #: ../dat/glade/editor/tileset-info-dialog.ui.h:3 msgid "Location::" msgstr "" #: ../dat/glade/editor/tileset-info-dialog.ui.h:8 msgid "Tiles:" msgstr "" #: ../dat/glade/editor/tileset-info-dialog.ui.h:9 msgid "Tile Styles:" msgstr "" #: ../dat/glade/editor/tileset-info-dialog.ui.h:10 msgid "Selector:" msgstr "" #: ../dat/glade/editor/tileset-info-dialog.ui.h:11 msgid "Explosion:" msgstr "" #: ../dat/glade/editor/tileset-info-dialog.ui.h:12 msgid "Roads:" msgstr "" #: ../dat/glade/editor/tileset-info-dialog.ui.h:13 msgid "Bridges:" msgstr "" #: ../dat/glade/editor/tileset-info-dialog.ui.h:14 msgid "Fog:" msgstr "" #: ../dat/glade/editor/tileset-info-dialog.ui.h:15 msgid "Flags:" msgstr "" #: ../dat/glade/editor/tileset-info-dialog.ui.h:16 msgid "Move Bonus Images:" msgstr "" #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:1 #: ../dat/glade/editor/armyset-selector-editor-dialog.ui.h:1 msgid "Selector Details" msgstr "" #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:2 #: ../dat/glade/editor/armyset-selector-editor-dialog.ui.h:3 #: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:2 #: ../src/shieldstyle.cpp:80 msgid "Large" msgstr "" #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:4 #: ../dat/glade/editor/armyset-selector-editor-dialog.ui.h:5 #: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:2 #: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:4 #: ../dat/glade/editor/tar-file-masked-image-editor-dialog.ui.h:2 #: ../dat/glade/editor/image-editor-dialog.ui.h:2 msgid "Image" msgstr "" #: ../dat/glade/editor/armyset-selector-editor-dialog.ui.h:7 msgid "These selectors override the one in the tileset." msgstr "" #: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:1 msgid "Flag Details" msgstr "" #: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:1 msgid "Explosion Details" msgstr "" #: ../dat/glade/editor/tar-file-masked-image-editor-dialog.ui.h:1 #: ../dat/glade/editor/image-editor-dialog.ui.h:1 msgid "Change Image" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:1 #: ../src/editor/tileset-window.cpp:1643 msgid "Tile Set Editor" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:13 msgid "Army Unit Selector..." msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:14 msgid "Explosion Picture..." msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:15 msgid "Roads Picture..." msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:16 msgid "Standing Stones Picture..." msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:17 msgid "Bridges Picture..." msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:18 msgid "Fog Picture..." msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:19 msgid "Flag Picture..." msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:20 msgid "Organize TileStyles..." msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:21 msgid "Mini-Map Building Colors..." msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:22 msgid "Move Bonus Images..." msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:24 msgid "Preview Tile..." msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:29 msgid "Miniature Map Appearance" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:31 #: ../src/editor/tileset-editor-actions.h:216 msgid "Pattern" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:34 #: ../dat/glade/editor/shieldset-window.ui.h:20 #: ../src/editor/tileset-editor-actions.h:280 msgid "First Color" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:35 #: ../dat/glade/editor/shieldset-window.ui.h:24 #: ../src/editor/tileset-editor-actions.h:282 msgid "Second Color" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:36 #: ../dat/glade/editor/shieldset-window.ui.h:25 #: ../src/editor/tileset-editor-actions.h:284 msgid "Third Color" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:37 msgid "Tile" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:38 msgid "TileStyle Set Image" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:39 #: ../dat/glade/editor/cityset-window.ui.h:28 #: ../dat/glade/editor/media-dialog.ui.h:17 msgid "Images" msgstr "" #: ../dat/glade/editor/tilestyle-organizer-dialog.ui.h:1 msgid "Organize Tile Images" msgstr "" #: ../dat/glade/editor/tilestyle-organizer-dialog.ui.h:2 msgid "Categories" msgstr "" #: ../dat/glade/editor/tilestyle-organizer-dialog.ui.h:3 msgid "Selected Category" msgstr "" #: ../dat/glade/editor/tilestyle-organizer-dialog.ui.h:4 #: ../src/editor/tilestyle-organizer-dialog.cpp:241 msgid "Unsorted TileStyles" msgstr "" #: ../dat/glade/editor/hero-editor-dialog.ui.h:5 #: ../dat/glade/editor/heroes-dialog.ui.h:3 msgid "Gender" msgstr "" #: ../dat/glade/editor/hero-editor-dialog.ui.h:6 #: ../src/editor/editor-actions.h:996 msgid "Backpack" msgstr "" #: ../dat/glade/editor/hero-editor-dialog.ui.h:7 msgid "Hero Type" msgstr "" #: ../dat/glade/editor/backpack-editor-dialog.ui.h:1 msgid "Backpack Details" msgstr "" #: ../dat/glade/editor/editor-quit-dialog.ui.h:1 #: ../dat/glade/editor/editor-save-changes-dialog.ui.h:1 msgid "Save changes?" msgstr "" #: ../dat/glade/editor/editor-quit-dialog.ui.h:2 msgid "Close without Saving" msgstr "" #: ../dat/glade/editor/editor-quit-dialog.ui.h:3 msgid "Save changes before closing?" msgstr "" #: ../dat/glade/editor/tileset-smallmap-building-colors-dialog.ui.h:1 msgid "Colors of Buildings on the Miniature Map" msgstr "" #: ../dat/glade/editor/tileset-smallmap-building-colors-dialog.ui.h:2 msgid "Road Color" msgstr "" #: ../dat/glade/editor/tileset-smallmap-building-colors-dialog.ui.h:3 msgid "Ruin Color" msgstr "" #: ../dat/glade/editor/tileset-smallmap-building-colors-dialog.ui.h:4 msgid "Temple Color" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:1 #: ../src/editor/cityset-window.cpp:743 msgid "City Set Editor" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:12 #: ../dat/glade/editor/cityset-info-dialog.ui.h:1 #: ../src/editor/cityset-info-dialog.cpp:38 msgid "City Set Properties" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:16 msgid "Razed Cities" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:17 msgid "(8 pictures)" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:19 msgid "(1 picture)" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:22 msgid "(3 pictures)" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:23 ../src/maptile.cpp:259 #: ../src/gui/ruin-report-dialog.cpp:163 ../src/editor/main-window.cpp:1641 #: ../src/editor/editor-actions.h:433 msgid "Temple" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:24 msgid "(2 pictures)" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:25 msgid "Towers" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:27 msgid "(9 pictures on a row)" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:29 #: ../src/editor/cityset-editor-actions.h:188 msgid "City Width" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:31 #: ../src/editor/cityset-editor-actions.h:214 msgid "Ruin Width" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:32 msgid "Temple Width" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:33 msgid "Tile Widths" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:1 #: ../src/editor/shieldset-window.cpp:1109 msgid "Shield Set Editor" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:12 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:1 #: ../src/editor/shieldset-info-dialog.cpp:39 msgid "Shield Set Properties" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:13 msgid "Copy White Images Down" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:17 msgid "Small Shield" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:18 msgid "Medium Shield" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:19 msgid "Large Shield" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:21 msgid "Left Tartan" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:22 msgid "Right Tartan" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:23 msgid "Center Tartan" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:26 msgid "Mask Colors" msgstr "" #: ../dat/glade/editor/shieldset-info-dialog.ui.h:7 msgid "" "Small Shield\n" "Width/Height" msgstr "" #: ../dat/glade/editor/shieldset-info-dialog.ui.h:9 msgid "" "Medium Shield\n" "Width/Height" msgstr "" #: ../dat/glade/editor/shieldset-info-dialog.ui.h:11 msgid "" "Large Shield\n" "Width/Height" msgstr "" #: ../dat/glade/editor/shieldset-info-dialog.ui.h:13 msgid "" "Shields are clamped to these sizes before being scaled\n" "again for their ultimate destination. These sizes do not\n" "represent the size of shields you see on screen." msgstr "" #: ../dat/glade/editor/shieldset-info-dialog.ui.h:16 msgid "Sizings" msgstr "" #: ../dat/glade/editor/smallmap-editor-dialog.ui.h:1 msgid "Miniature Map Editor" msgstr "" #: ../dat/glade/editor/smallmap-editor-dialog.ui.h:2 msgid "Road Planner" msgstr "" #: ../dat/glade/editor/smallmap-editor-dialog.ui.h:3 msgid "Starting Point" msgstr "" #: ../dat/glade/editor/smallmap-editor-dialog.ui.h:4 msgid "Finishing Point" msgstr "" #: ../dat/glade/editor/editor-splash-window.ui.h:1 #: ../dat/lordsawar.desktop.in.in.h:1 msgid "LordsAWar!" msgstr "" #: ../dat/glade/editor/editor-splash-window.ui.h:2 msgid "Please Wait..." msgstr "" #: ../dat/glade/editor/fight-order-editor-dialog.ui.h:3 msgid "Copy Order To All" msgstr "" #: ../dat/glade/editor/battle-calculator-dialog.ui.h:1 msgid "20 (Normal)" msgstr "" #: ../dat/glade/editor/battle-calculator-dialog.ui.h:2 msgid "24 (Intense)" msgstr "" #: ../dat/glade/editor/battle-calculator-dialog.ui.h:4 msgid "Attackers" msgstr "" #: ../dat/glade/editor/battle-calculator-dialog.ui.h:8 msgid "Copy" msgstr "" #: ../dat/glade/editor/battle-calculator-dialog.ui.h:10 msgid "Defenders" msgstr "" #: ../dat/glade/editor/battle-calculator-dialog.ui.h:12 msgid "Fighting In City" msgstr "" #: ../dat/glade/editor/battle-calculator-dialog.ui.h:13 msgid "Fighting on Terrain" msgstr "" #: ../dat/glade/editor/battle-calculator-dialog.ui.h:14 msgid "Fight" msgstr "" #: ../dat/glade/editor/battle-calculator-dialog.ui.h:15 msgid "Number of Sides on Die" msgstr "" #: ../dat/glade/editor/battle-calculator-dialog.ui.h:16 msgid "Fight x100" msgstr "" #: ../dat/glade/editor/media-dialog.ui.h:1 ../src/editor/editor-actions.h:238 msgid "Scenario Media" msgstr "" #: ../dat/glade/editor/media-dialog.ui.h:2 msgid "Medals (Small)" msgstr "" #. mim->getName () == "" ? omim : mim, #: ../dat/glade/editor/media-dialog.ui.h:3 ../src/editor/media-dialog.cpp:83 #: ../src/editor/media-dialog.cpp:91 ../src/editor/media-dialog.cpp:144 #: ../src/editor/media-dialog.cpp:204 msgid "override default" msgstr "" #: ../dat/glade/editor/media-dialog.ui.h:4 msgid "Medals (Big)" msgstr "" #: ../dat/glade/editor/media-dialog.ui.h:6 msgid "City Conquered" msgstr "" #: ../dat/glade/editor/media-dialog.ui.h:7 msgid "Won Game" msgstr "" #: ../dat/glade/editor/media-dialog.ui.h:8 msgid "New Hero (Male)" msgstr "" #: ../dat/glade/editor/media-dialog.ui.h:9 msgid "New Hero (Female)" msgstr "" #: ../dat/glade/editor/media-dialog.ui.h:10 msgid "Hero Searches Ruin" msgstr "" #: ../dat/glade/editor/media-dialog.ui.h:11 msgid "Hero Dies At Ruin" msgstr "" #: ../dat/glade/editor/media-dialog.ui.h:12 msgid "Hero Levels Up (Male)" msgstr "" #: ../dat/glade/editor/media-dialog.ui.h:13 msgid "Hero Levels Up (Female)" msgstr "" #: ../dat/glade/editor/media-dialog.ui.h:14 msgid "Enemies Offer Parley" msgstr "" #: ../dat/glade/editor/media-dialog.ui.h:15 msgid "Enemy Parley Refused" msgstr "" #: ../dat/glade/editor/media-dialog.ui.h:16 msgid "Commentator" msgstr "" #: ../dat/glade/editor/media-dialog.ui.h:18 msgid "Stack Blessed" msgstr "" #: ../dat/glade/editor/media-dialog.ui.h:19 msgid "Hero Arrives" msgstr "" #: ../dat/glade/editor/media-dialog.ui.h:20 msgid "Battle Ensuing" msgstr "" #: ../dat/glade/editor/media-dialog.ui.h:21 msgid "Battle Lost" msgstr "" #: ../dat/glade/editor/media-dialog.ui.h:22 msgid "Battle Won" msgstr "" #: ../dat/glade/editor/media-dialog.ui.h:23 msgid "Background Music" msgstr "" #: ../dat/glade/editor/media-dialog.ui.h:24 msgid "Sounds" msgstr "" #: ../dat/glade/editor/validation-dialog.ui.h:1 msgid "Scenario Validation" msgstr "" #: ../dat/glade/editor/stone-editor-dialog.ui.h:1 msgid "Select A Standing Stone" msgstr "" #: ../dat/glade/editor/heroes-dialog.ui.h:1 #: ../src/editor/players-dialog.cpp:157 msgid "Heroes" msgstr "" #: ../dat/glade/editor/heroes-dialog.ui.h:4 msgid "Starting Items" msgstr "" #: ../dat/glade/editor/heroes-dialog.ui.h:5 msgid "Strategy" msgstr "" #: ../dat/glade/editor/strategy-editor-dialog.ui.h:1 msgid "Hero Strategy" msgstr "" #: ../dat/glade/editor/strategy-editor-dialog.ui.h:2 msgid "Type of Strategy" msgstr "" #: ../dat/glade/editor/strategy-editor-dialog.ui.h:3 msgid "page 1" msgstr "" #: ../dat/glade/editor/strategy-editor-dialog.ui.h:6 msgid "" "Change the strategy\n" "after this many turns." msgstr "" #: ../dat/glade/editor/strategy-editor-dialog.ui.h:8 msgid "page 2" msgstr "" #: ../dat/glade/editor/strategy-editor-dialog.ui.h:9 msgid "Fallback Strategy" msgstr "" #: ../dat/glade/editor/strategy-editor-dialog.ui.h:10 msgid "Number of Helpers" msgstr "" #: ../dat/glade/editor/strategy-editor-dialog.ui.h:12 msgid "page 3" msgstr "" #: ../dat/glade/editor/keeper-dialog.ui.h:1 msgid "Ruin Keeper Details" msgstr "" #: ../dat/glade/editor/keeper-dialog.ui.h:3 msgid "Keeper" msgstr "" #: ../dat/glade/editor/keeper-dialog.ui.h:4 msgid "Randomize Keeper" msgstr "" #: ../dat/glade/editor/mask-validation-dialog.ui.h:1 msgid "Identify Masks" msgstr "" #: ../dat/glade/editor/mask-validation-dialog.ui.h:2 msgid "Masks" msgstr "" #: ../dat/glade/editor/mask-validation-dialog.ui.h:3 msgid "" "How many masks\n" "does this image\n" "have?" msgstr "" #: ../dat/glade/editor/planted-standard-editor-dialog.ui.h:1 msgid "Planted Standard Details" msgstr "" #: ../dat/glade/editor/planted-standard-editor-dialog.ui.h:3 msgid "Original Owner" msgstr "" #: ../dat/glade/editor/item-editor-dialog.ui.h:3 msgid "Number of Uses Left" msgstr "" #: ../dat/glade/editor/tileset-move-bonus-image-dialog.ui.h:1 msgid "Move Bonus Images" msgstr "" #: ../dat/glade/editor/tileset-move-bonus-image-dialog.ui.h:7 msgid "All" msgstr "" #: ../dat/glade/editor/tileset-move-bonus-image-dialog.ui.h:8 msgid "Tile Types" msgstr "" #: ../dat/glade/editor/tileset-move-bonus-image-dialog.ui.h:9 msgid "(Scaled 2x)" msgstr "" #: ../dat/glade/editor/tileset-move-bonus-image-dialog.ui.h:10 msgid "Forest/Hills" msgstr "" #: ../dat/glade/editor/tileset-move-bonus-image-dialog.ui.h:11 msgid "Forest/Mountains" msgstr "" #: ../dat/glade/editor/tileset-move-bonus-image-dialog.ui.h:12 msgid "Forest/Swamp" msgstr "" #: ../dat/glade/editor/tileset-move-bonus-image-dialog.ui.h:13 msgid "Hills/Mountains" msgstr "" #: ../dat/glade/editor/tileset-move-bonus-image-dialog.ui.h:14 msgid "Hills/Swamp" msgstr "" #: ../dat/glade/editor/tileset-move-bonus-image-dialog.ui.h:15 msgid "Mountains/Swamp" msgstr "" #: ../dat/glade/editor/tileset-move-bonus-image-dialog.ui.h:16 msgid "Forest/Hills/Mountains" msgstr "" #: ../dat/glade/editor/tileset-move-bonus-image-dialog.ui.h:17 msgid "Forest/Hills/Swamp" msgstr "" #: ../dat/glade/editor/tileset-move-bonus-image-dialog.ui.h:18 msgid "Forest/Mountains/Swamp" msgstr "" #: ../dat/glade/editor/tileset-move-bonus-image-dialog.ui.h:19 msgid "Hills/Mountains/Swamp" msgstr "" #: ../dat/glade/editor/tileset-move-bonus-image-dialog.ui.h:20 msgid "Forest/Hills/Mountains/Swamp" msgstr "" #: ../dat/glade/editor/tileset-move-bonus-image-dialog.ui.h:21 msgid "Preview" msgstr "" #: ../dat/glade/game-button-box-large-screen.ui.h:1 msgid "Move this stack along its path." msgstr "" #: ../dat/glade/game-button-box-large-screen.ui.h:2 msgid "Select the next stack that can move." msgstr "" #: ../dat/glade/game-button-box-large-screen.ui.h:3 msgid "Finish moving this stack." msgstr "" #: ../dat/glade/game-button-box-large-screen.ui.h:4 msgid "Deselect this stack." msgstr "" #: ../dat/glade/game-button-box-large-screen.ui.h:5 msgid "Center the map on this stack." msgstr "" #: ../dat/glade/game-button-box-large-screen.ui.h:7 msgid "Put this stack in a defensive posture." msgstr "" #: ../dat/glade/game-button-box-large-screen.ui.h:8 msgid "Search a temple or ruin." msgstr "" #: ../dat/glade/game-button-box-large-screen.ui.h:9 msgid "Move all stacks along their routes." msgstr "" #: ../dat/glade/game-button-box-large-screen.ui.h:10 msgid "End your turn." msgstr "" #: ../dat/shield/default/default.lws.in.h:1 #: ../dat/citysets/default/default.lwc.in.h:1 #: ../dat/citysets/bigdefault/bigdefault.lwc.in.h:1 #: ../dat/army/bigdefault/bigdefault.lwa.in.h:1 #: ../dat/army/default/default.lwa.in.h:1 #: ../dat/tilesets/default/default.lwt.in.h:1 #: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:1 #: ../src/gui/new-random-map-dialog.cpp:155 #: ../src/gui/new-random-map-dialog.cpp:256 #: ../src/gui/new-random-map-dialog.cpp:277 #: ../src/gui/new-random-map-dialog.cpp:297 #: ../src/editor/new-map-dialog.cpp:125 ../src/editor/new-map-dialog.cpp:294 #: ../src/editor/new-map-dialog.cpp:310 ../src/editor/new-map-dialog.cpp:326 #: ../src/editor/tileset-flag-editor-dialog.cpp:85 #: ../src/editor/tileset-selector-editor-dialog.cpp:96 #: ../src/editor/armyset-selector-editor-dialog.cpp:119 #: ../src/editor/tar-file-masked-image-editor-dialog.cpp:329 msgid "Default" msgstr "" #: ../dat/shield/default/default.lws.in.h:2 msgid "This is the default shieldset for LordsAWar!" msgstr "" #: ../dat/shield/dol/dol.lws.in.h:1 ../dat/citysets/dol/dol.lwc.in.h:1 #: ../dat/citysets/bigdol/bigdol.lwc.in.h:1 msgid "Dol" msgstr "" #: ../dat/shield/dol/dol.lws.in.h:2 msgid "This is the shieldset associated with the dol scenario." msgstr "" #: ../dat/shield/plain/plain.lws.in.h:1 msgid "Plain" msgstr "" #: ../dat/shield/plain/plain.lws.in.h:2 msgid "This is a simple shieldset." msgstr "" #: ../dat/citysets/default/default.lwc.in.h:2 msgid "The default cityset of LordsAWar" msgstr "" #: ../dat/citysets/bigdefault/bigdefault.lwc.in.h:2 msgid "The doublesized default cityset of LordsAWar" msgstr "" #: ../dat/citysets/dol/dol.lwc.in.h:2 msgid "The cityset that goes with the Dol scenario of LordsAWar" msgstr "" #: ../dat/citysets/bigdol/bigdol.lwc.in.h:2 msgid "A doublesized cityset that goes with the Dol scenario of LordsAWar" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:2 #: ../dat/army/default/default.lwa.in.h:2 msgid "" "The default armyset of LordsAWar! Initally created by Sune Theodorsen of " "Fata Morgana in 2007 specifically for this game." msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:3 #: ../dat/army/default/default.lwa.in.h:3 msgid "Scouts" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:4 #: ../dat/army/default/default.lwa.in.h:4 msgid "Light Inf." msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:5 #: ../dat/army/default/default.lwa.in.h:5 msgid "Orcish Mob" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:6 #: ../dat/army/default/default.lwa.in.h:6 msgid "Heavy Inf." msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:7 #: ../dat/army/default/default.lwa.in.h:7 msgid "Pikemen" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:8 #: ../dat/army/default/default.lwa.in.h:8 msgid "Archers" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:9 #: ../dat/army/default/default.lwa.in.h:9 msgid "Dwarves" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:10 #: ../dat/army/default/default.lwa.in.h:10 msgid "Minotaurs" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:11 #: ../dat/army/default/default.lwa.in.h:11 msgid "Giants" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:12 #: ../dat/army/default/default.lwa.in.h:12 msgid "Spiders" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:13 #: ../dat/army/default/default.lwa.in.h:13 msgid "Light Cav." msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:14 #: ../dat/army/default/default.lwa.in.h:14 msgid "Wolfriders" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:15 #: ../dat/army/default/default.lwa.in.h:15 msgid "Heavy Cav." msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:16 #: ../dat/army/default/default.lwa.in.h:16 msgid "Catapults" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:17 #: ../dat/army/default/default.lwa.in.h:17 msgid "Elephants" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:18 #: ../dat/army/default/default.lwa.in.h:18 msgid "Giant Bats" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:19 #: ../dat/army/default/default.lwa.in.h:19 msgid "Pegasi" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:20 #: ../dat/army/default/default.lwa.in.h:20 msgid "Griffins" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:21 #: ../dat/army/default/default.lwa.in.h:21 msgid "Giant Worms" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:22 #: ../dat/army/default/default.lwa.in.h:22 msgid "Ghosts" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:23 #: ../dat/army/default/default.lwa.in.h:23 msgid "Wizards" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:24 #: ../dat/army/default/default.lwa.in.h:24 msgid "Unicorns" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:25 #: ../dat/army/default/default.lwa.in.h:25 msgid "Elementals" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:26 #: ../dat/army/default/default.lwa.in.h:26 msgid "Devils" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:27 #: ../dat/army/default/default.lwa.in.h:27 msgid "Demons" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:28 #: ../dat/army/default/default.lwa.in.h:28 msgid "Archons" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:29 #: ../dat/army/default/default.lwa.in.h:29 msgid "Dragons" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:30 #: ../dat/army/default/default.lwa.in.h:30 msgid "hero" msgstr "" #: ../dat/tilesets/default/default.lwt.in.h:2 #: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:2 msgid "A tileset made by David Baumgart for LordsAWar" msgstr "" #: ../dat/tilesets/stark/stark.lwt.in.h:1 #: ../dat/tilesets/bigstark/bigstark.lwt.in.h:1 msgid "Stark" msgstr "" #: ../dat/tilesets/stark/stark.lwt.in.h:2 msgid "A stark and simple tileset" msgstr "" #: ../dat/tilesets/bigstark/bigstark.lwt.in.h:2 msgid "The doublesized stark tileset" msgstr "" #: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:1 #: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:1 msgid "Wesnoth" msgstr "" #: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:2 msgid "A tileset based on Wesnoth tileset" msgstr "" #: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:2 msgid "The doublesized tileset based on Wesnoth tileset" msgstr "" #. note to translators: %1 is a file extension, %2 is a directory. #: ../src/setlist.h:55 msgid "Couldn't find any *%1 files in `%2'." msgstr "" #: ../src/setlist.h:56 ../src/File.cpp:281 msgid "Please check the path settings in %1" msgstr "" #: ../src/setlist.h:163 msgid "Error! `%1' is malformed. Skipping." msgstr "" #: ../src/setlist.h:173 msgid "Error! `%1' shares a duplicate name `%2' with `%3'. Skipping." msgstr "" #: ../src/setlist.h:182 msgid "Error! `%1' shares a duplicate id with `%2'. Skipping." msgstr "" #: ../src/GameScenario.cpp:358 msgid "Northwestern map" msgstr "" #: ../src/GameScenario.cpp:361 msgid "Northern map" msgstr "" #: ../src/GameScenario.cpp:364 msgid "Northeastern map" msgstr "" #: ../src/GameScenario.cpp:367 msgid "Western map" msgstr "" #: ../src/GameScenario.cpp:370 msgid "Central map" msgstr "" #: ../src/GameScenario.cpp:373 msgid "Eastern map" msgstr "" #: ../src/GameScenario.cpp:376 msgid "Southwestern map" msgstr "" #: ../src/GameScenario.cpp:379 msgid "Southern map" msgstr "" #: ../src/GameScenario.cpp:382 msgid "Southeastern map" msgstr "" #: ../src/GameScenario.cpp:887 msgid "saved game file has wrong version. Expecting %1 but got %2." msgstr "" #: ../src/GameScenario.cpp:1092 msgid "" "Error! can't rename the temporary file `%1' to the autosave file `%2'. %3" msgstr "" #: ../src/GameScenario.cpp:1138 msgid "There must be at least 2 players in the scenario." msgstr "" #: ../src/GameScenario.cpp:1142 msgid "There must be at least 2 cities in the scenario." msgstr "" #. add a new empty item to the itemlist #: ../src/GameScenario.cpp:1144 ../src/editor/itemlist-dialog.cpp:398 #: ../src/editor/itemlist-dialog.cpp:402 ../src/editor/armyset-window.cpp:310 #: ../src/editor/armyset-window.cpp:1483 ../src/editor/armyset-window.cpp:1785 #: ../src/editor/cityset-window.cpp:244 ../src/editor/cityset-window.cpp:859 #: ../src/editor/main-window.cpp:574 ../src/editor/main-window.cpp:699 #: ../src/editor/tileset-window.cpp:411 ../src/editor/tileset-window.cpp:757 #: ../src/editor/tileset-window.cpp:1873 ../src/editor/shieldset-window.cpp:211 #: ../src/editor/shieldset-window.cpp:431 ../src/armyprotobase.cpp:40 msgid "Untitled" msgstr "" #: ../src/GameScenario.cpp:1147 msgid "The scenario does not have a name." msgstr "" #: ../src/GameScenario.cpp:1154 msgid "Neutrals have one or more heroes." msgstr "" #: ../src/GameScenario.cpp:1163 msgid "The player called `%1' lacks a capital city." msgstr "" #: ../src/GameScenario.cpp:1178 msgid "The hero type called `%1' belonging to '%2' has bad starting items." msgstr "" #: ../src/GameScenario.cpp:1189 msgid "The player called `%1' lacks a hero." msgstr "" #: ../src/GameScenario.cpp:1203 msgid "The hero `%1' belonging to '%2' has a bad hero type." msgstr "" #: ../src/GameScenario.cpp:1217 msgid "There is %1 unnamed city" msgid_plural "There are %1 unnamed cities" msgstr[0] "" msgstr[1] "" #: ../src/GameScenario.cpp:1224 ../src/GameScenario.cpp:1249 #: ../src/GameScenario.cpp:1286 msgid " (at %1,%2)" msgstr "" #: ../src/GameScenario.cpp:1229 msgid "An unnamed city is at %1,%2" msgstr "" #: ../src/GameScenario.cpp:1243 msgid "There is %1 unnamed ruin" msgid_plural "There are %1 unnamed ruins" msgstr[0] "" msgstr[1] "" #: ../src/GameScenario.cpp:1254 msgid "An unnamed ruin is at %1,%2" msgstr "" #: ../src/GameScenario.cpp:1280 msgid "There is %1 unnamed temple" msgid_plural "There are %1 unnamed temples" msgstr[0] "" msgstr[1] "" #: ../src/GameScenario.cpp:1291 msgid "An unnamed temple is at %1,%2" msgstr "" #: ../src/GameScenario.cpp:1307 msgid "There is %1 neutral stack not in a city" msgid_plural "There are %1 neutral stacks not in cities" msgstr[0] "" msgstr[1] "" #: ../src/GameScenario.cpp:1314 msgid "Not all cities are reachable by a non-flying unit." msgstr "" #: ../src/GameScenario.cpp:1318 msgid "One or more ports are on land." msgstr "" #: ../src/GameScenario.cpp:1320 msgid "One or more bridges are on land." msgstr "" #: ../src/GameScenario.cpp:1323 msgid "One or more cities are on water." msgstr "" #: ../src/GameScenario.cpp:1325 msgid "One or more roads are on water." msgstr "" #: ../src/GameScenario.cpp:1327 msgid "One or more ruins are on water." msgstr "" #: ../src/GameScenario.cpp:1329 msgid "One or more temples are on water." msgstr "" #: ../src/GameScenario.cpp:1331 msgid "One or more signs are on water." msgstr "" #: ../src/GameScenario.cpp:1338 msgid "" "The item \"%1\" doesn't have an army type specified for Kill All Units Of " "Giant Worms" msgstr "" #: ../src/GameScenario.cpp:1342 msgid "The item \"%1\" doesn't have an army type specified for Summon Monster" msgstr "" #: ../src/GameScenario.cpp:1346 msgid "" "The item \"%1\" doesn't have an army type specified for Raise Defenders In " "City" msgstr "" #: ../src/GameScenario.cpp:1349 msgid "The item \"%1\" lacks a bonus" msgstr "" #: ../src/QKillHero.cpp:108 msgid "You're still searching for him..." msgstr "" #: ../src/QKillHero.cpp:109 msgid "Seen lately near (" msgstr "" #: ../src/QKillHero.cpp:117 msgid "You have slain the wicked hero %1." msgstr "" #: ../src/QKillHero.cpp:122 msgid "You could not slay the wicked hero %1." msgstr "" #: ../src/QKillHero.cpp:124 msgid "The hero was slain by someone else!" msgstr "" #: ../src/QKillHero.cpp:130 msgid "Kill the hero named %1, servant of player %2." msgstr "" #: ../src/QEnemyArmytype.cpp:112 msgid "You have not killed a unit of enemy %1 yet." msgstr "" #: ../src/QEnemyArmytype.cpp:119 msgid "You have killed a unit of enemy %1." msgstr "" #: ../src/QEnemyArmytype.cpp:120 ../src/QPillageGold.cpp:84 #: ../src/QEnemyArmies.cpp:132 msgid "Well done!" msgstr "" #: ../src/QEnemyArmytype.cpp:133 msgid "You must destroy a unit of enemy %1." msgstr "" #: ../src/playerlist.cpp:335 msgid "Statesman" msgstr "" #: ../src/playerlist.cpp:337 msgid "Diplomat" msgstr "" #: ../src/playerlist.cpp:339 msgid "Pragmatist" msgstr "" #: ../src/playerlist.cpp:341 msgid "Politician" msgstr "" #: ../src/playerlist.cpp:343 msgid "Deceiver" msgstr "" #: ../src/playerlist.cpp:345 msgid "Scoundrel" msgstr "" #: ../src/playerlist.cpp:347 msgid "Turncoat" msgstr "" #: ../src/playerlist.cpp:349 msgid "Running Dog" msgstr "" #: ../src/playerlist.cpp:350 ../src/gui/hero-dialog.cpp:197 #: ../src/gui/report-dialog.cpp:311 msgid "unknown" msgstr "" #: ../src/GameMap.cpp:273 msgid "" "Error! Map Generator and Game Map tile sizes differ. %1 != %2 || %3 != " "%4. Exiting." msgstr "" #: ../src/QPillageGold.cpp:78 msgid "You have already stolen %1 gold pieces." msgstr "" #: ../src/QPillageGold.cpp:83 msgid "You have managed to sack and pillage %1 gold." msgstr "" #: ../src/QPillageGold.cpp:95 msgid "You shall sack and pillage %1 gold from thy mighty foes." msgstr "" #: ../src/QCityOccupy.cpp:89 ../src/QCityRaze.cpp:89 ../src/QCitySack.cpp:90 msgid "You aren't afraid of doing it, are you?" msgstr "" #: ../src/QCityOccupy.cpp:94 msgid "The priests thank you for occupying this evil place." msgstr "" #: ../src/QCityOccupy.cpp:102 msgid "The occupation of city \"%1\" could not be accomplished." msgstr "" #: ../src/QCityOccupy.cpp:119 msgid "You must take over the city \"%1\" and occupy it." msgstr "" #. note to translators: whether a ruin has been searched #: ../src/game.cpp:732 msgid "Unexplored" msgstr "" #. The number of turns is always going to be plural here. #: ../src/game.cpp:766 msgid "%1 turns" msgstr "" #: ../src/Configuration.cpp:117 msgid "Okay, we're throwing your config file %1 away" msgstr "" #: ../src/Configuration.cpp:209 msgid "Configuration file has wrong version. Expected %1, but got %2" msgstr "" #: ../src/Configuration.cpp:212 msgid "backing up config file `%1' to `%2'." msgstr "" #: ../src/Configuration.cpp:329 msgid "Error! couldn't save configuration file `%1'. Exiting." msgstr "" #: ../src/Configuration.cpp:333 msgid "Created default configuration file `%1'." msgstr "" #: ../src/Configuration.cpp:346 msgid "Error! Couldn't create armyset directory `%1'. Exiting." msgstr "" #: ../src/Configuration.cpp:352 msgid "Error! Couldn't create tileset directory `%1'. Exiting." msgstr "" #: ../src/Configuration.cpp:359 msgid "Error! Couldn't create map directory `%1'. Exiting." msgstr "" #: ../src/Configuration.cpp:366 msgid "Error! Couldn't create shieldset directory `%1'. Exiting." msgstr "" #: ../src/Configuration.cpp:373 msgid "Error! Couldn't create cityset directory `%1'. Exiting." msgstr "" #: ../src/game-server.cpp:504 msgid "%1 connected." msgstr "" #: ../src/game-server.cpp:516 msgid "%1 disconnected." msgstr "" #: ../src/game-server.cpp:518 msgid "%1 disconnected" msgstr "" #: ../src/QEnemyArmies.cpp:126 msgid "You have killed %1 so far." msgstr "" #: ../src/QEnemyArmies.cpp:131 msgid "You have managed to slaughter %1 armies." msgstr "" #: ../src/QEnemyArmies.cpp:144 msgid "You shall slaughter %1 armies of the treacherous %2." msgstr "" #. Initially give the first hero the player's standard. #: ../src/player.cpp:2464 ../src/editor/planted-standard-editor-dialog.cpp:70 msgid "%1 Standard" msgstr "" #: ../src/player.cpp:2550 msgid "Peace negotiated with %1." msgstr "" #: ../src/player.cpp:2558 msgid "War declared with %1." msgstr "" #: ../src/maptile.cpp:256 ../src/maptile.cpp:266 #: ../src/editor/select-army-dialog.cpp:159 msgid "None" msgstr "" #: ../src/maptile.cpp:261 ../src/editor/main-window.cpp:1643 #: ../src/editor/editor-actions.h:525 msgid "Road" msgstr "" #: ../src/maptile.cpp:263 ../src/editor/editor-actions.h:548 msgid "Bridge" msgstr "" #: ../src/maptile.cpp:264 ../src/editor/editor-actions.h:456 msgid "Stone" msgstr "" #: ../src/shieldstyle.cpp:79 msgid "Medium" msgstr "" #: ../src/ruin.cpp:33 msgid " is inhabited by monsters and full of treasure!" msgstr "" #: ../src/reward.cpp:584 msgid "%1 Gold Piece" msgid_plural "%1 Gold Pieces" msgstr[0] "" msgstr[1] "" #: ../src/reward.cpp:592 msgid "%1 x %2" msgstr "" #: ../src/reward.cpp:613 msgid "Map: %1,%2 %3x%4" msgstr "" #: ../src/reward.cpp:689 msgid "old map" msgstr "" #: ../src/reward.cpp:690 msgid "old dusty map" msgstr "" #: ../src/reward.cpp:691 msgid "parchment map" msgstr "" #: ../src/reward.cpp:692 msgid "vellum map" msgstr "" #: ../src/reward.cpp:693 msgid "paper map" msgstr "" #: ../src/reward.cpp:694 msgid "torn paper map" msgstr "" #: ../src/reward.cpp:695 msgid "dusty map" msgstr "" #: ../src/reward.cpp:696 msgid "blood-stained map" msgstr "" #: ../src/QCityRaze.cpp:94 msgid "The priests thank you for razing this evil place." msgstr "" #: ../src/QCityRaze.cpp:101 msgid "The razing of city \"%1\" could not be accomplished." msgstr "" #: ../src/QCityRaze.cpp:119 msgid "You must conquer the city \"%1\" and burn it to the ground." msgstr "" #: ../src/temple.cpp:32 msgid " can bless your armies or give you quests." msgstr "" #: ../src/tileset.cpp:460 msgid "Error! can't load Tile Set `%1'." msgstr "" #: ../src/tartan.cpp:105 ../src/tartan.cpp:109 msgid "Left" msgstr "" #: ../src/tartan.cpp:106 msgid "Center" msgstr "" #: ../src/tartan.cpp:107 msgid "Right" msgstr "" #: ../src/gui/city-window.cpp:153 msgid "Capital city of %1" msgstr "" #: ../src/gui/city-window.cpp:170 msgid "The inhabitants are unruly!" msgstr "" #: ../src/gui/city-window.cpp:298 msgid "%1t, then to %2" msgstr "" #: ../src/gui/city-window.cpp:299 ../src/gui/report-dialog.cpp:388 msgid "Standard" msgstr "" #: ../src/gui/city-window.cpp:302 ../src/gui/destination-dialog.cpp:274 msgid "%1t" msgstr "" #: ../src/gui/city-window.cpp:441 msgid "Rename City" msgstr "" #: ../src/gui/city-window.cpp:450 msgid "Type the new name for this city:" msgstr "" #: ../src/gui/city-window.cpp:475 msgid "Raze City" msgstr "" #: ../src/gui/city-window.cpp:482 msgid "Are you sure that you want to raze %1?" msgstr "" #: ../src/gui/city-window.cpp:485 msgid "You won't be popular!" msgstr "" #: ../src/gui/preferences-dialog.cpp:68 msgid "Observe" msgstr "" #. * #. * if we're turning this player into a human, #. * then we desensitize the associated switch #. * otherwise, we presume that we want to observe it #. #: ../src/gui/preferences-dialog.cpp:73 ../src/gui/preferences-dialog.cpp:138 #: ../src/gui/preferences-dialog.cpp:199 ../src/gui/preferences-dialog.cpp:213 msgid "Human" msgstr "" #: ../src/gui/preferences-dialog.cpp:74 msgid "Computer" msgstr "" #: ../src/gui/preferences-dialog.cpp:76 msgid "Networked" msgstr "" #: ../src/gui/quest-completed-dialog.cpp:48 #: ../src/gui/quest-assigned-dialog.cpp:45 #: ../src/gui/quest-report-dialog.cpp:94 msgid "Quest for %1" msgstr "" #: ../src/gui/quest-completed-dialog.cpp:51 msgid "%1 completed the quest!" msgstr "" #: ../src/gui/quest-completed-dialog.cpp:66 msgid "You have been rewarded with %1 gold piece." msgid_plural "You have been rewarded with %1 gold pieces." msgstr[0] "" msgstr[1] "" #: ../src/gui/quest-completed-dialog.cpp:73 msgid "You have been rewarded with %1 ally." msgid_plural "You have been rewarded with %1 allies." msgstr[0] "" msgstr[1] "" #: ../src/gui/quest-completed-dialog.cpp:80 msgid "You have been rewarded with the %1." msgstr "" #: ../src/gui/quest-completed-dialog.cpp:86 msgid "You are shown the site of %1\n" msgstr "" #: ../src/gui/quest-completed-dialog.cpp:92 #: ../src/gui/ruin-rewarded-dialog.cpp:64 msgid "where powerful allies can be found!" msgstr "" #: ../src/gui/quest-completed-dialog.cpp:96 #: ../src/gui/ruin-rewarded-dialog.cpp:68 msgid "where the %1 can be found!" msgstr "" #: ../src/gui/quest-completed-dialog.cpp:100 #: ../src/gui/ruin-rewarded-dialog.cpp:71 msgid "where a map can be found!" msgstr "" #: ../src/gui/quest-completed-dialog.cpp:102 msgid "where nothing can be found!" msgstr "" #: ../src/gui/quest-completed-dialog.cpp:104 #: ../src/gui/ruin-rewarded-dialog.cpp:75 msgid "where gold can be found!" msgstr "" #. this one shouldn't happen #: ../src/gui/quest-completed-dialog.cpp:106 #: ../src/gui/ruin-rewarded-dialog.cpp:77 msgid "where something important can be found!" msgstr "" #: ../src/gui/triumphs-dialog.cpp:77 msgid "%1 hero earned fates worthy of legend!" msgid_plural "%1 heroes earned fates worthy of legend!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:82 msgid "%1 so-called hero slaughtered without mercy!" msgid_plural "%1 so-called heroes slaughtered without mercy!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:111 msgid "%1 navy not currently in service!" msgid_plural "%1 navies not currently in service!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:115 msgid "%1 navy rests with the fishes!" msgid_plural "%1 navies rest with the fishes!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:130 msgid "%1 army died to ensure final victory!" msgid_plural "%1 armies died to ensure final victory!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:134 msgid "%1 army smote like sheep!" msgid_plural "%1 armies smote like sheep!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:150 msgid "%1 unnatural creature returned from whence it came!" msgid_plural "%1 unnatural creatures returned from whence they came!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:154 msgid "%1 unnatural creature dispatched!" msgid_plural "%1 unnatural creatures dispatched!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:180 msgid "%1 standard betrayed by its guardian!" msgid_plural "%1 standards betrayed by its guardian!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:185 msgid "%1 standard wrested from a vanquished foe!" msgid_plural "%1 standards wrested from a vanquished foe!" msgstr[0] "" msgstr[1] "" #. note to translators: %1 is ranged strength #. note to translators: %1 is melee strength #. note to translators: %1 is melee strength, %2 is ranged strength #: ../src/gui/army-info-tip.cpp:93 ../src/gui/army-info-tip.cpp:121 #: ../src/gui/army-info-tip.cpp:147 ../src/gui/army-gains-level-dialog.cpp:72 #: ../src/editor/select-army-dialog.cpp:145 msgid "Strength: %1" msgstr "" #. note to translators: %1 is remaining moves, %2 is total moves #: ../src/gui/army-info-tip.cpp:98 msgid "Moves: %1/%2" msgstr "" #: ../src/gui/army-info-tip.cpp:101 ../src/editor/select-army-dialog.cpp:153 msgid "Upkeep: %1" msgstr "" #. note to translators: %1 is total moves #: ../src/gui/army-info-tip.cpp:125 ../src/gui/army-gains-level-dialog.cpp:68 #: ../src/editor/select-army-dialog.cpp:147 msgid "Moves: %1" msgstr "" #: ../src/gui/army-info-tip.cpp:127 ../src/gui/army-info-tip.cpp:153 msgid "Time: %1" msgstr "" #: ../src/gui/army-info-tip.cpp:129 ../src/gui/army-info-tip.cpp:155 msgid "Cost: %1" msgstr "" #. note to translators: %1 is remaining moves, %2 is total moves #: ../src/gui/army-info-tip.cpp:151 msgid "Movement: %1" msgstr "" #: ../src/gui/game-preferences-dialog.cpp:156 msgid "%1's game" msgstr "" #: ../src/gui/destination-dialog.cpp:204 ../src/gui/destination-dialog.cpp:215 msgid "+%1t to arrive at %2" msgstr "" #: ../src/gui/destination-dialog.cpp:205 ../src/gui/destination-dialog.cpp:217 msgid "standard" msgstr "" #: ../src/gui/army-bonus-dialog.cpp:47 ../src/gui/hero-levels-dialog.cpp:47 #: ../src/gui/stack-info-dialog.cpp:200 msgid "Str" msgstr "" #: ../src/gui/army-bonus-dialog.cpp:48 ../src/gui/hero-levels-dialog.cpp:48 #: ../src/gui/stack-info-dialog.cpp:204 ../src/editor/editor-actions.h:338 msgid "Move" msgstr "" #: ../src/gui/army-bonus-dialog.cpp:50 ../src/gui/stack-info-dialog.cpp:208 #: ../src/gui/item-bonus-dialog.cpp:39 msgid "Bonus" msgstr "" #: ../src/gui/quest-assigned-dialog.cpp:52 msgid "This hero already has a quest." msgstr "" #: ../src/gui/history-report-dialog.cpp:102 msgid "Explored Ruins" msgstr "" #: ../src/gui/history-report-dialog.cpp:107 msgid "Gold Pieces" msgstr "" #: ../src/gui/history-report-dialog.cpp:112 msgid "Score" msgstr "" #: ../src/gui/history-report-dialog.cpp:371 msgid "City History" msgstr "" #: ../src/gui/history-report-dialog.cpp:374 msgid "Ruin History" msgstr "" #: ../src/gui/history-report-dialog.cpp:377 msgid "Event History" msgstr "" #: ../src/gui/history-report-dialog.cpp:380 msgid "Gold History" msgstr "" #: ../src/gui/history-report-dialog.cpp:383 msgid "Winner History" msgstr "" #: ../src/gui/history-report-dialog.cpp:422 msgid "On turn %1 you have %2 gold piece!" msgid_plural "On turn %1 you have %2 gold pieces!" msgstr[0] "" msgstr[1] "" #: ../src/gui/history-report-dialog.cpp:425 msgid "On turn %1 you had %2 gold piece!" msgid_plural "On turn %1 you had %2 gold pieces!" msgstr[0] "" msgstr[1] "" #: ../src/gui/history-report-dialog.cpp:443 msgid "On turn %1 you have %2 city!" msgid_plural "On turn %1 you have %2 cities!" msgstr[0] "" msgstr[1] "" #: ../src/gui/history-report-dialog.cpp:446 msgid "On turn %1 you had %2 city!" msgid_plural "On turn %1 you had %2 cities!" msgstr[0] "" msgstr[1] "" #: ../src/gui/history-report-dialog.cpp:464 #: ../src/gui/history-report-dialog.cpp:467 msgid "By turn %1 you explored %2 ruin!" msgid_plural "By turn %1 you explored %2 ruins!" msgstr[0] "" msgstr[1] "" #: ../src/gui/history-report-dialog.cpp:490 msgid "On turn %1 you are coming %2!" msgstr "" #: ../src/gui/history-report-dialog.cpp:492 msgid "On turn %1 you were coming %2!" msgstr "" #: ../src/gui/history-report-dialog.cpp:521 msgid "%1 %2 finds a sage!" msgstr "" #: ../src/gui/history-report-dialog.cpp:529 msgid "%1 %2 emerges in %3" msgstr "" #: ../src/gui/history-report-dialog.cpp:537 msgid "%1 %2 begins a quest!" msgstr "" #: ../src/gui/history-report-dialog.cpp:545 msgid "%1 %2 finishes a quest!" msgstr "" #: ../src/gui/history-report-dialog.cpp:553 msgid "%1 %2 is killed in %3!" msgstr "" #: ../src/gui/history-report-dialog.cpp:561 msgid "%1 %2 is killed in battle!" msgstr "" #: ../src/gui/history-report-dialog.cpp:569 msgid "%1 %2 is killed while searching!" msgstr "" #: ../src/gui/history-report-dialog.cpp:577 msgid "%1 %2 conquers %3!" msgstr "" #: ../src/gui/history-report-dialog.cpp:583 msgid "%1 %2 utterly vanquished!" msgstr "" #: ../src/gui/history-report-dialog.cpp:593 msgid "%1 %2 at peace with %3 %4!" msgstr "" #: ../src/gui/history-report-dialog.cpp:606 msgid "%1 %2 at war with %3 %4!" msgstr "" #: ../src/gui/history-report-dialog.cpp:619 msgid "%1 Treachery on %2 %3!" msgstr "" #: ../src/gui/history-report-dialog.cpp:630 msgid "%1 %2 finds allies!" msgstr "" #: ../src/gui/history-report-dialog.cpp:639 msgid "%1 %2 explores %3!" msgstr "" #: ../src/gui/history-report-dialog.cpp:651 msgid "%1 %2 uses the %3 against %4 %5!" msgstr "" #: ../src/gui/history-report-dialog.cpp:658 msgid "%1 %2 uses the %3!" msgstr "" #: ../src/gui/sage-dialog.cpp:61 ../src/gui/ruin-rewarded-dialog.cpp:49 msgid "A Sage!" msgstr "" #: ../src/gui/hero-dialog.cpp:112 ../src/editor/backpack-editor-dialog.cpp:60 msgid "Attributes" msgstr "" #: ../src/gui/hero-dialog.cpp:113 msgid "Status" msgstr "" #: ../src/gui/hero-dialog.cpp:141 msgid "%1 finds a sage!" msgstr "" #: ../src/gui/hero-dialog.cpp:147 msgid "%1 emerges in %2!" msgstr "" #: ../src/gui/hero-dialog.cpp:154 msgid "%1 begins a quest!" msgstr "" #: ../src/gui/hero-dialog.cpp:160 msgid "%1 finishes a quest!" msgstr "" #: ../src/gui/hero-dialog.cpp:166 msgid "%1 is killed in %2!" msgstr "" #: ../src/gui/hero-dialog.cpp:173 msgid "%1 is killed in battle!" msgstr "" #: ../src/gui/hero-dialog.cpp:179 msgid "%1 is killed while searching!" msgstr "" #: ../src/gui/hero-dialog.cpp:186 msgid "%1 conquers %2!" msgstr "" #: ../src/gui/hero-dialog.cpp:193 msgid "%1 finds allies!" msgstr "" #: ../src/gui/hero-dialog.cpp:267 ../src/gui/hero-dialog.cpp:343 #: ../src/gui/hero-dialog.cpp:364 msgid "In backpack" msgstr "" #: ../src/gui/hero-dialog.cpp:287 ../src/gui/hero-dialog.cpp:366 msgid "On the ground" msgstr "" #. note to translators: %1 is remaining moves, %2 is total moves #: ../src/gui/hero-dialog.cpp:408 msgid "%1/%2" msgstr "" #: ../src/gui/game-window.cpp:808 ../src/gui/splash-window.cpp:142 msgid "Choose Game to Load" msgstr "" #: ../src/gui/game-window.cpp:810 ../src/gui/game-window.cpp:859 #: ../src/gui/splash-window.cpp:144 msgid "LordsAWar Saved Games (*.sav)" msgstr "" #: ../src/gui/game-window.cpp:847 msgid "Game was not saved!" msgstr "" #: ../src/gui/game-window.cpp:856 ../src/editor/armyset-window.cpp:481 #: ../src/editor/cityset-window.cpp:334 ../src/editor/main-window.cpp:1032 #: ../src/editor/tileset-window.cpp:500 ../src/editor/shieldset-window.cpp:550 msgid "Choose a Name" msgstr "" #: ../src/gui/game-window.cpp:884 msgid "Error saving game!" msgstr "" #: ../src/gui/game-window.cpp:985 ../src/gui/driver.cpp:706 #: ../src/gui/driver.cpp:926 ../src/gui/driver.cpp:1141 msgid "Corrupted saved game file." msgstr "" #: ../src/gui/game-window.cpp:1051 msgid "Change the message on this sign:" msgstr "" #: ../src/gui/game-window.cpp:1088 msgid "Are you sure you want to disband this group?" msgstr "" #: ../src/gui/game-window.cpp:1092 msgid "(It contains %1 hero)." msgid_plural "(It contains %1 heroes)." msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:1122 msgid "Are you sure you want to resign?" msgstr "" #: ../src/gui/game-window.cpp:1253 msgid "No ruins or temples to show!" msgstr "" #: ../src/gui/game-window.cpp:1465 msgid "Congratulations to %1 for conquering the world!" msgstr "" #: ../src/gui/game-window.cpp:1480 msgid "The rule of %1 has permanently ended!" msgstr "" #: ../src/gui/game-window.cpp:1486 msgid "" "No further human resistance is possible\n" "but the battle will continue!" msgstr "" #: ../src/gui/game-window.cpp:1488 msgid "" "Press `CTRL-P' to stop the war\n" "and visit the sites of thy old battles." msgstr "" #: ../src/gui/game-window.cpp:1694 msgid "%1 is given %2 gold pieces." msgstr "" #: ../src/gui/game-window.cpp:1697 msgid "%1 finds %2 gold pieces." msgstr "" #: ../src/gui/game-window.cpp:1705 msgid "%1 is given %2 allies!" msgstr "" #: ../src/gui/game-window.cpp:1708 msgid "%1 finds %2 allies!" msgstr "" #: ../src/gui/game-window.cpp:1716 msgid "%1 is given the %2!" msgstr "" #: ../src/gui/game-window.cpp:1719 msgid "%1 finds the %2!" msgstr "" #: ../src/gui/game-window.cpp:1727 msgid "%1 is given a %2!" msgstr "" #: ../src/gui/game-window.cpp:1729 msgid "%1 finds a %2!" msgstr "" #. so and so encounters a wolf... #: ../src/gui/game-window.cpp:1745 msgid "Searching" msgstr "" #: ../src/gui/game-window.cpp:1751 msgid "%1 encounters %2..." msgstr "" #: ../src/gui/game-window.cpp:1763 msgid "Hero Victorious" msgstr "" #: ../src/gui/game-window.cpp:1765 msgid "Hero Defeated" msgstr "" #: ../src/gui/game-window.cpp:1772 msgid "...and is victorious!" msgstr "" #: ../src/gui/game-window.cpp:1774 msgid "...and is slain by it!" msgstr "" #: ../src/gui/game-window.cpp:1813 msgid "Hero brings allies!" msgstr "" #: ../src/gui/game-window.cpp:1818 msgid "The hero brings %1 ally!" msgid_plural "The hero brings %1 allies!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:1842 msgid "You graciously and benevolently accept their offer." msgstr "" #: ../src/gui/game-window.cpp:1856 msgid "Are you sure you want to attack %1?" msgstr "" #: ../src/gui/game-window.cpp:1859 msgid "Other players may not like this!" msgstr "" #: ../src/gui/game-window.cpp:1910 msgid "%1 army has been blessed!" msgid_plural "%1 armies have been blessed!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:1913 msgid "We have already blessed thee!" msgstr "" #: ../src/gui/game-window.cpp:1916 msgid "Seek more blessings in far temples!" msgstr "" #: ../src/gui/game-window.cpp:1920 msgid "Do you seek a quest?" msgstr "" #: ../src/gui/game-window.cpp:1928 msgid "_Close" msgstr "" #: ../src/gui/game-window.cpp:2063 msgid "%1, you have triumphed in the battle of %2." msgstr "" #: ../src/gui/game-window.cpp:2064 msgid "%1, you have claimed victory in the battle of %2." msgstr "" #: ../src/gui/game-window.cpp:2065 msgid "%1, you have shown no mercy in the battle of %2." msgstr "" #: ../src/gui/game-window.cpp:2066 msgid "%1, you have slain the foe in the battle of %2." msgstr "" #: ../src/gui/game-window.cpp:2194 msgid "%1 Looted" msgstr "" #: ../src/gui/game-window.cpp:2201 msgid "Your armies loot %1 gold piece." msgid_plural "Your armies loot %1 gold pieces." msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:2214 msgid "Pillaged %1" msgstr "" #: ../src/gui/game-window.cpp:2243 msgid "The loot is worth %1 gold piece." msgid_plural "The loot is worth %1 gold pieces." msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:2258 msgid "Sacked %1" msgstr "" #: ../src/gui/game-window.cpp:2264 msgid "" "The city of %1 is sacked\n" "for %2 gold!\n" "\n" msgstr "" #: ../src/gui/game-window.cpp:2267 msgid "" "Ability to produce %1 unit has been lost\n" "and only 1 unit remains" msgid_plural "" "Ability to produce %1 units has been lost\n" "and only 1 unit remains" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:2317 msgid "%1 gp" msgstr "" #: ../src/gui/game-window.cpp:2347 msgid "Razed %1" msgstr "" #: ../src/gui/game-window.cpp:2352 msgid "The city of %1 is in ruins!" msgstr "" #: ../src/gui/game-window.cpp:2451 msgid "" "%1\n" "Turn %2" msgstr "" #: ../src/gui/game-window.cpp:2482 msgid "Your unit of %1 is awarded the avenger's medal of valour!" msgstr "" #: ../src/gui/game-window.cpp:2484 msgid "Your unit of %1 is awarded the defender's medal of bravery!" msgstr "" #: ../src/gui/game-window.cpp:2486 msgid "Your unit of %1 is awarded the veteran's medal!" msgstr "" #: ../src/gui/game-window.cpp:2488 msgid "Your unit of %1 is awarded a medal!" msgstr "" #: ../src/gui/game-window.cpp:2507 msgid "%1, your turn continues." msgstr "" #: ../src/gui/game-window.cpp:2531 msgid "%1 did not complete the quest." msgstr "" #: ../src/gui/game-window.cpp:2606 msgid "Advisor!" msgstr "" #: ../src/gui/game-window.cpp:2615 msgid "My Good Lord!" msgstr "" #: ../src/gui/game-window.cpp:2617 msgid "Great and Worthy Lord!" msgstr "" #: ../src/gui/game-window.cpp:2619 msgid "O Champion of Justice!" msgstr "" #: ../src/gui/game-window.cpp:2621 msgid "O Mighty Leader!" msgstr "" #: ../src/gui/game-window.cpp:2623 msgid "O Great Warlord!" msgstr "" #: ../src/gui/game-window.cpp:2631 msgid "This battle will surely be as simple as butchering sleeping cattle!" msgstr "" #: ../src/gui/game-window.cpp:2633 ../src/gui/game-window.cpp:2639 msgid "A battle here would be as simple as butchering sleeping cattle!" msgstr "" #: ../src/gui/game-window.cpp:2635 msgid "" "I believe this battle will surely be as simple as butchering sleeping cattle!" msgstr "" #: ../src/gui/game-window.cpp:2637 msgid "This battle would be as simple as butchering sleeping cattle!" msgstr "" #: ../src/gui/game-window.cpp:2641 msgid "I believe this battle will be as simple as butchering sleeping cattle!" msgstr "" #: ../src/gui/game-window.cpp:2643 msgid "This battle shall be as simple as butchering sleeping cattle!" msgstr "" #: ../src/gui/game-window.cpp:2648 msgid "This battle will surely be an easy victory! We cannot lose!" msgstr "" #: ../src/gui/game-window.cpp:2650 ../src/gui/game-window.cpp:2656 msgid "A battle here would be an easy victory! We cannot lose!" msgstr "" #: ../src/gui/game-window.cpp:2652 msgid "I believe this battle will surely be an easy victory! We cannot lose!" msgstr "" #: ../src/gui/game-window.cpp:2654 msgid "This battle would be an easy victory! We cannot lose!" msgstr "" #: ../src/gui/game-window.cpp:2658 msgid "I believe this battle will be an easy victory! We cannot lose!" msgstr "" #: ../src/gui/game-window.cpp:2660 msgid "This battle shall be an easy victory! We cannot lose!" msgstr "" #: ../src/gui/game-window.cpp:2665 msgid "This battle will surely be a comfortable victory!" msgstr "" #: ../src/gui/game-window.cpp:2667 ../src/gui/game-window.cpp:2673 msgid "A battle here would be a comfortable victory!" msgstr "" #: ../src/gui/game-window.cpp:2669 msgid "I believe this battle will surely be a comfortable victory!" msgstr "" #: ../src/gui/game-window.cpp:2671 msgid "This battle would be a comfortable victory!" msgstr "" #: ../src/gui/game-window.cpp:2675 msgid "I believe this battle will be a comfortable victory!" msgstr "" #: ../src/gui/game-window.cpp:2677 msgid "This battle shall be a comfortable victory!" msgstr "" #: ../src/gui/game-window.cpp:2682 msgid "This battle will surely be a hard fought victory! But we shall win!" msgstr "" #: ../src/gui/game-window.cpp:2684 ../src/gui/game-window.cpp:2690 msgid "A battle here would be a hard fought victory! But we shall win!" msgstr "" #: ../src/gui/game-window.cpp:2686 msgid "" "I believe this battle will surely be a hard fought victory! But we shall win!" msgstr "" #: ../src/gui/game-window.cpp:2688 msgid "This battle would be a hard fought victory! But we shall win!" msgstr "" #: ../src/gui/game-window.cpp:2692 msgid "I believe this battle will be a hard fought victory! But we shall win!" msgstr "" #: ../src/gui/game-window.cpp:2694 msgid "This battle shall be a hard fought victory! But we shall win!" msgstr "" #: ../src/gui/game-window.cpp:2699 msgid "This battle will surely be very evenly matched!" msgstr "" #: ../src/gui/game-window.cpp:2701 ../src/gui/game-window.cpp:2707 msgid "A battle here would be very evenly matched!" msgstr "" #: ../src/gui/game-window.cpp:2703 msgid "I believe this battle will surely be very evenly matched!" msgstr "" #: ../src/gui/game-window.cpp:2705 msgid "This battle would be very evenly matched!" msgstr "" #: ../src/gui/game-window.cpp:2709 msgid "I believe this battle will be very evenly matched!" msgstr "" #: ../src/gui/game-window.cpp:2711 msgid "This battle shall be very evenly matched!" msgstr "" #: ../src/gui/game-window.cpp:2716 msgid "This battle will surely be difficult but not impossible to win!" msgstr "" #: ../src/gui/game-window.cpp:2718 ../src/gui/game-window.cpp:2724 msgid "A battle here would be difficult but not impossible to win!" msgstr "" #: ../src/gui/game-window.cpp:2720 msgid "" "I believe this battle will surely be difficult but not impossible to win!" msgstr "" #: ../src/gui/game-window.cpp:2722 msgid "This battle would be difficult but not impossible to win!" msgstr "" #: ../src/gui/game-window.cpp:2726 msgid "I believe this battle will be difficult but not impossible to win!" msgstr "" #: ../src/gui/game-window.cpp:2728 msgid "This battle shall be difficult but not impossible to win!" msgstr "" #: ../src/gui/game-window.cpp:2733 msgid "This battle will surely be a brave choice! I leave it to thee!" msgstr "" #: ../src/gui/game-window.cpp:2735 ../src/gui/game-window.cpp:2741 msgid "A battle here would be a brave choice! I leave it to thee!" msgstr "" #: ../src/gui/game-window.cpp:2737 msgid "" "I believe this battle will surely be a brave choice! I leave it to thee!" msgstr "" #: ../src/gui/game-window.cpp:2739 msgid "This battle would be a brave choice! I leave it to thee!" msgstr "" #: ../src/gui/game-window.cpp:2743 msgid "I believe this battle will be a brave choice! I leave it to thee!" msgstr "" #: ../src/gui/game-window.cpp:2745 msgid "This battle shall be a brave choice! I leave it to thee!" msgstr "" #: ../src/gui/game-window.cpp:2750 msgid "This battle will surely be a foolish decision!" msgstr "" #: ../src/gui/game-window.cpp:2752 ../src/gui/game-window.cpp:2758 msgid "A battle here would be a foolish decision!" msgstr "" #: ../src/gui/game-window.cpp:2754 msgid "I believe this battle will surely be a foolish decision!" msgstr "" #: ../src/gui/game-window.cpp:2756 msgid "This battle would be a foolish decision!" msgstr "" #: ../src/gui/game-window.cpp:2760 msgid "I believe this battle will be a foolish decision!" msgstr "" #: ../src/gui/game-window.cpp:2762 msgid "This battle shall be a foolish decision!" msgstr "" #: ../src/gui/game-window.cpp:2767 msgid "This battle will surely be sheerest folly! Thou shouldst not attack!" msgstr "" #: ../src/gui/game-window.cpp:2769 ../src/gui/game-window.cpp:2775 msgid "A battle here would be sheerest folly! Thou shouldst not attack!" msgstr "" #: ../src/gui/game-window.cpp:2771 msgid "" "I believe this battle will surely be sheerest folly! Thou shouldst not " "attack!" msgstr "" #: ../src/gui/game-window.cpp:2773 msgid "This battle would be sheerest folly! Thou shouldst not attack!" msgstr "" #: ../src/gui/game-window.cpp:2777 msgid "" "I believe this battle will be sheerest folly! Thou shouldst not attack!" msgstr "" #: ../src/gui/game-window.cpp:2779 msgid "This battle shall be sheerest folly! Thou shouldst not attack!" msgstr "" #: ../src/gui/game-window.cpp:2784 msgid "This battle will surely be complete and utter suicide!" msgstr "" #: ../src/gui/game-window.cpp:2786 ../src/gui/game-window.cpp:2792 msgid "A battle here would be complete and utter suicide!" msgstr "" #: ../src/gui/game-window.cpp:2788 msgid "I believe this battle will surely be complete and utter suicide!" msgstr "" #: ../src/gui/game-window.cpp:2790 msgid "This battle would be complete and utter suicide!" msgstr "" #: ../src/gui/game-window.cpp:2794 msgid "I believe this battle will be complete and utter suicide!" msgstr "" #: ../src/gui/game-window.cpp:2796 msgid "This battle shall be complete and utter suicide!" msgstr "" #: ../src/gui/game-window.cpp:2851 msgid "The Warlord Says..." msgstr "" #: ../src/gui/game-window.cpp:2899 msgid "%1 gold piece was stolen from %2!" msgid_plural "%1 gold pieces were stolen from %2!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:2910 msgid "%1 army unit was sunk to the watery depths!" msgid_plural "%1 army units were sunk to the watery depths!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:2921 msgid "%1 bag was retrieved by %2!" msgid_plural "%1 bags were retrieved by %2!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:2932 msgid "%1 has burned a bridge! None shall pass this way again!" msgstr "" #: ../src/gui/game-window.cpp:2941 msgid "%1 has turned %2 from %3!" msgstr "" #: ../src/gui/game-window.cpp:2951 msgid "%1 unit in %2 have perished!" msgid_plural "%1 units in %2 have perished!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:2962 msgid "%1 unit of %2 have been raised in %3!" msgid_plural "%1 units of %2 have been raised in %3!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:2977 msgid "%1 unit in %2 have been persuaded to fly your flag!" msgid_plural "%1 units in %2 have been persuaded to fly your flag!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:2983 msgid "The citizens of %1 have been persuaded to fly your flag!" msgstr "" #: ../src/gui/game-window.cpp:2992 msgid "%1 has teleported to %2!" msgstr "" #: ../src/gui/game-window.cpp:3003 msgid "A unit of %1 has come to the aid of %2!" msgstr "" #: ../src/gui/game-window.cpp:3012 msgid "%1 unit of %2 was banished by %3!" msgid_plural "%1 units of %2 were banished by %3!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:3023 msgid "%1 movement point was added to %2 and accompanying units!" msgid_plural "%1 movement points were added to %2 and accompanying units!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:3043 msgid "Info..." msgstr "" #: ../src/gui/game-window.cpp:3068 msgid "Travel Along Path" msgstr "" #: ../src/gui/game-window.cpp:3083 msgid "Defend" msgstr "" #: ../src/gui/game-window.cpp:3090 msgid "Disband..." msgstr "" #: ../src/gui/load-scenario-dialog.cpp:83 msgid "Random Scenario" msgstr "" #: ../src/gui/load-scenario-dialog.cpp:88 ../src/gui/game-lobby-dialog.cpp:337 msgid "(untitled)" msgstr "" #: ../src/gui/load-scenario-dialog.cpp:137 msgid "The scenario isn't valid." msgstr "" #: ../src/gui/load-scenario-dialog.cpp:167 msgid "" "Play a new scenario with a random map. You get to decide the number of " "players, and number of cities on the map. You can also control the amount " "of the map that is covered in forest, water, swamps and mountains." msgstr "" #: ../src/gui/load-scenario-dialog.cpp:193 msgid "Select a scenario file to add to the library" msgstr "" #: ../src/gui/load-scenario-dialog.cpp:201 msgid "LordsAWar Maps (*.map)" msgstr "" #: ../src/gui/load-scenario-dialog.cpp:244 msgid "Error! Scenario could not be removed." msgstr "" #: ../src/gui/diplomacy-dialog.cpp:158 msgid "Propose peace" msgstr "" #: ../src/gui/diplomacy-dialog.cpp:177 msgid "Propose war on armies not in cities" msgstr "" #: ../src/gui/diplomacy-dialog.cpp:197 msgid "Propose war" msgstr "" #: ../src/gui/driver.cpp:625 msgid "" "Could not connect to gamehost server:\n" "%1:%2" msgstr "" #: ../src/gui/driver.cpp:646 ../src/gui/driver.cpp:679 msgid "Gamehost Server Error: %1" msgstr "" #: ../src/gui/driver.cpp:648 ../src/gui/driver.cpp:681 #: ../src/gui/driver.cpp:1420 msgid "Server Failure" msgstr "" #: ../src/gui/driver.cpp:656 msgid "Uploading..." msgstr "" #: ../src/gui/driver.cpp:808 msgid "Server went away." msgstr "" #: ../src/gui/driver.cpp:809 msgid "Disconnected" msgstr "" #: ../src/gui/driver.cpp:828 msgid "" "Could not connect to server:\n" "%1 %2" msgstr "" #: ../src/gui/driver.cpp:845 msgid "Downloading..." msgstr "" #: ../src/gui/driver.cpp:937 msgid "" "Invalid map file.\n" "Please validate it in the scenario editor." msgstr "" #: ../src/gui/driver.cpp:1418 msgid "Could not bind to port %1" msgstr "" #: ../src/gui/hero-levels-dialog.cpp:45 msgid "Exp" msgstr "" #: ../src/gui/hero-levels-dialog.cpp:46 msgid "Needs" msgstr "" #: ../src/gui/ruin-rewarded-dialog.cpp:60 msgid "The sages show thee the site of %1\n" msgstr "" #: ../src/gui/ruin-rewarded-dialog.cpp:73 msgid "where the location of a special place can be found!" msgstr "" #: ../src/gui/surrender-refused-dialog.cpp:36 msgid "Off with their heads! I want it ALL!" msgstr "" #: ../src/gui/surrender-dialog.cpp:34 msgid "Your enemy grudgingly surrenders!\n" msgid_plural "Your enemies respectfully surrender!\n" msgstr[0] "" msgstr[1] "" #: ../src/gui/surrender-dialog.cpp:37 msgid "Do you accept?" msgstr "" #: ../src/gui/ruin-report-dialog.cpp:66 msgid "Ruins and Temples" msgstr "" #: ../src/gui/ruin-report-dialog.cpp:119 msgid "Stronghold" msgstr "" #: ../src/gui/ruin-report-dialog.cpp:139 msgid "It is especially well-guarded." msgstr "" #: ../src/gui/ruin-report-dialog.cpp:141 msgid "Rumour speaks of a formidable force within." msgstr "" #: ../src/gui/ruin-report-dialog.cpp:144 msgid "Even heroes are wary of this site." msgstr "" #: ../src/gui/ruin-report-dialog.cpp:146 ../src/gui/ruin-report-dialog.cpp:157 msgid "Bones litter this place." msgstr "" #: ../src/gui/ruin-report-dialog.cpp:148 msgid "It is guarded." msgstr "" #: ../src/gui/splash-window.cpp:86 msgid "Rescue Crashed Game" msgstr "" #: ../src/gui/splash-window.cpp:198 msgid "New Networked Game" msgstr "" #: ../src/gui/quest-report-dialog.cpp:102 msgid "No Quest" msgstr "" #: ../src/gui/quest-report-dialog.cpp:107 msgid "Seek a quest in a temple!" msgstr "" #: ../src/gui/quest-report-dialog.cpp:110 msgid "Quest? What Quest?" msgstr "" #: ../src/gui/quest-report-dialog.cpp:113 msgid "Thou hast no quests!" msgstr "" #: ../src/gui/report-dialog.cpp:86 msgid "You produced %1 army this turn!" msgid_plural "You produced %1 armies this turn!" msgstr[0] "" msgstr[1] "" #: ../src/gui/report-dialog.cpp:189 msgid "Army Report" msgstr "" #: ../src/gui/report-dialog.cpp:192 msgid "City Report" msgstr "" #: ../src/gui/report-dialog.cpp:195 msgid "Gold Report" msgstr "" #: ../src/gui/report-dialog.cpp:198 msgid "Production Report" msgstr "" #: ../src/gui/report-dialog.cpp:201 msgid "Winning Report" msgstr "" #: ../src/gui/report-dialog.cpp:227 msgid "You have %1 army!" msgid_plural "You have %1 armies!" msgstr[0] "" msgstr[1] "" #: ../src/gui/report-dialog.cpp:256 msgid "You have %1 city!" msgid_plural "You have %1 cities!" msgstr[0] "" msgstr[1] "" #: ../src/gui/report-dialog.cpp:285 msgid "You have %1 gold piece!" msgid_plural "You have %1 gold pieces!" msgstr[0] "" msgstr[1] "" #: ../src/gui/report-dialog.cpp:295 msgid "first" msgstr "" #: ../src/gui/report-dialog.cpp:297 msgid "second" msgstr "" #: ../src/gui/report-dialog.cpp:299 msgid "third" msgstr "" #: ../src/gui/report-dialog.cpp:301 msgid "fourth" msgstr "" #: ../src/gui/report-dialog.cpp:303 msgid "fifth" msgstr "" #: ../src/gui/report-dialog.cpp:305 msgid "sixth" msgstr "" #: ../src/gui/report-dialog.cpp:307 msgid "seventh" msgstr "" #: ../src/gui/report-dialog.cpp:309 msgid "eighth" msgstr "" #: ../src/gui/report-dialog.cpp:346 msgid "You are coming %1" msgstr "" #: ../src/gui/report-dialog.cpp:397 msgid "%1 stops production!" msgstr "" #: ../src/gui/army-gains-level-dialog.cpp:59 msgid "%1 has advanced to level %2!" msgstr "" #: ../src/gui/army-gains-level-dialog.cpp:63 msgid "Choose an attribute to improve:" msgstr "" #: ../src/gui/army-gains-level-dialog.cpp:70 #: ../src/editor/select-army-dialog.cpp:149 msgid "Sight: %1" msgstr "" #: ../src/gui/hero-offer-dialog.cpp:50 msgid "A Hero for %1" msgstr "" #: ../src/gui/hero-offer-dialog.cpp:75 msgid "A hero in %2 wants to join you for %1 gold piece!" msgid_plural "A hero in %2 wants to join you for %1 gold pieces!" msgstr[0] "" msgstr[1] "" #: ../src/gui/hero-offer-dialog.cpp:79 msgid "A hero in %1 wants to join you!" msgstr "" #: ../src/gui/fight-window.cpp:115 msgid "Your armies have won the city!" msgstr "" #: ../src/gui/fight-window.cpp:117 msgid "%1 has won the battle!" msgstr "" #: ../src/gui/fight-window.cpp:120 msgid "You have lost!" msgstr "" #: ../src/gui/new-random-map-dialog.cpp:527 msgid "Autogenerated" msgstr "" #: ../src/gui/use-item-on-city-dialog.cpp:55 msgid "Select a city to target." msgstr "" #: ../src/gui/use-item-on-city-dialog.cpp:58 msgid "Select one of your cities to target." msgstr "" #: ../src/gui/use-item-on-city-dialog.cpp:61 msgid "Select an enemy city to target." msgstr "" #: ../src/gui/use-item-on-city-dialog.cpp:64 msgid "Select a neutral city to target." msgstr "" #: ../src/CreateScenarioRandomize.cpp:165 msgid "southeast" msgstr "" #: ../src/CreateScenarioRandomize.cpp:167 msgid "east" msgstr "" #: ../src/CreateScenarioRandomize.cpp:169 msgid "northeast" msgstr "" #: ../src/CreateScenarioRandomize.cpp:171 msgid "south" msgstr "" #: ../src/CreateScenarioRandomize.cpp:173 msgid "north" msgstr "" #: ../src/CreateScenarioRandomize.cpp:175 msgid "southwest" msgstr "" #: ../src/CreateScenarioRandomize.cpp:177 msgid "west" msgstr "" #: ../src/CreateScenarioRandomize.cpp:179 msgid "northwest" msgstr "" #: ../src/CreateScenarioRandomize.cpp:180 #: ../src/CreateScenarioRandomize.cpp:189 msgid "nowhere" msgstr "" #: ../src/CreateScenarioRandomize.cpp:195 msgid "%1 lies to the %2" msgstr "" #: ../src/CreateScenarioRandomize.cpp:228 msgid "The Sirians" msgstr "" #: ../src/CreateScenarioRandomize.cpp:231 msgid "Elvallie" msgstr "" #: ../src/CreateScenarioRandomize.cpp:234 msgid "Storm Giants" msgstr "" #: ../src/CreateScenarioRandomize.cpp:237 msgid "Horse Lords" msgstr "" #: ../src/CreateScenarioRandomize.cpp:240 msgid "Grey Dwarves" msgstr "" #: ../src/CreateScenarioRandomize.cpp:243 msgid "The Selentines" msgstr "" #: ../src/CreateScenarioRandomize.cpp:246 msgid "Orcs of Kor" msgstr "" #: ../src/CreateScenarioRandomize.cpp:249 msgid "Lord Bane" msgstr "" #: ../src/CreateScenarioRandomize.cpp:252 msgid "Neutrals" msgstr "" #: ../src/editor/itemlist-dialog.cpp:432 msgid "" "Removing this item has broken one or more hero starting items.\n" "We'd like to automatically fix this for you but we can't!\n" "You must manually fix them." msgstr "" #: ../src/editor/armyset-info-dialog.cpp:73 #: ../src/editor/armyset-info-dialog.cpp:76 #: ../src/editor/armyset-info-dialog.cpp:79 #: ../src/editor/tileset-info-dialog.cpp:63 #: ../src/editor/tileset-info-dialog.cpp:66 #: ../src/editor/tileset-info-dialog.cpp:69 #: ../src/editor/tileset-info-dialog.cpp:72 #: ../src/editor/tileset-info-dialog.cpp:75 #: ../src/editor/tileset-info-dialog.cpp:78 #: ../src/editor/tileset-info-dialog.cpp:81 msgid "Not present" msgstr "" #: ../src/editor/armyset-info-dialog.cpp:73 #: ../src/editor/armyset-info-dialog.cpp:76 #: ../src/editor/armyset-info-dialog.cpp:79 #: ../src/editor/tileset-info-dialog.cpp:63 #: ../src/editor/tileset-info-dialog.cpp:66 #: ../src/editor/tileset-info-dialog.cpp:69 #: ../src/editor/tileset-info-dialog.cpp:72 #: ../src/editor/tileset-info-dialog.cpp:75 #: ../src/editor/tileset-info-dialog.cpp:78 #: ../src/editor/tileset-info-dialog.cpp:81 msgid "Present" msgstr "" #: ../src/editor/armyset-info-dialog.cpp:109 #: ../src/editor/cityset-info-dialog.cpp:89 #: ../src/editor/tileset-info-dialog.cpp:124 #: ../src/editor/shieldset-info-dialog.cpp:106 msgid "That name is already in use." msgstr "" #: ../src/editor/armyset-window.cpp:301 msgid "Save these changes before making a new Army Set?" msgstr "" #: ../src/editor/armyset-window.cpp:338 msgid "Save these changes before opening a new Army Set?" msgstr "" #: ../src/editor/armyset-window.cpp:342 msgid "Choose an Army Set to Open" msgstr "" #: ../src/editor/armyset-window.cpp:344 ../src/editor/armyset-window.cpp:484 msgid "LordsAWar Army Sets (*%1)" msgstr "" #: ../src/editor/armyset-window.cpp:349 ../src/editor/cityset-window.cpp:491 #: ../src/editor/main-window.cpp:934 ../src/editor/main-window.cpp:2173 #: ../src/editor/tileset-window.cpp:453 ../src/editor/shieldset-window.cpp:296 #: ../src/editor/image-file-filter.cpp:38 msgid "All Files" msgstr "" #: ../src/editor/armyset-window.cpp:388 msgid "The name of the Army Set is invalid." msgstr "" #: ../src/editor/armyset-window.cpp:393 msgid "There must be at least one army unit in the Army Set." msgstr "" #: ../src/editor/armyset-window.cpp:396 msgid "There must be at least one hero in the Army Set." msgstr "" #: ../src/editor/armyset-window.cpp:399 msgid "" "There must be at least one army unit with a production cost of more than " "zero." msgstr "" #: ../src/editor/armyset-window.cpp:402 msgid "There must be at least one army unit than can defend a ruin." msgstr "" #: ../src/editor/armyset-window.cpp:405 msgid "There must be at least one army unit than can be awarded to a hero." msgstr "" #: ../src/editor/armyset-window.cpp:408 msgid "The ship image must be set." msgstr "" #: ../src/editor/armyset-window.cpp:411 msgid "The hero's standard (the flag) image must be set." msgstr "" #: ../src/editor/armyset-window.cpp:414 msgid "The picture for the bag of items must be set." msgstr "" #: ../src/editor/armyset-window.cpp:422 msgid "%1 does not have an image for the %2 player" msgstr "" #: ../src/editor/armyset-window.cpp:429 msgid "An army unit does not have a name." msgstr "" #: ../src/editor/armyset-window.cpp:432 msgid "The name of the Army Set is not unique." msgstr "" #: ../src/editor/armyset-window.cpp:443 msgid "The Army Set is valid." msgstr "" #: ../src/editor/armyset-window.cpp:562 ../src/editor/armyset-window.cpp:1750 msgid "Error! Army Set could not be saved." msgstr "" #: ../src/editor/armyset-window.cpp:587 msgid "Select a Ship image" msgstr "" #: ../src/editor/armyset-window.cpp:651 msgid "Select a Hero Flag image" msgstr "" #: ../src/editor/armyset-window.cpp:698 msgid "Select a Bag image" msgstr "" #: ../src/editor/armyset-window.cpp:818 ../src/editor/cityset-window.cpp:180 #: ../src/editor/tileset-window.cpp:325 ../src/editor/tileset-window.cpp:333 #: ../src/editor/shieldset-window.cpp:52 ../src/editor/shieldset-window.cpp:53 #: ../src/editor/tileset-flag-editor-dialog.cpp:245 #: ../src/editor/tileset-selector-editor-dialog.cpp:307 #: ../src/editor/armyset-selector-editor-dialog.cpp:309 #: ../src/editor/image-editor-dialog.cpp:95 #: ../src/editor/tar-file-masked-image-editor-dialog.cpp:136 #: ../src/editor/tileset-explosion-picture-editor-dialog.cpp:158 #: ../src/editor/tileset-move-bonus-image-dialog.cpp:90 msgid "No image set" msgstr "" #: ../src/editor/armyset-window.cpp:1008 msgid "Select a %1 Army image" msgstr "" #: ../src/editor/armyset-window.cpp:1535 msgid "Error! The version of Army Set is unsupported." msgstr "" #: ../src/editor/armyset-window.cpp:1537 msgid "Error! Army Set could not be loaded." msgstr "" #: ../src/editor/armyset-window.cpp:1554 msgid "Couldn't load Army Set images." msgstr "" #: ../src/editor/armyset-window.cpp:1664 ../src/editor/cityset-window.cpp:751 #: ../src/editor/tileset-window.cpp:1764 #: ../src/editor/shieldset-window.cpp:1214 #: ../src/editor/shieldset-window.cpp:1335 msgid "" "Couldn't add %1 to:\n" "%2\n" "%3" msgstr "" #: ../src/editor/armyset-window.cpp:1674 ../src/editor/cityset-window.cpp:761 #: ../src/editor/tileset-window.cpp:1774 #: ../src/editor/shieldset-window.cpp:1009 #: ../src/editor/shieldset-window.cpp:1297 #: ../src/editor/tileset-flag-editor-dialog.cpp:350 #: ../src/editor/tileset-selector-editor-dialog.cpp:440 #: ../src/editor/armyset-selector-editor-dialog.cpp:425 #: ../src/editor/media-dialog.cpp:185 ../src/editor/media-dialog.cpp:245 #: ../src/editor/media-dialog.cpp:334 #: ../src/editor/tileset-explosion-picture-editor-dialog.cpp:316 #: ../src/editor/tileset-move-bonus-image-dialog.cpp:328 msgid "" "Couldn't remove %1 from:\n" "%2\n" "%3" msgstr "" #: ../src/editor/armyset-window.cpp:1749 msgid "Army Set is invalid, and is also one of the current working Army Sets." msgstr "" #: ../src/editor/armyset-window.cpp:1760 msgid "The Army Set is invalid. Do you want to proceed?" msgstr "" #: ../src/editor/armyset-window.cpp:1795 msgid "" "The Army Set has an invalid name.\n" "Change it and save again." msgstr "" #: ../src/editor/armyset-window.cpp:1804 msgid "" "The Army Set has an invalid name.\n" "Change it to '%1'?" msgstr "" #: ../src/editor/armyset-window.cpp:1837 msgid "" "The Army Set has the same name as another one.\n" "Change it and save again." msgstr "" #: ../src/editor/armyset-window.cpp:1846 msgid "" "The Army Set has the same name as another one.\n" "Change it to '%1' instead?." msgstr "" #: ../src/editor/armyset-editor-actions.h:130 #: ../src/editor/cityset-editor-actions.h:85 ../src/editor/editor-actions.h:181 #: ../src/editor/tileset-editor-actions.h:102 msgid "Properties" msgstr "" #: ../src/editor/armyset-editor-actions.h:189 #: ../src/editor/cityset-editor-actions.h:143 msgid "Add Image" msgstr "" #: ../src/editor/armyset-editor-actions.h:214 #: ../src/editor/cityset-editor-actions.h:167 msgid "Clear Image" msgstr "" #: ../src/editor/armyset-editor-actions.h:316 msgid "Copy White Army" msgstr "" #: ../src/editor/armyset-editor-actions.h:341 msgid "Reorder" msgstr "" #: ../src/editor/armyset-editor-actions.h:366 msgid "Add Army" msgstr "" #: ../src/editor/armyset-editor-actions.h:391 msgid "Remove Army" msgstr "" #: ../src/editor/armyset-editor-actions.h:604 msgid "Id" msgstr "" #: ../src/editor/armyset-editor-actions.h:737 msgid "Faster In Forests" msgstr "" #: ../src/editor/armyset-editor-actions.h:760 msgid "Faster In Marshland" msgstr "" #: ../src/editor/armyset-editor-actions.h:783 msgid "Faster In Hills" msgstr "" #: ../src/editor/armyset-editor-actions.h:806 msgid "Faster In Mountains" msgstr "" #: ../src/editor/armyset-editor-actions.h:828 msgid "Fly" msgstr "" #: ../src/editor/armyset-editor-actions.h:852 #: ../src/editor/tileset-editor-actions.h:473 msgid "Selector" msgstr "" #: ../src/editor/cityset-window.cpp:125 msgid "Select a Cities image" msgstr "" #: ../src/editor/cityset-window.cpp:130 msgid "Select a Razed Cities image" msgstr "" #: ../src/editor/cityset-window.cpp:135 msgid "Select a Port image" msgstr "" #: ../src/editor/cityset-window.cpp:140 msgid "Select a Signpost image" msgstr "" #: ../src/editor/cityset-window.cpp:145 msgid "Select a Ruin image" msgstr "" #: ../src/editor/cityset-window.cpp:150 msgid "Select a Temple image" msgstr "" #: ../src/editor/cityset-window.cpp:155 msgid "Select a Tower image" msgstr "" #: ../src/editor/cityset-window.cpp:234 msgid "Save these changes before making a new City Set?" msgstr "" #: ../src/editor/cityset-window.cpp:279 msgid "The name of the City Set is invalid." msgstr "" #: ../src/editor/cityset-window.cpp:284 msgid "The cities picture is not set." msgstr "" #: ../src/editor/cityset-window.cpp:286 msgid "The razed cities picture is not set." msgstr "" #: ../src/editor/cityset-window.cpp:288 msgid "The port picture is not set." msgstr "" #: ../src/editor/cityset-window.cpp:290 msgid "The signpost picture is not set." msgstr "" #: ../src/editor/cityset-window.cpp:292 msgid "The ruins picture is not set." msgstr "" #: ../src/editor/cityset-window.cpp:294 msgid "The temple picture is not set." msgstr "" #: ../src/editor/cityset-window.cpp:296 msgid "The towers picture is not set." msgstr "" #: ../src/editor/cityset-window.cpp:298 msgid "The tile width for cities must be over zero." msgstr "" #: ../src/editor/cityset-window.cpp:300 msgid "The tile width for ruins must be over zero." msgstr "" #: ../src/editor/cityset-window.cpp:302 msgid "The tile width for temples must be over zero." msgstr "" #: ../src/editor/cityset-window.cpp:304 msgid "The name of the City Set is not unique." msgstr "" #: ../src/editor/cityset-window.cpp:315 msgid "The City Set is valid." msgstr "" #: ../src/editor/cityset-window.cpp:337 ../src/editor/cityset-window.cpp:486 msgid "LordsAWar City Sets (*%1)" msgstr "" #: ../src/editor/cityset-window.cpp:414 ../src/editor/cityset-window.cpp:825 msgid "Error! City Set could not be saved." msgstr "" #: ../src/editor/cityset-window.cpp:480 msgid "Save these changes before opening a new City Set?" msgstr "" #: ../src/editor/cityset-window.cpp:484 msgid "Choose a City Set to Open" msgstr "" #: ../src/editor/cityset-window.cpp:532 msgid "Error! The version of City Set is unsupported." msgstr "" #: ../src/editor/cityset-window.cpp:534 msgid "Error! City Set could not be loaded." msgstr "" #: ../src/editor/cityset-window.cpp:553 msgid "Couldn't load City Set images." msgstr "" #: ../src/editor/cityset-window.cpp:824 msgid "City Set is invalid, and is also the current working City Set." msgstr "" #: ../src/editor/cityset-window.cpp:835 msgid "The City Set is invalid. Do you want to proceed?" msgstr "" #: ../src/editor/cityset-window.cpp:869 msgid "" "The City Set has an invalid name.\n" "Change it and save again." msgstr "" #: ../src/editor/cityset-window.cpp:878 msgid "" "The City Set has an invalid name.\n" "Change it to '%1'?" msgstr "" #: ../src/editor/cityset-window.cpp:911 msgid "" "The City Set has the same name as another one.\n" "Change it and save again." msgstr "" #: ../src/editor/cityset-window.cpp:920 msgid "" "The City Set has the same name as another one.\n" "Change it to '%1' instead?." msgstr "" #: ../src/editor/cityset-editor-actions.h:239 msgid "Temple Width" msgstr "" #: ../src/editor/rewardlist-dialog.cpp:47 msgid "Select a reward" msgstr "" #: ../src/editor/smallmap-editor-dialog.cpp:437 #: ../src/editor/smallmap-editor-dialog.cpp:442 msgid "No point set" msgstr "" #: ../src/editor/smallmap-editor-dialog.cpp:440 #: ../src/editor/smallmap-editor-dialog.cpp:445 msgid "%1, %2" msgstr "" #: ../src/editor/main-window.cpp:575 ../src/editor/main-window.cpp:700 msgid "No description" msgstr "" #: ../src/editor/main-window.cpp:872 msgid "Save these changes before making a new Scenario?" msgstr "" #: ../src/editor/main-window.cpp:925 msgid "Save these changes before opening a new Scenario?" msgstr "" #: ../src/editor/main-window.cpp:928 msgid "Choose Scenario to Load" msgstr "" #: ../src/editor/main-window.cpp:930 ../src/editor/main-window.cpp:1035 msgid "LordsAWar Scenarios (*%1)" msgstr "" #: ../src/editor/main-window.cpp:967 msgid "Could not load map %1." msgstr "" #: ../src/editor/main-window.cpp:1010 ../src/editor/main-window.cpp:1057 msgid "Scenario was not saved!" msgstr "" #: ../src/editor/main-window.cpp:1352 msgid "Auto" msgstr "" #. note to translators: this is a coordinate pair (x, y) #: ../src/editor/main-window.cpp:1600 msgid "(%1, %2)" msgstr "" #: ../src/editor/main-window.cpp:1645 msgid "Standing Stone" msgstr "" #: ../src/editor/main-window.cpp:1666 msgid "Planted Standard" msgstr "" #: ../src/editor/main-window.cpp:1677 msgid "Bag" msgstr "" #: ../src/editor/main-window.cpp:2163 msgid "Save these changes before importing a game?" msgstr "" #: ../src/editor/main-window.cpp:2166 msgid "Choose Game to Load Map from" msgstr "" #: ../src/editor/main-window.cpp:2168 msgid "LordsAWar Saved Games (*%1)" msgstr "" #: ../src/editor/main-window.cpp:2206 msgid "Could not load game %1." msgstr "" #: ../src/editor/main-window.cpp:2403 msgid "" "This will remove %1 stack.\n" "Are you sure?" msgid_plural "" "This will remove %1 stacks.\n" "Are you sure?" msgstr[0] "" msgstr[1] "" #: ../src/editor/main-window.cpp:2471 msgid "Set as attacking stack" msgstr "" #: ../src/editor/main-window.cpp:2479 msgid "Set as defending stack" msgstr "" #: ../src/editor/main-window.cpp:2487 msgid "Append to defenders" msgstr "" #: ../src/editor/main-window.cpp:3382 msgid "The Scenario is invalid. Do you want to proceed?" msgstr "" #: ../src/editor/editor-actions.h:315 msgid "Erase" msgstr "" #: ../src/editor/editor-actions.h:479 msgid "Sign" msgstr "" #: ../src/editor/editor-actions.h:571 msgid "Flag" msgstr "" #: ../src/editor/editor-actions.h:595 msgid "Edit Flag" msgstr "" #: ../src/editor/editor-actions.h:619 msgid "Edit Stack" msgstr "" #: ../src/editor/editor-actions.h:643 msgid "Edit City" msgstr "" #: ../src/editor/editor-actions.h:667 msgid "Edit Ruin" msgstr "" #: ../src/editor/editor-actions.h:691 msgid "Edit Temple" msgstr "" #: ../src/editor/editor-actions.h:715 msgid "Edit Stone" msgstr "" #: ../src/editor/editor-actions.h:740 msgid "Edit Sign" msgstr "" #: ../src/editor/editor-actions.h:764 msgid "Edit Backpack" msgstr "" #: ../src/editor/editor-actions.h:787 msgid "Edit Road" msgstr "" #: ../src/editor/editor-actions.h:796 msgid "Miniature Map" msgstr "" #: ../src/editor/editor-actions.h:804 #: ../src/gui/network-game-selector-dialog.cpp:54 #: ../src/gui/network-game-selector-dialog.cpp:74 msgid "Players" msgstr "" #: ../src/editor/editor-actions.h:829 msgid "Smooth Map" msgstr "" #: ../src/editor/editor-actions.h:837 msgid "Switch Sets" msgstr "" #: ../src/editor/editor-actions.h:909 msgid "Random All Cities" msgstr "" #: ../src/editor/editor-actions.h:917 msgid "Random Unnamed Cities" msgstr "" #: ../src/editor/editor-actions.h:925 msgid "Random All Ruins" msgstr "" #: ../src/editor/editor-actions.h:933 msgid "Random Unnamed Ruins" msgstr "" #: ../src/editor/editor-actions.h:941 msgid "Random All Temples" msgstr "" #: ../src/editor/editor-actions.h:949 msgid "Random Unnamed Temples" msgstr "" #: ../src/editor/editor-actions.h:957 msgid "Random All Signs" msgstr "" #: ../src/editor/editor-actions.h:965 msgid "Random Unnamed Signs" msgstr "" #: ../src/editor/undo-mgr.cpp:264 msgid "Undo %1" msgstr "" #: ../src/editor/undo-mgr.cpp:266 msgid "Redo %1" msgstr "" #: ../src/editor/ruin-editor-dialog.cpp:78 msgid "Hero's player" msgstr "" #: ../src/editor/ruin-editor-dialog.cpp:117 #: ../src/editor/ruin-editor-dialog.cpp:122 msgid "No keeper" msgstr "" #: ../src/editor/ruin-editor-dialog.cpp:281 msgid "No reward" msgstr "" #: ../src/editor/new-map-dialog.cpp:376 msgid "Create Grass Map" msgstr "" #: ../src/editor/new-map-dialog.cpp:379 msgid "Create Water Map" msgstr "" #: ../src/editor/new-map-dialog.cpp:382 msgid "Create Forest Map" msgstr "" #: ../src/editor/new-map-dialog.cpp:385 msgid "Create Hills Map" msgstr "" #: ../src/editor/new-map-dialog.cpp:388 msgid "Create Mountains Map" msgstr "" #: ../src/editor/new-map-dialog.cpp:391 msgid "Create Swamp Map" msgstr "" #: ../src/editor/select-army-dialog.cpp:134 msgid "No army" msgstr "" #: ../src/editor/select-army-dialog.cpp:155 msgid "Bonus: %1" msgstr "" #: ../src/editor/select-army-dialog.cpp:160 msgid "Move Bonus: %1" msgstr "" #: ../src/editor/map-info-dialog.cpp:108 msgid "%1, %2 empty" msgstr "" #: ../src/editor/reward-editor-dialog.cpp:278 msgid "No item set" msgstr "" #: ../src/editor/reward-editor-dialog.cpp:405 msgid "No Ruin" msgstr "" #: ../src/editor/tileset-window.cpp:92 msgid "Lone" msgstr "" #: ../src/editor/tileset-window.cpp:93 msgid "Outer Top-Left" msgstr "" #: ../src/editor/tileset-window.cpp:94 msgid "Outer Top-Center" msgstr "" #: ../src/editor/tileset-window.cpp:95 msgid "Outer Top-Right" msgstr "" #: ../src/editor/tileset-window.cpp:96 msgid "Outer Bottom-Left" msgstr "" #: ../src/editor/tileset-window.cpp:97 msgid "Outer Bottom-Center" msgstr "" #: ../src/editor/tileset-window.cpp:98 msgid "Outer Bottom-Right" msgstr "" #: ../src/editor/tileset-window.cpp:99 msgid "Outer Middle-Left" msgstr "" #: ../src/editor/tileset-window.cpp:100 msgid "Inner Middle-Center" msgstr "" #: ../src/editor/tileset-window.cpp:101 msgid "Outer Middle-Right" msgstr "" #: ../src/editor/tileset-window.cpp:102 msgid "Inner Top-Left" msgstr "" #: ../src/editor/tileset-window.cpp:103 msgid "Inner Top-Right" msgstr "" #: ../src/editor/tileset-window.cpp:104 msgid "Inner Bottom-Left" msgstr "" #: ../src/editor/tileset-window.cpp:105 msgid "Inner Bottom-Right" msgstr "" #: ../src/editor/tileset-window.cpp:106 msgid "Top-Left To Bottom-Right" msgstr "" #: ../src/editor/tileset-window.cpp:107 msgid "Bottom-Left To Top-Right" msgstr "" #: ../src/editor/tileset-window.cpp:108 msgid "Other" msgstr "" #: ../src/editor/tileset-window.cpp:109 msgid "Unknown" msgstr "" #: ../src/editor/tileset-window.cpp:116 msgid "Solid" msgstr "" #: ../src/editor/tileset-window.cpp:117 msgid "Stippled" msgstr "" #: ../src/editor/tileset-window.cpp:118 msgid "Randomized" msgstr "" #: ../src/editor/tileset-window.cpp:119 msgid "Sunken" msgstr "" #: ../src/editor/tileset-window.cpp:120 msgid "Tablecloth" msgstr "" #: ../src/editor/tileset-window.cpp:121 msgid "Diagonal" msgstr "" #: ../src/editor/tileset-window.cpp:122 msgid "Crosshatched" msgstr "" #: ../src/editor/tileset-window.cpp:123 msgid "Sunken Striped" msgstr "" #: ../src/editor/tileset-window.cpp:124 msgid "Sunken Radial" msgstr "" #: ../src/editor/tileset-window.cpp:396 msgid "Save these changes before making a new Tile Set?" msgstr "" #: ../src/editor/tileset-window.cpp:442 msgid "Save these changes before opening a new Tile Set?" msgstr "" #: ../src/editor/tileset-window.cpp:446 msgid "Choose a Tile Set to Open" msgstr "" #: ../src/editor/tileset-window.cpp:448 ../src/editor/tileset-window.cpp:503 msgid "LordsAWar Tile Sets (*%1)" msgstr "" #: ../src/editor/tileset-window.cpp:586 ../src/editor/tileset-window.cpp:1839 msgid "Error! Tile Set could not be saved." msgstr "" #: ../src/editor/tileset-window.cpp:1006 msgid "Choose an Image" msgstr "" #: ../src/editor/tileset-window.cpp:1048 ../src/editor/shieldset-window.cpp:986 #: ../src/editor/shieldset-window.cpp:1273 #: ../src/editor/tileset-flag-editor-dialog.cpp:162 #: ../src/editor/tileset-selector-editor-dialog.cpp:172 #: ../src/editor/armyset-selector-editor-dialog.cpp:192 #: ../src/editor/image-editor-dialog.cpp:215 #: ../src/editor/tar-file-masked-image-editor-dialog.cpp:301 #: ../src/editor/tileset-explosion-picture-editor-dialog.cpp:133 msgid "" "Couldn't make sense of the image:\n" "%1" msgstr "" #: ../src/editor/tileset-window.cpp:1057 msgid "The image width is not a multiple of the height." msgstr "" #: ../src/editor/tileset-window.cpp:1375 msgid "Select a roads image" msgstr "" #: ../src/editor/tileset-window.cpp:1418 msgid "Select a standing stones image" msgstr "" #: ../src/editor/tileset-window.cpp:1461 msgid "Select a bridges image" msgstr "" #: ../src/editor/tileset-window.cpp:1504 msgid "Select a fog image" msgstr "" #: ../src/editor/tileset-window.cpp:1594 msgid "Error! The version of Tile Set is unsupported." msgstr "" #: ../src/editor/tileset-window.cpp:1596 msgid "Error! Tile Set could not be loaded." msgstr "" #: ../src/editor/tileset-window.cpp:1613 msgid "Couldn't load Tile Set images." msgstr "" #: ../src/editor/tileset-window.cpp:1654 msgid "The name of the Tile Set is invalid." msgstr "" #: ../src/editor/tileset-window.cpp:1656 msgid "There must be at least one tile in the Tile Set." msgstr "" #: ../src/editor/tileset-window.cpp:1658 msgid "There must be a grass tile in the Tile Set." msgstr "" #: ../src/editor/tileset-window.cpp:1660 msgid "There must be a water tile in the Tile Set." msgstr "" #: ../src/editor/tileset-window.cpp:1662 msgid "There must be a forest tile in the Tile Set." msgstr "" #: ../src/editor/tileset-window.cpp:1664 msgid "There must be a hills tile in the Tile Set." msgstr "" #: ../src/editor/tileset-window.cpp:1666 msgid "There must be a mountain tile in the Tile Set." msgstr "" #: ../src/editor/tileset-window.cpp:1668 msgid "There must be a swamp tile in the Tile Set." msgstr "" #: ../src/editor/tileset-window.cpp:1672 msgid "There must be at least one tilestyleset in the %1 tile." msgstr "" #: ../src/editor/tileset-window.cpp:1676 msgid "" "The image %1 file of the %2 tile does not have a width as a multiple of its " "height." msgstr "" #: ../src/editor/tileset-window.cpp:1688 ../src/editor/tileset-window.cpp:1695 msgid "The %1 tile does not have enough of the right kind of tile styles." msgstr "" #: ../src/editor/tileset-window.cpp:1701 msgid "Only one tile can have a sunken radial pattern." msgstr "" #: ../src/editor/tileset-window.cpp:1704 msgid "A large selector image is required." msgstr "" #: ../src/editor/tileset-window.cpp:1706 msgid "A small selector image is required." msgstr "" #: ../src/editor/tileset-window.cpp:1708 msgid "An explosion image is required." msgstr "" #: ../src/editor/tileset-window.cpp:1710 msgid "A roads image is required." msgstr "" #: ../src/editor/tileset-window.cpp:1712 msgid "A standing stones image is required." msgstr "" #: ../src/editor/tileset-window.cpp:1714 msgid "A bridges image is required." msgstr "" #: ../src/editor/tileset-window.cpp:1716 msgid "A set of fog images are required." msgstr "" #: ../src/editor/tileset-window.cpp:1718 msgid "A set of flag images are required." msgstr "" #: ../src/editor/tileset-window.cpp:1720 msgid "An all (flight) movement bonus image is required." msgstr "" #: ../src/editor/tileset-window.cpp:1722 msgid "A water movement bonus image is required." msgstr "" #: ../src/editor/tileset-window.cpp:1724 msgid "A forest movement bonus image is required." msgstr "" #: ../src/editor/tileset-window.cpp:1726 msgid "A hills movement bonus image is required." msgstr "" #: ../src/editor/tileset-window.cpp:1728 msgid "A mountains movement bonus image is required." msgstr "" #: ../src/editor/tileset-window.cpp:1730 msgid "A swamp movement bonus image is required." msgstr "" #: ../src/editor/tileset-window.cpp:1733 msgid "The name of the Tile Set is not unique." msgstr "" #: ../src/editor/tileset-window.cpp:1744 msgid "The Tile Set is valid." msgstr "" #: ../src/editor/tileset-window.cpp:1838 msgid "Tile Set is invalid, and is also the current working Tile Set." msgstr "" #: ../src/editor/tileset-window.cpp:1849 msgid "The Tile Set is invalid. Do you want to proceed?" msgstr "" #: ../src/editor/tileset-window.cpp:1883 msgid "" "The Tile Set has an invalid name.\n" "Change it and save again." msgstr "" #: ../src/editor/tileset-window.cpp:1892 msgid "" "The Tile Set has an invalid name.\n" "Change it to '%1'?" msgstr "" #: ../src/editor/tileset-window.cpp:1925 msgid "" "The Tile Set has the same name as another one.\n" "Change it and save again." msgstr "" #: ../src/editor/tileset-window.cpp:1934 msgid "" "The Tile Set has the same name as another one.\n" "Change it to '%1' instead?." msgstr "" #: ../src/editor/tileset-editor-actions.h:341 msgid "Add TileStyle Set" msgstr "" #: ../src/editor/tileset-editor-actions.h:367 msgid "Remove TileStyle Set" msgstr "" #: ../src/editor/tileset-editor-actions.h:393 msgid "TileStyle Type" msgstr "" #: ../src/editor/tileset-editor-actions.h:424 msgid "Add Tile" msgstr "" #: ../src/editor/tileset-editor-actions.h:449 msgid "Remove Tile" msgstr "" #: ../src/editor/tileset-editor-actions.h:497 msgid "Explosion" msgstr "" #: ../src/editor/tileset-editor-actions.h:521 msgid "Roads" msgstr "" #: ../src/editor/tileset-editor-actions.h:545 msgid "Stones" msgstr "" #: ../src/editor/tileset-editor-actions.h:569 msgid "Bridges" msgstr "" #: ../src/editor/tileset-editor-actions.h:593 msgid "Fog" msgstr "" #: ../src/editor/tileset-editor-actions.h:617 msgid "Flags" msgstr "" #: ../src/editor/tileset-editor-actions.h:641 msgid "TileStyles" msgstr "" #: ../src/editor/tileset-editor-actions.h:667 msgid "Building Colors" msgstr "" #: ../src/editor/tileset-editor-actions.h:692 msgid "Move Bonus" msgstr "" #: ../src/editor/tilestyle-organizer-dialog.cpp:235 msgid "(%1 items)" msgstr "" #: ../src/editor/tilestyle-organizer-dialog.cpp:553 msgid "Select All" msgstr "" #: ../src/editor/hero-editor-dialog.cpp:125 msgid "Carrying %1 item" msgid_plural "Carrying %1 items" msgstr[0] "" msgstr[1] "" #: ../src/editor/hero-editor-dialog.cpp:131 #: ../src/editor/hero-editor-dialog.cpp:141 msgid "No character set" msgstr "" #: ../src/editor/shieldset-window.cpp:201 msgid "Save these changes before making a new Shield Set?" msgstr "" #: ../src/editor/shieldset-window.cpp:285 msgid "Save these changes before opening a new Shield Set?" msgstr "" #: ../src/editor/shieldset-window.cpp:289 msgid "Choose a Shield Set to Open" msgstr "" #: ../src/editor/shieldset-window.cpp:291 #: ../src/editor/shieldset-window.cpp:553 msgid "LordsAWar Shield Sets (*%1)" msgstr "" #: ../src/editor/shieldset-window.cpp:349 msgid "The Shield Set must have 9 shields in it." msgstr "" #: ../src/editor/shieldset-window.cpp:356 msgid "The name of the Shield Set is invalid." msgstr "" #: ../src/editor/shieldset-window.cpp:369 msgid "%1 must have all three shield images specified." msgstr "" #: ../src/editor/shieldset-window.cpp:385 msgid "%1 must have all three tartan images specified." msgstr "" #: ../src/editor/shieldset-window.cpp:394 msgid "The height or width of a small shield image is zero." msgstr "" #: ../src/editor/shieldset-window.cpp:397 msgid "The height or width of a medium shield image is zero." msgstr "" #: ../src/editor/shieldset-window.cpp:400 msgid "The height or width of a large shield image is zero." msgstr "" #: ../src/editor/shieldset-window.cpp:402 msgid "The name of the Shield Set is not unique." msgstr "" #: ../src/editor/shieldset-window.cpp:410 msgid "The Shield Set is valid." msgstr "" #: ../src/editor/shieldset-window.cpp:441 msgid "" "The Shield Set has an invalid name.\n" "Change it and save again." msgstr "" #: ../src/editor/shieldset-window.cpp:450 msgid "" "The Shield Set has an invalid name.\n" "Change it to '%1'?" msgstr "" #: ../src/editor/shieldset-window.cpp:483 msgid "" "The Shield Set has the same name as another one.\n" "Change it and save again." msgstr "" #: ../src/editor/shieldset-window.cpp:492 msgid "" "The Shield Set has the same name as another one.\n" "Change it to '%1' instead?." msgstr "" #: ../src/editor/shieldset-window.cpp:517 msgid "Shield Set is invalid, and is also the current working Shield Set." msgstr "" #: ../src/editor/shieldset-window.cpp:518 #: ../src/editor/shieldset-window.cpp:637 msgid "Error! Shield Set could not be saved." msgstr "" #: ../src/editor/shieldset-window.cpp:528 msgid "The Shield Set is invalid. Do you want to proceed?" msgstr "" #: ../src/editor/shieldset-window.cpp:846 msgid "Error! The version of Shield Set is not supported." msgstr "" #: ../src/editor/shieldset-window.cpp:848 msgid "Error! Shield Set could not be loaded." msgstr "" #: ../src/editor/shieldset-window.cpp:866 msgid "Couldn't load Shield Set images." msgstr "" #: ../src/editor/shieldset-window.cpp:975 #: ../src/editor/shieldset-window.cpp:1262 #: ../src/editor/tileset-flag-editor-dialog.cpp:152 #: ../src/editor/tileset-selector-editor-dialog.cpp:162 #: ../src/editor/armyset-selector-editor-dialog.cpp:182 #: ../src/editor/image-editor-dialog.cpp:225 #: ../src/editor/tar-file-masked-image-editor-dialog.cpp:291 #: ../src/editor/tileset-explosion-picture-editor-dialog.cpp:124 msgid "" "Bad dimensions in image:\n" "%1" msgstr "" #: ../src/editor/shieldset-window.cpp:1173 msgid "Choose a %1 %2 Tartan image" msgstr "" #: ../src/editor/shieldset-window.cpp:1183 msgid "Choose a %1 %2 Shield image" msgstr "" #: ../src/editor/tileset-flag-editor-dialog.cpp:140 #: ../src/editor/tileset-selector-editor-dialog.cpp:150 #: ../src/editor/armyset-selector-editor-dialog.cpp:171 #: ../src/editor/media-dialog.cpp:163 ../src/editor/media-dialog.cpp:222 #: ../src/editor/media-dialog.cpp:312 #: ../src/editor/tileset-explosion-picture-editor-dialog.cpp:112 #: ../src/editor/tileset-move-bonus-image-dialog.cpp:306 msgid "" "Couldn't add %1 to :\n" "%2\n" "%3" msgstr "" #: ../src/editor/tileset-flag-editor-dialog.cpp:290 msgid "Choose a flag image" msgstr "" #: ../src/editor/tileset-selector-editor-dialog.cpp:317 #: ../src/editor/armyset-selector-editor-dialog.cpp:319 msgid "Choose a large selector image" msgstr "" #: ../src/editor/tileset-selector-editor-dialog.cpp:319 #: ../src/editor/armyset-selector-editor-dialog.cpp:321 msgid "Choose a small selector image" msgstr "" #: ../src/editor/editor-splash-window.cpp:49 msgid "Loading Army Sets" msgstr "" #: ../src/editor/editor-splash-window.cpp:56 msgid "Loading City Sets" msgstr "" #: ../src/editor/editor-splash-window.cpp:62 msgid "Loading Tile Sets" msgstr "" #: ../src/editor/editor-splash-window.cpp:68 msgid "Loading Shield Sets" msgstr "" #: ../src/editor/battle-calculator-dialog.cpp:82 #: ../src/editor/battle-calculator-dialog.cpp:96 msgid "Augmented Str" msgstr "" #: ../src/editor/battle-calculator-dialog.cpp:83 #: ../src/editor/battle-calculator-dialog.cpp:97 msgid "HP" msgstr "" #: ../src/editor/battle-calculator-dialog.cpp:677 msgid "Battle Outcome" msgstr "" #: ../src/editor/battle-calculator-dialog.cpp:679 msgid "The attacker won %1 battle and lost %2." msgid_plural "The attacker won %1 battles and lost %2." msgstr[0] "" msgstr[1] "" #: ../src/editor/media-dialog.cpp:264 msgid "Choose Sound File" msgstr "" #: ../src/editor/media-dialog.cpp:266 msgid "Sound Files (*.ogg)" msgstr "" #: ../src/editor/media-dialog.cpp:288 msgid "Only OGG files can be used for sound." msgstr "" #: ../src/editor/validation-dialog.cpp:43 msgid "The scenario is valid." msgstr "" #: ../src/editor/validation-dialog.cpp:51 #: ../src/editor/validation-dialog.cpp:74 msgid "There is %1 error" msgid_plural "There are %1 errors" msgstr[0] "" msgstr[1] "" #: ../src/editor/validation-dialog.cpp:63 msgid "There is %1 warning" msgid_plural "There are %1 warnings" msgstr[0] "" msgstr[1] "" #: ../src/editor/validation-dialog.cpp:78 msgid ", and %1 warning" msgid_plural ", and %1 warnings" msgstr[0] "" msgstr[1] "" #: ../src/editor/validation-dialog.cpp:82 msgid "Errors:" msgstr "" #: ../src/editor/validation-dialog.cpp:86 msgid "Warnings:" msgstr "" #: ../src/editor/image-file-filter.cpp:33 msgid "Image Files (*.png, *.svg)" msgstr "" #: ../src/editor/image-file-filter.cpp:72 msgid "Only PNG and SVG files can be used as images." msgstr "" #: ../src/editor/heroes-dialog.cpp:57 msgid "Heroes of %1" msgstr "" #: ../src/editor/heroes-dialog.cpp:114 msgid "Unnamed Hero" msgstr "" #: ../src/editor/heroes-dialog.cpp:162 msgid "" "Removing hero types can break heros.\n" "We'd like to automatically fix this for you but we can't!\n" "You must manually fix them." msgstr "" #: ../src/editor/heroes-dialog.cpp:360 ../src/editor/heroes-dialog.cpp:380 msgid "No strategy set" msgstr "" #: ../src/editor/heroes-dialog.cpp:366 ../src/editor/heroes-dialog.cpp:381 msgid "No starting items" msgstr "" #: ../src/editor/heroes-dialog.cpp:369 msgid "Starting with %1 item" msgid_plural "Starting with %1 items" msgstr[0] "" msgstr[1] "" #: ../src/editor/army-chooser-button.cpp:76 msgid "No army type selected" msgstr "" #: ../src/editor/editor-save-changes-dialog.cpp:32 msgid "Save Changes?" msgstr "" #: ../src/editor/tileset-explosion-picture-editor-dialog.cpp:249 msgid "Choose an explosion image" msgstr "" #: ../src/utils/import.cpp:70 msgid "a scenario called %1 converted by lordsawar-import version %2" msgstr "" #: ../src/utils/import.cpp:483 #, c-format msgid "Error: Terrain code %02hhx at %d,%d is unknown\n" msgstr "" #: ../src/utils/import.cpp:488 #, c-format msgid "Error: Terrain code %02hhx at %d,%d is unknown type %s\n" msgstr "" #: ../src/utils/import.cpp:647 msgid "Importing player %1." msgstr "" #: ../src/utils/import.cpp:676 msgid "Importing %1 ruins & temples." msgstr "" #: ../src/utils/import.cpp:709 msgid "Error: We got an unknown temple/ruin type of %1 for %2 at %3,%4" msgstr "" #: ../src/utils/import.cpp:734 msgid "Importing %1 cities." msgstr "" #: ../src/utils/import.cpp:807 msgid "Importing %1 signposts." msgstr "" #: ../src/utils/import.cpp:933 msgid "Importing %1 items." msgstr "" #: ../src/utils/import.cpp:951 msgid "Error: couldn't convert item number %1" msgstr "" #: ../src/utils/import.cpp:1063 msgid "Importing armyset %1." msgstr "" #: ../src/utils/import.cpp:1072 msgid "An armyset called %1 converted by lordsawar-import %2." msgstr "" #: ../src/utils/import.cpp:1110 msgid "Warning: unrecognized city bonus of %1 for %2" msgstr "" #: ../src/utils/import.cpp:1121 msgid "Warning: unrecognized open bonus of %1 for %2" msgstr "" #: ../src/utils/import.cpp:1132 msgid "Warning: unrecognized forest bonus of %1 for %2" msgstr "" #: ../src/utils/import.cpp:1143 msgid "Warning: unrecognized hills bonus of %1 for %2" msgstr "" #: ../src/utils/import.cpp:1157 msgid "Warning: unrecognized enemy minus bonus of %1 for %2" msgstr "" #: ../src/utils/import.cpp:1169 msgid "Warning: unrecognized cancel bonus of %1 for %2" msgstr "" #: ../src/utils/import.cpp:1180 msgid "Warning: unrecognized city plus flag of %1 for %2" msgstr "" #: ../src/utils/import.cpp:1199 msgid "Warning: unrecognized ally flag of %1 for %2" msgstr "" #: ../src/utils/import.cpp:1306 msgid "Warning: no army file found. Using default armyset." msgstr "" #: ../src/utils/import.cpp:1336 msgid "Error: Could not save `%1%2'" msgstr "" #: ../src/utils/import.cpp:1338 #, c-format msgid "Saved to %1.map." msgstr "" #: ../src/utils/import.cpp:1408 msgid "Usage: %1 [OPTION]... FILE" msgstr "" #: ../src/utils/import.cpp:1410 ../src/main.cpp:168 ../src/gls/main.cpp:83 #: ../src/gls/gls-client-main.cpp:112 ../src/ghs/main.cpp:91 #: ../src/ghs/ghs-client-main.cpp:105 ../src/utils/upgrade-file.cpp:60 msgid "version" msgstr "" #: ../src/utils/import.cpp:1412 ../src/main.cpp:169 ../src/gls/main.cpp:84 #: ../src/gls/gls-client-main.cpp:113 ../src/ghs/main.cpp:92 #: ../src/ghs/ghs-client-main.cpp:106 ../src/utils/upgrade-file.cpp:62 msgid "Options:" msgstr "" #: ../src/utils/import.cpp:1413 ../src/gls/main.cpp:85 #: ../src/gls/gls-client-main.cpp:114 ../src/ghs/main.cpp:93 #: ../src/ghs/ghs-client-main.cpp:107 ../src/utils/upgrade-file.cpp:63 msgid "Display this help and exit" msgstr "" #: ../src/utils/import.cpp:1414 msgid "Use this WL2 army file" msgstr "" #: ../src/utils/import.cpp:1416 ../src/main.cpp:184 ../src/gls/main.cpp:89 #: ../src/gls/gls-client-main.cpp:128 ../src/ghs/main.cpp:99 #: ../src/ghs/ghs-client-main.cpp:118 ../src/utils/upgrade-file.cpp:67 msgid "Report bugs to" msgstr "" #: ../src/utils/import.cpp:1457 msgid "Error: Couldn't open `%1' for reading." msgstr "" #: ../src/utils/import.cpp:1472 msgid "Error: Could not find a .MAP file in %1" msgstr "" #: ../src/utils/import.cpp:1478 msgid "Error: Could not find a .SCN file in `%1'" msgstr "" #: ../src/utils/import.cpp:1484 msgid "Error: Could not find a .RD file in `%1'" msgstr "" #: ../src/utils/import.cpp:1490 msgid "Error: Could not find a .SGN file in `%1'" msgstr "" #: ../src/utils/import.cpp:1496 msgid "Error: Could not find a .ITM file in `%1'" msgstr "" #: ../src/utils/import.cpp:1502 msgid "Error: Could not find a .SPC file in `%1'" msgstr "" #: ../src/utils/import.cpp:1579 msgid "Error: Could not open `%1'" msgstr "" #: ../src/gui/city-info-tip.cpp:70 msgid "Razed!" msgstr "" #: ../src/gui/city-info-tip.cpp:94 msgid "Capital of\n" msgstr "" #: ../src/gui/game-lobby-dialog.cpp:217 msgid "Player" msgstr "" #: ../src/gui/game-lobby-dialog.cpp:305 msgid "Sit Down" msgstr "" #: ../src/gui/game-lobby-dialog.cpp:711 msgid "People" msgstr "" #: ../src/gui/network-game-selector-dialog.cpp:56 #: ../src/gui/network-game-selector-dialog.cpp:76 msgid "Host" msgstr "" #: ../src/gui/new-network-game-dialog.cpp:63 msgid "List the game on a remote server." msgstr "" #: ../src/gui/new-network-game-dialog.cpp:66 msgid "List the game on %1." msgstr "" #: ../src/gui/new-network-game-dialog.cpp:71 msgid "Host and list the game on a remote server." msgstr "" #: ../src/gui/new-network-game-dialog.cpp:74 msgid "Host and list the game on %1." msgstr "" #: ../src/gui/item-report-dialog.cpp:78 msgid "You have %1 item!" msgid_plural "You have %1 items!" msgstr[0] "" msgstr[1] "" #: ../src/gui/item-report-dialog.cpp:81 msgid "You don't have any items!" msgstr "" #: ../src/gui/stack-tile-box.cpp:236 msgid "UnGrp" msgstr "" #: ../src/hero-strategy.h:90 msgid "Acts like any other stack" msgstr "" #: ../src/hero-strategy.h:108 msgid "Switches strategies every so often" msgstr "" #: ../src/hero-strategy.h:129 msgid "Goes on quests with help" msgstr "" #: ../src/xmlhelper.cpp:61 msgid "Error opening `%1' for reading. Exiting." msgstr "" #: ../src/xmlhelper.cpp:75 msgid "Error opening `%1' for writing. Exiting." msgstr "" #: ../src/xmlhelper.cpp:396 msgid "Error! couldn't get Gdk::RGBA values from xml tag `%1'." msgstr "" #: ../src/xmlhelper.cpp:469 msgid "Error! couldn't get Glib::ustring value from xml tag `%1'." msgstr "" #: ../src/xmlhelper.cpp:489 msgid "Error! couldn't get bool value from xml tag `%1'." msgstr "" #: ../src/xmlhelper.cpp:519 msgid "Error! couldn't get int value from xml tag `%1'." msgstr "" #: ../src/xmlhelper.cpp:538 msgid "Error! couldn't get guint32 value from xml tag `%1'." msgstr "" #: ../src/xmlhelper.cpp:559 msgid "Error! couldn't get double value from xml tag `%1'." msgstr "" #: ../src/xmlhelper.cpp:668 ../src/xmlhelper.cpp:736 msgid "%1: Callback for xml tag returned false. Stop parsing document." msgstr "" #: ../src/xmlhelper.cpp:917 msgid "Error! couldn't get Gdk::RGBA value from xml tag `%1'." msgstr "" #: ../src/snd.cpp:81 msgid "Error loading music descriptions; disabling music." msgstr "" #: ../src/armybase.cpp:82 msgid "+3 Str In Open" msgstr "" #: ../src/armybase.cpp:91 msgid "+3 Str In Forest" msgstr "" #: ../src/armybase.cpp:100 msgid "+3 Str In Hills" msgstr "" #: ../src/armybase.cpp:110 msgid "+3 Str In City" msgstr "" #: ../src/armybase.cpp:125 msgid "-3 Enemy Stack" msgstr "" #: ../src/armybase.cpp:134 msgid "+3 Stack" msgstr "" #: ../src/armybase.cpp:206 msgid "+2 Str In Open" msgstr "" #: ../src/armybase.cpp:209 msgid "+1 Str In City" msgstr "" #: ../src/armybase.cpp:210 msgid "+2 Str In City" msgstr "" #: ../src/armybase.cpp:211 msgid "+1 Stack In Hills" msgstr "" #: ../src/armybase.cpp:212 msgid "Cancel City Bonus" msgstr "" #: ../src/armybase.cpp:213 msgid "-1 Enemy Stack)" msgstr "" #: ../src/armybase.cpp:214 msgid "+1 Stack" msgstr "" #: ../src/armybase.cpp:215 msgid "+2 Stack" msgstr "" #: ../src/armybase.cpp:216 msgid "Cancel Non-Hero" msgstr "" #: ../src/armybase.cpp:217 msgid "Cancel Hero" msgstr "" #: ../src/armybase.cpp:219 msgid "+2 Str In Forest" msgstr "" #: ../src/armybase.cpp:221 msgid "-2 Enemy Stack" msgstr "" #: ../src/armybase.cpp:222 msgid "Confers Move Bonus To Stack" msgstr "" #: ../src/armybase.cpp:303 msgid "Flies" msgstr "" #: ../src/ItemProto.cpp:200 msgid "Allows Flight" msgstr "" #: ../src/ItemProto.cpp:202 msgid "Doubles Movement" msgstr "" #: ../src/ItemProto.cpp:212 msgid "Steals Gold" msgstr "" #: ../src/ItemProto.cpp:214 msgid "Sink Ships" msgstr "" #: ../src/ItemProto.cpp:216 msgid "Picks Up Bags" msgstr "" #: ../src/ItemProto.cpp:218 msgid "+2 MP to stack" msgstr "" #: ../src/ItemProto.cpp:222 msgid "Kills all %1" msgstr "" #: ../src/ItemProto.cpp:225 msgid "Destroys a Bridge" msgstr "" #: ../src/ItemProto.cpp:227 msgid "Removes Monster from Ruin" msgstr "" #: ../src/ItemProto.cpp:229 msgid "Kills Defenders in a City" msgstr "" #: ../src/ItemProto.cpp:234 msgid "Summons %1 at a %2" msgstr "" #: ../src/ItemProto.cpp:237 msgid "Summons %1" msgstr "" #: ../src/ItemProto.cpp:240 msgid "Add Defenders to a City" msgstr "" #: ../src/ItemProto.cpp:242 msgid "Take a Neutral City" msgstr "" #: ../src/ItemProto.cpp:244 msgid "Teleport Stack to a City" msgstr "" #: ../src/ItemProto.cpp:246 msgid "Army units can be Vectored when Planted" msgstr "" #: ../src/ItemProto.cpp:249 msgid "+%1 Battle" msgstr "" #: ../src/ItemProto.cpp:251 msgid "+%1 Command" msgstr "" #: ../src/ItemProto.cpp:253 msgid "+%1 Gold per City" msgstr "" #: ../src/cityset.cpp:143 msgid "Error! can't load cityset `%1'." msgstr "" #: ../src/shieldset.cpp:179 msgid "Error! can't load Shield Set `%1'." msgstr "" #: ../src/Itemlist.cpp:60 msgid "Could not parse item description file `%1'. Exiting." msgstr "" #: ../src/File.cpp:280 msgid "Error: Couldn't find a single map!" msgstr "" #: ../src/armyset.cpp:532 msgid "Error! can't load armyset `%1'." msgstr "" #: ../src/main.cpp:53 msgid "missing argument for --cache-size" msgstr "" #: ../src/main.cpp:61 msgid "non-numerical value for cache size" msgstr "" #: ../src/main.cpp:71 msgid "missing argument for --config-file" msgstr "" #: ../src/main.cpp:81 msgid "missing argument for --save-path" msgstr "" #: ../src/main.cpp:93 msgid "missing argument for --seed" msgstr "" #: ../src/main.cpp:99 msgid "non-numerical value for --seed" msgstr "" #: ../src/main.cpp:109 msgid "missing argument for --port" msgstr "" #: ../src/main.cpp:117 ../src/gls/main.cpp:66 ../src/gls/gls-client-main.cpp:66 #: ../src/ghs/main.cpp:66 ../src/ghs/ghs-client-main.cpp:63 msgid "non-numerical value for --port" msgstr "" #: ../src/main.cpp:122 ../src/gls/main.cpp:71 ../src/gls/gls-client-main.cpp:71 #: ../src/ghs/main.cpp:71 ../src/ghs/ghs-client-main.cpp:68 msgid "invalid value for --port" msgstr "" #: ../src/main.cpp:132 msgid "missing argument for --turn" msgstr "" #: ../src/main.cpp:160 msgid "missing argument for --save-server-messages" msgstr "" #: ../src/main.cpp:170 msgid "Use FILE instead of %1" msgstr "" #: ../src/main.cpp:171 msgid "Set the cache size for imagery to SIZE bytes" msgstr "" #: ../src/main.cpp:172 msgid "Start with a test-scenario" msgstr "" #: ../src/main.cpp:173 msgid "Use DIR instead of %1" msgstr "" #: ../src/main.cpp:174 msgid "Seed the random number generator with NUMBER" msgstr "" #: ../src/main.cpp:175 msgid "Non-interactive stress test" msgstr "" #: ../src/main.cpp:176 msgid "Non-interactive network stress test" msgstr "" #: ../src/main.cpp:177 msgid "Start a headless server" msgstr "" #: ../src/main.cpp:178 ../src/gls/main.cpp:87 ../src/ghs/main.cpp:96 msgid "Start the server on the given port" msgstr "" #: ../src/main.cpp:179 msgid "Start the scenario builder" msgstr "" #: ../src/main.cpp:180 msgid "Shows this help screen" msgstr "" #: ../src/main.cpp:182 msgid "FILE can be a saved game file (.sav), or a map (.map) file." msgstr "" #: ../src/main.cpp:204 msgid "Error: Cannot specify -t and have a file specified." msgstr "" #: ../src/main.cpp:210 msgid "Error: Cannot specify -s and have a file specified." msgstr "" #: ../src/main.cpp:216 msgid "Error: Cannot specify -s and -t simultaneously." msgstr "" #: ../src/main.cpp:222 msgid "Error: Must specify a file to load when specifying --turn." msgstr "" #: ../src/main.cpp:230 msgid "Error: Cannot specify --editor and --test simultaneously." msgstr "" #: ../src/main.cpp:235 msgid "Error: Cannot specify --editor and --stress-test simultaneously." msgstr "" #: ../src/main.cpp:240 msgid "Error: Cannot specify --editor and --robots simultaneously." msgstr "" #: ../src/main.cpp:245 msgid "Error: Cannot specify --editor and --host simultaneously." msgstr "" #: ../src/QCitySack.cpp:95 msgid "The priests thank you for sacking this evil place." msgstr "" #: ../src/QCitySack.cpp:101 msgid "The sacking of \"%1\" could not be accomplished." msgstr "" #: ../src/QCitySack.cpp:117 msgid "You must take over and sack the city of \"%1\"." msgstr "" #: ../src/Tile.cpp:155 msgid "Mountain" msgstr "" #: ../src/Commentator.cpp:68 msgid "You are sadly in need of gold!" msgstr "" #: ../src/Commentator.cpp:71 msgid "Your wealth is greater than the mightiest of dragons!" msgstr "" #: ../src/Commentator.cpp:72 msgid "All your gold must surely be a burden!" msgstr "" #: ../src/Commentator.cpp:76 msgid "Will no hero defend your honour?" msgstr "" #: ../src/Commentator.cpp:78 msgid "I see heroes are flocking to your banner!" msgstr "" #: ../src/Commentator.cpp:82 msgid "Your enemies mock your feeble endeavours!" msgstr "" #: ../src/Commentator.cpp:83 msgid "How much adversity can you endure?" msgstr "" #: ../src/Commentator.cpp:84 msgid "Your enemies are beyond measure!" msgstr "" #: ../src/Commentator.cpp:85 msgid "Your dreams of conquest confound you!" msgstr "" #: ../src/Commentator.cpp:88 msgid "Your sorry efforts have come to nought!" msgstr "" #: ../src/Commentator.cpp:92 msgid "Victory is just beyond your reach!" msgstr "" #: ../src/Commentator.cpp:93 msgid "Your destiny is forged in steel!" msgstr "" #: ../src/Commentator.cpp:94 msgid "You stand at the crossroads of victory!" msgstr "" #: ../src/Commentator.cpp:95 msgid "Attack is the best means of defence!" msgstr "" #: ../src/Commentator.cpp:96 msgid "Do you feel the wolves snapping at your heels?" msgstr "" #: ../src/Commentator.cpp:99 msgid "Warlord! Your progress is astounding!" msgstr "" #: ../src/Commentator.cpp:102 msgid "So, Warlord, you show some merit!" msgstr "" #: ../src/Commentator.cpp:103 msgid "You are doing well... ...so far!" msgstr "" #: ../src/Commentator.cpp:108 msgid "Beware! Lest overconfidence consume you!" msgstr "" #: ../src/Commentator.cpp:109 msgid "Your name evokes fear and loathing!" msgstr "" #: ../src/Commentator.cpp:120 msgid "Ahh, the expectation of a coming battle!" msgstr "" #: ../src/Commentator.cpp:123 msgid "Warlord... a mighty battle is brewing!" msgstr "" #: ../src/Commentator.cpp:127 msgid "As your capital city has fallen, so shall you!" msgstr "" #: ../src/PixMask.cpp:136 msgid "Could not load image file `%1'." msgstr "" #: ../src/gls/main.cpp:86 ../src/ghs/main.cpp:94 msgid "Do not detach from the controlling terminal" msgstr "" #: ../src/gls/main.cpp:102 ../src/ghs/main.cpp:117 msgid "Could not detach from controlling terminal." msgstr "" #: ../src/gls/gls-client-main.cpp:81 ../src/ghs/ghs-client-main.cpp:78 msgid "invalid profile id" msgstr "" #: ../src/gls/gls-client-main.cpp:111 ../src/ghs/ghs-client-main.cpp:104 msgid "[OPTION]... [HOST]" msgstr "" #: ../src/gls/gls-client-main.cpp:115 ../src/ghs/ghs-client-main.cpp:108 msgid "Use this identity, specified by profile id" msgstr "" #: ../src/gls/gls-client-main.cpp:116 ../src/ghs/ghs-client-main.cpp:109 msgid "Connect to the server on the given port" msgstr "" #: ../src/gls/gls-client-main.cpp:117 msgid "Remove a game, specified by scenario id" msgstr "" #: ../src/gls/gls-client-main.cpp:118 msgid "Add a game" msgstr "" #: ../src/gls/gls-client-main.cpp:119 msgid "See a list of games" msgstr "" #: ../src/gls/gls-client-main.cpp:120 ../src/ghs/ghs-client-main.cpp:111 msgid "Reload the game list from disk" msgstr "" #: ../src/gls/gls-client-main.cpp:121 msgid "Remove all games owned by the given profile id" msgstr "" #: ../src/gls/gls-client-main.cpp:122 ../src/ghs/ghs-client-main.cpp:114 msgid "Stop the server" msgstr "" #: ../src/gls/gls-client-main.cpp:124 msgid "" "Specifying a profile id of -1 to the --remove-all option will remove all " "games \n" "from the game list." msgstr "" #: ../src/gls/gls-client-main.cpp:126 msgid "" "If HOST is not specified on the command-line, this tool will try to connect " "to \n" "the game-list server at 127.0.0.1." msgstr "" #: ../src/gls/gls-client-tool.cpp:69 msgid "Map File:" msgstr "" #: ../src/gls/gls-client-tool.cpp:78 ../src/gls/gls-client-tool.cpp:127 #: ../src/ghs/ghs-client-tool.cpp:90 msgid "Host:" msgstr "" #: ../src/gls/gls-client-tool.cpp:84 ../src/gls/gls-client-tool.cpp:128 #: ../src/ghs/ghs-client-tool.cpp:91 msgid "Port:" msgstr "" #: ../src/gls/gls-client-tool.cpp:89 msgid "non-numerical value for port" msgstr "" #: ../src/gls/gls-client-tool.cpp:91 msgid "invalid value for port" msgstr "" #: ../src/gls/gls-client-tool.cpp:116 ../src/ghs/ghs-client-tool.cpp:79 msgid "Listing %1 game" msgid_plural "Listing %1 games" msgstr[0] "" msgstr[1] "" #: ../src/gls/gls-client-tool.cpp:125 ../src/ghs/ghs-client-tool.cpp:88 msgid "Id:" msgstr "" #: ../src/gls/gls-client-tool.cpp:129 ../src/ghs/ghs-client-tool.cpp:92 msgid "Profile:" msgstr "" #: ../src/gls/gls-client-tool.cpp:177 msgid "Error: Could not remove advertised game %1" msgstr "" #: ../src/gls/gls-client-tool.cpp:183 msgid "Removed advertised game %1" msgstr "" #: ../src/gls/gls-client-tool.cpp:196 msgid "Error: Could not advertise game %1" msgstr "" #: ../src/gls/gls-client-tool.cpp:202 msgid "Advertised game %1" msgstr "" #: ../src/gls/gls-client-tool.cpp:211 ../src/ghs/ghs-client-tool.cpp:111 msgid "Could not connect to game list server" msgstr "" #: ../src/gls/gls-client-tool.cpp:217 ../src/ghs/ghs-client-tool.cpp:117 msgid "Server went away unexpectedly" msgstr "" #: ../src/gls/gamelist-server.cpp:127 ../src/ghs/gamehost-server.cpp:137 msgid "no such game with that scenario id" msgstr "" #: ../src/gls/gamelist-server.cpp:133 ../src/gls/gamelist-server.cpp:188 #: ../src/gls/gamelist-server.cpp:244 ../src/ghs/gamehost-server.cpp:143 #: ../src/ghs/gamehost-server.cpp:455 msgid "permission denied" msgstr "" #: ../src/gls/gamelist-server.cpp:260 msgid "could not advertise game" msgstr "" #: ../src/ghs/main.cpp:95 msgid "Advertise our hostname as this to game clients" msgstr "" #: ../src/ghs/main.cpp:97 msgid "Allow the profile ids in this file to host games" msgstr "" #: ../src/ghs/main.cpp:108 msgid "Error: could not find %1 program in path." msgstr "" #: ../src/ghs/ghs-client-main.cpp:110 msgid "See a list of hosted games" msgstr "" #: ../src/ghs/ghs-client-main.cpp:112 msgid "Stop hosting a game (specified by scenario id)" msgstr "" #: ../src/ghs/ghs-client-main.cpp:113 msgid "Host a game" msgstr "" #: ../src/ghs/ghs-client-main.cpp:116 msgid "" "If HOST is not specified on the command-line, this tool will try to connect " "to \n" "the game-host server at 127.0.0.1." msgstr "" #: ../src/ghs/ghs-client-tool.cpp:128 msgid "Stopped hosting game %1" msgstr "" #: ../src/ghs/gamehost-server.cpp:148 msgid "could not kill process" msgstr "" #: ../src/ghs/gamehost-server.cpp:183 msgid "couldn't find lordsawar binary in path!" msgstr "" #: ../src/ghs/gamehost-server.cpp:244 msgid "Game couldn't be setup properly." msgstr "" #: ../src/ghs/gamehost-server.cpp:256 msgid "could not add game to list." msgstr "" #: ../src/ghs/gamehost-server.cpp:310 msgid "malformed host new game message" msgstr "" #: ../src/ghs/gamehost-server.cpp:325 msgid "Could not parse profile information." msgstr "" #: ../src/ghs/gamehost-server.cpp:365 msgid "Not authorized to host on this server." msgstr "" #: ../src/ghs/gamehost-server.cpp:373 msgid "Server too busy. Try again later." msgstr "" #: ../src/ghs/gamehost-server.cpp:395 msgid "Could not read map file." msgstr "" #: ../src/ghs/gamehost-server.cpp:406 msgid "protocol error." msgstr "" #: ../src/utils/upgrade-file.cpp:64 msgid "Show the file type instead of upgrading" msgstr "" #: ../src/utils/upgrade-file.cpp:93 msgid "%1 is already the latest version." msgstr "" #: ../src/utils/upgrade-file.cpp:104 msgid "Trying to upgrade the other files inside the tar file..." msgstr "" #: ../src/utils/upgrade-file.cpp:111 msgid "Armyset has been upgraded." msgstr "" #: ../src/utils/upgrade-file.cpp:113 msgid "Tileset has been upgraded." msgstr "" #: ../src/utils/upgrade-file.cpp:115 msgid "Cityset has been upgraded." msgstr "" #: ../src/utils/upgrade-file.cpp:117 msgid "Shieldset has been upgraded." msgstr "" #: ../src/utils/upgrade-file.cpp:121 msgid "None of the other files needed to be upgraded." msgstr "" #: ../src/utils/upgrade-file.cpp:128 msgid "Error: %1 could not be upgraded." msgstr "" #: ../src/utils/upgrade-file.cpp:164 msgid "" "Error: The --identify and --rewrite options cannot be used at the same time." msgstr "" #: ../src/file-compat.cpp:457 ../src/file-compat.cpp:469 msgid "unknown file" msgstr "" #: ../src/file-compat.cpp:458 msgid "primary configuration file" msgstr "" #: ../src/file-compat.cpp:459 msgid "item description file" msgstr "" #: ../src/file-compat.cpp:460 msgid "profiles file" msgstr "" #: ../src/file-compat.cpp:461 msgid "recently played games file" msgstr "" #: ../src/file-compat.cpp:462 msgid "recently hosted or recently advertised games file" msgstr "" #: ../src/file-compat.cpp:463 msgid "armyset file" msgstr "" #: ../src/file-compat.cpp:464 msgid "tileset file" msgstr "" #: ../src/file-compat.cpp:465 msgid "cityset file" msgstr "" #: ../src/file-compat.cpp:466 msgid "shieldset file" msgstr "" #: ../src/file-compat.cpp:467 msgid "map or saved-game file" msgstr "" #: ../src/game-client-decoder.cpp:51 msgid "decoding action: %1" msgstr "" #: ../src/game-client-decoder.cpp:55 msgid "warning, ignoring action for player %1" msgstr "" #: ../src/game-client-decoder.cpp:96 msgid "received history: %1" msgstr "" #: ../src/namelist.cpp:40 ../src/namelist.cpp:75 msgid "Error can't load namelist `%1'" msgstr "" #: ../src/keeper.cpp:50 msgid "some %1" msgstr "" #: ../dat/various/items/items.xml.in.h:1 msgid "Shield of Courage" msgstr "" #: ../dat/various/items/items.xml.in.h:2 msgid "Troll Helm" msgstr "" #: ../dat/various/items/items.xml.in.h:3 msgid "Icesword" msgstr "" #: ../dat/various/items/items.xml.in.h:4 msgid "Armour of Gods" msgstr "" #: ../dat/various/items/items.xml.in.h:5 msgid "Crimson Banner" msgstr "" #: ../dat/various/items/items.xml.in.h:6 msgid "Crown of Loriel" msgstr "" #: ../dat/various/items/items.xml.in.h:7 msgid "Ring of Power" msgstr "" #: ../dat/various/items/items.xml.in.h:8 msgid "Horn of Ages" msgstr "" #: ../dat/various/items/items.xml.in.h:9 msgid "Staff of Ruling" msgstr "" #: ../dat/various/items/items.xml.in.h:10 msgid "Wings of Flying" msgstr "" #: ../dat/various/items/items.xml.in.h:11 msgid "Wand of Flight" msgstr "" #: ../dat/various/items/items.xml.in.h:12 msgid "Ring of Travel" msgstr "" #: ../dat/various/items/items.xml.in.h:13 msgid "Phantom Steed" msgstr "" #: ../dat/various/items/items.xml.in.h:14 msgid "Staff of Movement" msgstr "" #: ../dat/various/items/items.xml.in.h:15 msgid "Darksword" msgstr "" #: ../dat/various/items/items.xml.in.h:16 msgid "Beserker Helm" msgstr "" #: ../dat/various/items/items.xml.in.h:17 msgid "Bow of Eldros" msgstr "" #: ../dat/various/items/items.xml.in.h:18 msgid "Sceptre of Loriel" msgstr "" #: ../dat/various/items/items.xml.in.h:19 msgid "Magic Carpet" msgstr "" #: ../dat/various/items/items.xml.in.h:20 msgid "Cup of Haste" msgstr "" #: ../dat/various/items/items.xml.in.h:21 msgid "Boots of Speed" msgstr "" #: ../dat/various/items/items.xml.in.h:22 msgid "Eldros's Pouch" msgstr "" #: ../dat/various/items/items.xml.in.h:23 msgid "Spear of Ank" msgstr "" #: ../dat/various/items/items.xml.in.h:24 msgid "Lock of Safety" msgstr "" #: ../dat/various/items/items.xml.in.h:25 msgid "Horn of Siege" msgstr "" #: ../dat/various/items/items.xml.in.h:26 msgid "Staff of Might" msgstr "" #: ../dat/various/items/items.xml.in.h:27 msgid "Wings of the Eagle" msgstr "" #: ../dat/various/items/items.xml.in.h:28 msgid "Everful Purse" msgstr "" #: ../dat/various/items/items.xml.in.h:29 msgid "Okradon's Pouch" msgstr "" #: ../dat/various/items/items.xml.in.h:30 msgid "Firesword" msgstr "" #: ../dat/various/items/items.xml.in.h:31 msgid "Sword of Death" msgstr "" #: ../dat/various/items/items.xml.in.h:32 msgid "Chimes of Safety" msgstr "" #: ../dat/various/items/items.xml.in.h:33 msgid "Lightsword" msgstr "" #: ../dat/various/items/items.xml.in.h:34 msgid "Orb of Loriel" msgstr "" #: ../dat/various/items/items.xml.in.h:35 msgid "Witch's Broom" msgstr "" #: ../dat/various/items/items.xml.in.h:36 msgid "Silver Purse" msgstr "" #: ../dat/various/items/items.xml.in.h:37 msgid "Tome of War" msgstr "" #: ../dat/various/items/items.xml.in.h:38 msgid "Horn of Plenty" msgstr "" #: ../dat/various/items/items.xml.in.h:39 msgid "Scroll of Thievery" msgstr "" #: ../dat/various/items/items.xml.in.h:40 msgid "Scroll of Great Tides" msgstr "" #: ../dat/various/items/items.xml.in.h:41 msgid "Scroll of Retrieve Lost Items" msgstr "" #: ../dat/various/items/items.xml.in.h:42 msgid "Staff of Many Steps" msgstr "" #: ../dat/various/items/items.xml.in.h:43 msgid "Staff of Saint Patrick" msgstr "" #: ../dat/various/items/items.xml.in.h:44 msgid "Wand of the Bridgeburners" msgstr "" #: ../dat/various/items/items.xml.in.h:45 msgid "Staff of Charm Ruin Monster" msgstr "" #: ../dat/various/items/items.xml.in.h:46 msgid "Whistle of Angelic Assistance" msgstr "" #: ../dat/various/items/items.xml.in.h:47 msgid "Wand of Urban Pestilence" msgstr "" #: ../dat/various/items/items.xml.in.h:48 msgid "Staff of Ghostly Defenders" msgstr "" #: ../dat/various/items/items.xml.in.h:49 msgid "Staff of Persuasion" msgstr "" #: ../dat/various/items/items.xml.in.h:50 msgid "Ring of Teleportation" msgstr "" #: ../dat/citynames.xml.in.h:1 msgid "Hellgate" msgstr "" #: ../dat/citynames.xml.in.h:2 msgid "Karhain" msgstr "" #: ../dat/citynames.xml.in.h:3 msgid "Shady Hill" msgstr "" #: ../dat/citynames.xml.in.h:4 msgid "Moonshine" msgstr "" #: ../dat/citynames.xml.in.h:5 msgid "Devilian" msgstr "" #: ../dat/citynames.xml.in.h:6 msgid "Ankh-Morpok" msgstr "" #: ../dat/citynames.xml.in.h:7 msgid "Warportal" msgstr "" #: ../dat/citynames.xml.in.h:8 msgid "Fishbend" msgstr "" #: ../dat/citynames.xml.in.h:9 msgid "Meormon" msgstr "" #: ../dat/citynames.xml.in.h:10 msgid "Darcor" msgstr "" #: ../dat/citynames.xml.in.h:11 msgid "Anominam" msgstr "" #: ../dat/citynames.xml.in.h:12 msgid "Tiburn" msgstr "" #: ../dat/citynames.xml.in.h:13 msgid "Timons" msgstr "" #: ../dat/citynames.xml.in.h:14 msgid "Gormenghast" msgstr "" #: ../dat/citynames.xml.in.h:15 msgid "Lan" msgstr "" #: ../dat/citynames.xml.in.h:16 msgid "Scarpdale" msgstr "" #: ../dat/citynames.xml.in.h:17 msgid "Watchtower" msgstr "" #: ../dat/citynames.xml.in.h:18 msgid "Capewell" msgstr "" #: ../dat/citynames.xml.in.h:19 msgid "Ironfist" msgstr "" #: ../dat/citynames.xml.in.h:20 msgid "Forthmark" msgstr "" #: ../dat/citynames.xml.in.h:21 msgid "Rowahon" msgstr "" #: ../dat/citynames.xml.in.h:22 msgid "Tularean" msgstr "" #: ../dat/citynames.xml.in.h:23 msgid "Stonegate" msgstr "" #: ../dat/citynames.xml.in.h:24 msgid "Atwood" msgstr "" #: ../dat/citynames.xml.in.h:25 msgid "Heavensgate" msgstr "" #: ../dat/citynames.xml.in.h:26 msgid "Lyrean" msgstr "" #: ../dat/citynames.xml.in.h:27 msgid "Thornsdale" msgstr "" #: ../dat/citynames.xml.in.h:28 msgid "West End" msgstr "" #: ../dat/citynames.xml.in.h:29 msgid "Banshire" msgstr "" #: ../dat/citynames.xml.in.h:30 msgid "Pelerine" msgstr "" #: ../dat/citynames.xml.in.h:31 msgid "Casterbridge" msgstr "" #: ../dat/citynames.xml.in.h:32 msgid "Lankhmar" msgstr "" #: ../dat/citynames.xml.in.h:33 msgid "Crust" msgstr "" #: ../dat/citynames.xml.in.h:34 msgid "Lond Daer" msgstr "" #: ../dat/citynames.xml.in.h:35 msgid "Welltown" msgstr "" #: ../dat/citynames.xml.in.h:36 msgid "Remoldt" msgstr "" #: ../dat/citynames.xml.in.h:37 msgid "Hemmings" msgstr "" #: ../dat/citynames.xml.in.h:38 msgid "Greystone" msgstr "" #: ../dat/citynames.xml.in.h:39 msgid "Hartons" msgstr "" #: ../dat/citynames.xml.in.h:40 msgid "Udo" msgstr "" #: ../dat/citynames.xml.in.h:41 msgid "Nineveh" msgstr "" #: ../dat/citynames.xml.in.h:42 msgid "Boghazkoi" msgstr "" #: ../dat/citynames.xml.in.h:43 msgid "Kadesh" msgstr "" #: ../dat/citynames.xml.in.h:44 msgid "Highwater" msgstr "" #: ../dat/citynames.xml.in.h:45 msgid "Kurigalzu" msgstr "" #: ../dat/citynames.xml.in.h:46 msgid "Brunnaburgh" msgstr "" #: ../dat/citynames.xml.in.h:47 msgid "Chagamire" msgstr "" #: ../dat/citynames.xml.in.h:48 msgid "Behistun" msgstr "" #: ../dat/citynames.xml.in.h:49 msgid "Preening" msgstr "" #: ../dat/citynames.xml.in.h:50 msgid "Lobatse" msgstr "" #: ../dat/citynames.xml.in.h:51 msgid "Shadowfallen" msgstr "" #: ../dat/citynames.xml.in.h:52 msgid "Nicaea" msgstr "" #: ../dat/citynames.xml.in.h:53 msgid "Innesfallen" msgstr "" #: ../dat/citynames.xml.in.h:54 msgid "Spirit Cave" msgstr "" #: ../dat/citynames.xml.in.h:55 msgid "Yeol" msgstr "" #: ../dat/citynames.xml.in.h:56 msgid "Coldpeak" msgstr "" #: ../dat/citynames.xml.in.h:57 msgid "Tebizond" msgstr "" #: ../dat/citynames.xml.in.h:58 msgid "Goldvale" msgstr "" #: ../dat/citynames.xml.in.h:59 msgid "Harnew" msgstr "" #: ../dat/citynames.xml.in.h:60 msgid "Yellowbone" msgstr "" #: ../dat/citynames.xml.in.h:61 msgid "Hopwith" msgstr "" #: ../dat/citynames.xml.in.h:62 msgid "Therryd" msgstr "" #: ../dat/citynames.xml.in.h:63 msgid "Whipsend" msgstr "" #: ../dat/citynames.xml.in.h:64 msgid "Hurldt" msgstr "" #: ../dat/citynames.xml.in.h:65 msgid "Pewrash" msgstr "" #: ../dat/citynames.xml.in.h:66 msgid "Howlfen" msgstr "" #: ../dat/citynames.xml.in.h:67 msgid "Prig" msgstr "" #: ../dat/citynames.xml.in.h:68 msgid "Shantytown" msgstr "" #: ../dat/citynames.xml.in.h:69 msgid "Targastin" msgstr "" #: ../dat/citynames.xml.in.h:70 msgid "Jenryll" msgstr "" #: ../dat/citynames.xml.in.h:71 msgid "Kenquint" msgstr "" #: ../dat/citynames.xml.in.h:72 msgid "Yearway" msgstr "" #: ../dat/citynames.xml.in.h:73 msgid "Meirstead" msgstr "" #: ../dat/citynames.xml.in.h:74 msgid "Urko" msgstr "" #: ../dat/citynames.xml.in.h:75 msgid "Millrock" msgstr "" #: ../dat/citynames.xml.in.h:76 msgid "Shadwill" msgstr "" #: ../dat/citynames.xml.in.h:77 msgid "Poolstone" msgstr "" #: ../dat/citynames.xml.in.h:78 msgid "Wending" msgstr "" #: ../dat/citynames.xml.in.h:79 msgid "Jasp" msgstr "" #: ../dat/citynames.xml.in.h:80 msgid "Dern" msgstr "" #: ../dat/citynames.xml.in.h:81 msgid "Tyrill" msgstr "" #: ../dat/citynames.xml.in.h:82 msgid "Pyronn" msgstr "" #: ../dat/citynames.xml.in.h:83 msgid "Quordia" msgstr "" #: ../dat/citynames.xml.in.h:84 msgid "Fogwell" msgstr "" #: ../dat/citynames.xml.in.h:85 msgid "Sunstone" msgstr "" #: ../dat/citynames.xml.in.h:86 msgid "Cloudrock" msgstr "" #: ../dat/citynames.xml.in.h:87 msgid "Greddle" msgstr "" #: ../dat/citynames.xml.in.h:88 msgid "Farburg" msgstr "" #: ../dat/citynames.xml.in.h:89 msgid "Tarfrey" msgstr "" #: ../dat/citynames.xml.in.h:90 msgid "Meadford" msgstr "" #: ../dat/citynames.xml.in.h:91 msgid "Seastone" msgstr "" #: ../dat/citynames.xml.in.h:92 msgid "Highrock" msgstr "" #: ../dat/citynames.xml.in.h:93 msgid "Lowstone" msgstr "" #: ../dat/citynames.xml.in.h:94 msgid "Ringtown" msgstr "" #: ../dat/citynames.xml.in.h:95 msgid "Gall" msgstr "" #: ../dat/citynames.xml.in.h:96 msgid "Sandstone" msgstr "" #: ../dat/citynames.xml.in.h:97 msgid "Lakerock" msgstr "" #: ../dat/citynames.xml.in.h:98 msgid "Woodring" msgstr "" #: ../dat/citynames.xml.in.h:99 msgid "Fenring" msgstr "" #: ../dat/citynames.xml.in.h:100 msgid "Three Marshes" msgstr "" #: ../dat/citynames.xml.in.h:101 msgid "Cliff Town" msgstr "" #: ../dat/citynames.xml.in.h:102 msgid "Blackstep" msgstr "" #: ../dat/citynames.xml.in.h:103 msgid "Whitestep" msgstr "" #: ../dat/citynames.xml.in.h:104 msgid "Redstep" msgstr "" #: ../dat/citynames.xml.in.h:105 msgid "Ringstep" msgstr "" #: ../dat/citynames.xml.in.h:106 msgid "Swordstep" msgstr "" #: ../dat/citynames.xml.in.h:107 msgid "Shieldstep" msgstr "" #: ../dat/citynames.xml.in.h:108 msgid "Redhelm" msgstr "" #: ../dat/citynames.xml.in.h:109 msgid "Middlehelm" msgstr "" #: ../dat/citynames.xml.in.h:110 msgid "Anvil" msgstr "" #: ../dat/citynames.xml.in.h:111 msgid "Blackfork" msgstr "" #: ../dat/citynames.xml.in.h:112 msgid "Blueshell" msgstr "" #: ../dat/citynames.xml.in.h:113 msgid "Bolt" msgstr "" #: ../dat/citynames.xml.in.h:114 msgid "Skytower" msgstr "" #: ../dat/citynames.xml.in.h:115 msgid "Shadyfist" msgstr "" #: ../dat/citynames.xml.in.h:116 msgid "Shadycliff" msgstr "" #: ../dat/citynames.xml.in.h:117 msgid "Thornfist" msgstr "" #: ../dat/citynames.xml.in.h:118 msgid "Thorncliff" msgstr "" #: ../dat/citynames.xml.in.h:119 msgid "Lowcliff" msgstr "" #: ../dat/citynames.xml.in.h:120 msgid "Highcliff" msgstr "" #: ../dat/citynames.xml.in.h:121 msgid "Highstone" msgstr "" #: ../dat/citynames.xml.in.h:122 msgid "Neap" msgstr "" #: ../dat/citynames.xml.in.h:123 msgid "Ringfist" msgstr "" #: ../dat/citynames.xml.in.h:124 msgid "Highring" msgstr "" #: ../dat/citynames.xml.in.h:125 msgid "Thorn Town" msgstr "" #: ../dat/citynames.xml.in.h:126 msgid "Moonring" msgstr "" #: ../dat/citynames.xml.in.h:127 msgid "Bell Town" msgstr "" #: ../dat/citynames.xml.in.h:128 msgid "Tower Town" msgstr "" #: ../dat/citynames.xml.in.h:129 msgid "Cliffview" msgstr "" #: ../dat/citynames.xml.in.h:130 msgid "Skyview" msgstr "" #: ../dat/citynames.xml.in.h:131 msgid "Shadyview" msgstr "" #: ../dat/citynames.xml.in.h:132 msgid "Eyer" msgstr "" #: ../dat/citynames.xml.in.h:133 msgid "Amberset" msgstr "" #: ../dat/citynames.xml.in.h:134 msgid "Atinage" msgstr "" #: ../dat/citynames.xml.in.h:135 msgid "Paltoir" msgstr "" #: ../dat/citynames.xml.in.h:136 msgid "Farjewel" msgstr "" #: ../dat/citynames.xml.in.h:137 msgid "Neargreen" msgstr "" #: ../dat/citynames.xml.in.h:138 msgid "Shadyfoot" msgstr "" #: ../dat/citynames.xml.in.h:139 msgid "Deepring" msgstr "" #: ../dat/templenames.xml.in.h:1 msgid "Shrine of the Paladin" msgstr "" #: ../dat/templenames.xml.in.h:2 msgid "Shrine of the Crusader" msgstr "" #: ../dat/templenames.xml.in.h:3 msgid "Shrine of Power" msgstr "" #: ../dat/templenames.xml.in.h:4 msgid "Shrine of the Mists" msgstr "" #: ../dat/templenames.xml.in.h:5 msgid "Warrior's Sanctuary" msgstr "" #: ../dat/templenames.xml.in.h:6 msgid "Sanctuary of the Fallen" msgstr "" #: ../dat/templenames.xml.in.h:7 msgid "Holy Place" msgstr "" #: ../dat/templenames.xml.in.h:8 msgid "Temple of Flame" msgstr "" #: ../dat/templenames.xml.in.h:9 msgid "Order of Fire" msgstr "" #: ../dat/templenames.xml.in.h:10 msgid "Order of Spirit" msgstr "" #: ../dat/templenames.xml.in.h:11 msgid "Brotherhood of Order" msgstr "" #: ../dat/templenames.xml.in.h:12 msgid "Cathedral" msgstr "" #: ../dat/templenames.xml.in.h:13 msgid "High Priest's seat" msgstr "" #: ../dat/templenames.xml.in.h:14 msgid "Tomb of Kings" msgstr "" #: ../dat/templenames.xml.in.h:15 msgid "Tomb of Warriors" msgstr "" #: ../dat/templenames.xml.in.h:16 msgid "Small temple" msgstr "" #: ../dat/templenames.xml.in.h:17 msgid "Peasant's church" msgstr "" #: ../dat/templenames.xml.in.h:18 msgid "Monastery of Io" msgstr "" #: ../dat/templenames.xml.in.h:19 msgid "Altar of Fate" msgstr "" #: ../dat/templenames.xml.in.h:20 msgid "Offler's Temple" msgstr "" #: ../dat/templenames.xml.in.h:21 msgid "Altar of Offler" msgstr "" #: ../dat/templenames.xml.in.h:22 msgid "Ice temple" msgstr "" #: ../dat/templenames.xml.in.h:23 msgid "Garden of Peace" msgstr "" #: ../dat/templenames.xml.in.h:24 msgid "Garden of Frost" msgstr "" #: ../dat/templenames.xml.in.h:25 msgid "Holy Wood" msgstr "" #: ../dat/templenames.xml.in.h:26 msgid "House of Small Gods" msgstr "" #: ../dat/templenames.xml.in.h:27 msgid "Silent Monastery" msgstr "" #: ../dat/templenames.xml.in.h:28 msgid "Holy Ghost's Archive" msgstr "" #: ../dat/templenames.xml.in.h:29 msgid "Tower of Prayers" msgstr "" #: ../dat/templenames.xml.in.h:30 msgid "Druid's Home" msgstr "" #: ../dat/signposts.xml.in.h:1 msgid "Beware!" msgstr "" #: ../dat/signposts.xml.in.h:2 msgid "Danger!" msgstr "" #: ../dat/signposts.xml.in.h:3 msgid "Keep out!" msgstr "" #: ../dat/signposts.xml.in.h:4 msgid "Here lies a foolish warrior." msgstr "" #: ../dat/signposts.xml.in.h:5 msgid "Kilroy was here." msgstr "" #: ../dat/signposts.xml.in.h:6 msgid "Turn back or die!" msgstr "" #: ../dat/signposts.xml.in.h:7 msgid "Visitors Welcome" msgstr "" #: ../dat/ruinnames.xml.in.h:1 msgid "Creepy Dungeon" msgstr "" #: ../dat/ruinnames.xml.in.h:2 msgid "Dark Cellars" msgstr "" #: ../dat/ruinnames.xml.in.h:3 msgid "Abandoned Temple" msgstr "" #: ../dat/ruinnames.xml.in.h:4 msgid "Dark Temple" msgstr "" #: ../dat/ruinnames.xml.in.h:5 msgid "Fallen Temple" msgstr "" #: ../dat/ruinnames.xml.in.h:6 msgid "Unholy Temple" msgstr "" #: ../dat/ruinnames.xml.in.h:7 msgid "Ruined Temple" msgstr "" #: ../dat/ruinnames.xml.in.h:8 msgid "Misty Maze" msgstr "" #: ../dat/ruinnames.xml.in.h:9 msgid "Ruined City" msgstr "" #: ../dat/ruinnames.xml.in.h:10 msgid "Weird Ruins" msgstr "" #: ../dat/ruinnames.xml.in.h:11 msgid "Dusty Caves" msgstr "" #: ../dat/ruinnames.xml.in.h:12 msgid "Silent Lair" msgstr "" #: ../dat/ruinnames.xml.in.h:13 msgid "Old Dragon's Lair" msgstr "" #: ../dat/ruinnames.xml.in.h:14 msgid "Black Tomb" msgstr "" #: ../dat/ruinnames.xml.in.h:15 msgid "Ancient Ruins" msgstr "" #: ../dat/ruinnames.xml.in.h:16 msgid "Deserted Monastery" msgstr "" #: ../dat/ruinnames.xml.in.h:17 msgid "Stormy Tower" msgstr "" #: ../dat/ruinnames.xml.in.h:18 msgid "Dark Tower" msgstr "" #: ../dat/ruinnames.xml.in.h:19 msgid "Savaged Castle" msgstr "" #: ../dat/ruinnames.xml.in.h:20 msgid "Ruined Castle" msgstr "" #: ../dat/ruinnames.xml.in.h:21 msgid "Misty Ruins" msgstr "" #: ../dat/ruinnames.xml.in.h:22 msgid "Abandoned Village" msgstr "" #: ../dat/ruinnames.xml.in.h:23 msgid "Ghost Town" msgstr "" #: ../dat/ruinnames.xml.in.h:24 msgid "Silent Farm" msgstr "" #: ../dat/ruinnames.xml.in.h:25 msgid "Barren Ruins" msgstr "" #: ../dat/ruinnames.xml.in.h:26 msgid "Forbidden Lair" msgstr "" #: ../dat/ruinnames.xml.in.h:27 msgid "Dark Hole" msgstr "" #: ../dat/ruinnames.xml.in.h:28 msgid "Dark Dungeon" msgstr "" #: ../dat/ruinnames.xml.in.h:29 msgid "Rampaged Village" msgstr "" #: ../dat/ruinnames.xml.in.h:30 msgid "Abandoned Town" msgstr "" #: ../dat/ruinnames.xml.in.h:31 msgid "Goblin Hideout" msgstr "" #: ../dat/ruinnames.xml.in.h:32 msgid "Orcish Hut" msgstr "" #: ../dat/ruinnames.xml.in.h:33 msgid "Bone-filled Pit" msgstr "" #: ../dat/ruinnames.xml.in.h:34 msgid "Rat-filled Catacombs" msgstr "" #: ../dat/ruinnames.xml.in.h:35 msgid "Creepy Crypt" msgstr "" #: ../dat/heronames.xml.in.h:1 msgid "Endurien" msgstr "" #: ../dat/heronames.xml.in.h:2 msgid "Ondorien" msgstr "" #: ../dat/heronames.xml.in.h:3 msgid "Thordolf" msgstr "" #: ../dat/heronames.xml.in.h:4 msgid "Alagon" msgstr "" #: ../dat/heronames.xml.in.h:5 msgid "Encalgrim" msgstr "" #: ../dat/heronames.xml.in.h:6 msgid "Ingaron" msgstr "" #: ../dat/heronames.xml.in.h:7 msgid "Inloran" msgstr "" #: ../dat/heronames.xml.in.h:8 msgid "Ongoladan" msgstr "" #: ../dat/heronames.xml.in.h:9 msgid "Ilmorgrist" msgstr "" #: ../dat/heronames.xml.in.h:10 msgid "Ganthag" msgstr "" #: ../dat/heronames.xml.in.h:11 msgid "Alcargrim" msgstr "" #: ../dat/heronames.xml.in.h:12 msgid "Eldaragon" msgstr "" #: ../dat/heronames.xml.in.h:13 msgid "Ingorian" msgstr "" #: ../dat/heronames.xml.in.h:14 msgid "Ilgarion" msgstr "" #: ../dat/heronames.xml.in.h:15 msgid "Thorgolf" msgstr "" #: ../dat/heronames.xml.in.h:16 msgid "Belcarain" msgstr "" #: ../dat/heronames.xml.in.h:17 msgid "Glathros" msgstr "" #: ../dat/heronames.xml.in.h:18 msgid "Insharien" msgstr "" #: ../dat/heronames.xml.in.h:19 msgid "Staelram" msgstr "" #: ../dat/heronames.xml.in.h:20 msgid "Ellorgrist" msgstr "" #: ../dat/heronames.xml.in.h:21 msgid "Encanadan" msgstr "" #: ../dat/heronames.xml.in.h:22 msgid "Belloren" msgstr "" #: ../dat/heronames.xml.in.h:23 msgid "Emorgrist" msgstr "" #: ../dat/heronames.xml.in.h:24 msgid "Andaradan" msgstr "" #: ../dat/heronames.xml.in.h:25 msgid "Belsharien" msgstr "" #: ../dat/heronames.xml.in.h:26 msgid "Maedhring" msgstr "" #: ../dat/heronames.xml.in.h:27 msgid "Aladin" msgstr "" #: ../dat/heronames.xml.in.h:28 msgid "Beldarian" msgstr "" #: ../dat/heronames.xml.in.h:29 msgid "Inmargrim" msgstr "" #: ../dat/heronames.xml.in.h:30 msgid "Eldanas" msgstr "" #: ../dat/heronames.xml.in.h:31 msgid "Belshargrim" msgstr "" #: ../dat/heronames.xml.in.h:32 msgid "Ilmorian" msgstr "" #: ../dat/heronames.xml.in.h:33 msgid "Almarain" msgstr "" #: ../dat/heronames.xml.in.h:34 msgid "Alloragon" msgstr "" #: ../dat/heronames.xml.in.h:35 msgid "Andoron" msgstr "" #: ../dat/heronames.xml.in.h:36 msgid "Induradan" msgstr "" #: ../dat/heronames.xml.in.h:37 msgid "Enmorath" msgstr "" #: ../dat/heronames.xml.in.h:38 msgid "Alsharain" msgstr "" #: ../dat/heronames.xml.in.h:39 msgid "Anmaron" msgstr "" #: ../dat/heronames.xml.in.h:40 msgid "Algaragon" msgstr "" #: ../dat/heronames.xml.in.h:41 msgid "Bandane" msgstr "" #: ../dat/heronames.xml.in.h:42 msgid "Illorath" msgstr "" #: ../dat/heronames.xml.in.h:43 msgid "Alcanan" msgstr "" #: ../dat/heronames.xml.in.h:44 msgid "Indurgrist" msgstr "" #: ../dat/heronames.xml.in.h:45 msgid "Alcanen" msgstr "" #: ../dat/heronames.xml.in.h:46 msgid "Enduradan" msgstr "" #: ../dat/heronames.xml.in.h:47 msgid "Emoras" msgstr "" #: ../dat/heronames.xml.in.h:48 msgid "Alcanadan" msgstr "" #: ../dat/heronames.xml.in.h:49 msgid "Aldoran" msgstr "" #: ../dat/heronames.xml.in.h:50 msgid "Elsharadan" msgstr "" #: ../dat/heronames.xml.in.h:51 msgid "Gilmorthas" msgstr "" #: ../dat/heronames.xml.in.h:52 msgid "Cormyr" msgstr "" #: ../dat/heronames.xml.in.h:53 msgid "Damonir" msgstr "" #: ../dat/heronames.xml.in.h:54 msgid "Forgrym" msgstr "" #: ../dat/heronames.xml.in.h:55 msgid "Grimbald" msgstr "" #: ../dat/heronames.xml.in.h:56 msgid "Hunor" msgstr "" #: ../dat/heronames.xml.in.h:57 msgid "Jomatta" msgstr "" #: ../dat/heronames.xml.in.h:58 msgid "Kyrian" msgstr "" #: ../dat/heronames.xml.in.h:59 msgid "Lasfallas" msgstr "" #: ../dat/heronames.xml.in.h:60 msgid "Morthorg" msgstr "" #: ../dat/heronames.xml.in.h:61 msgid "Nyvar" msgstr "" #: ../dat/heronames.xml.in.h:62 msgid "Orogond" msgstr "" #: ../dat/heronames.xml.in.h:63 msgid "Paylas" msgstr "" #: ../dat/heronames.xml.in.h:64 msgid "Quelya" msgstr "" #: ../dat/heronames.xml.in.h:65 msgid "Rimbanan" msgstr "" #: ../dat/heronames.xml.in.h:66 msgid "Simisola" msgstr "" #: ../dat/heronames.xml.in.h:67 msgid "Thorgorain" msgstr "" #: ../dat/heronames.xml.in.h:68 msgid "Ulthmord" msgstr "" #: ../dat/heronames.xml.in.h:69 msgid "Vangarian" msgstr "" #: ../dat/heronames.xml.in.h:70 msgid "Waldorath" msgstr "" #: ../dat/heronames.xml.in.h:71 msgid "Xermian" msgstr "" #: ../dat/heronames.xml.in.h:72 msgid "Yamesh" msgstr "" #: ../dat/heronames.xml.in.h:73 msgid "Zorabadan" msgstr "" #: ../dat/heronames.xml.in.h:74 msgid "Caethlin" msgstr "" #: ../dat/heronames.xml.in.h:75 msgid "Dundorflas" msgstr "" #: ../dat/heronames.xml.in.h:76 msgid "Fanturian" msgstr "" #: ../dat/heronames.xml.in.h:77 msgid "Galbollan" msgstr "" #: ../dat/heronames.xml.in.h:78 msgid "Hathmort" msgstr "" #: ../dat/heronames.xml.in.h:79 msgid "Justarian" msgstr "" #: ../dat/heronames.xml.in.h:80 msgid "Kelmore" msgstr "" #: ../dat/heronames.xml.in.h:81 msgid "Lurian" msgstr "" #: ../dat/heronames.xml.in.h:82 msgid "Mandraes" msgstr "" #: ../dat/heronames.xml.in.h:83 msgid "Nethlia" msgstr "" #: ../dat/heronames.xml.in.h:84 msgid "Odger" msgstr "" #: ../dat/heronames.xml.in.h:85 msgid "Phaeros" msgstr "" #: ../dat/heronames.xml.in.h:86 msgid "Qyssia" msgstr "" #: ../dat/heronames.xml.in.h:87 msgid "Romodan" msgstr "" #: ../dat/heronames.xml.in.h:88 msgid "Sigward" msgstr "" #: ../dat/heronames.xml.in.h:89 msgid "Tumerain" msgstr "" #: ../dat/heronames.xml.in.h:90 msgid "Ur-gallant" msgstr "" #: ../dat/heronames.xml.in.h:91 msgid "Vindomell" msgstr "" #: ../dat/heronames.xml.in.h:92 msgid "Wastain" msgstr "" #: ../dat/heronames.xml.in.h:93 msgid "Xaphocles" msgstr "" #: ../dat/heronames.xml.in.h:94 msgid "Yorsha" msgstr "" #: ../dat/heronames.xml.in.h:95 msgid "Zygashian" msgstr "" #: ../dat/heronames.xml.in.h:96 msgid "Lutomere" msgstr "" #: ../dat/heronames.xml.in.h:97 msgid "Sharban" msgstr "" #: ../dat/heronames.xml.in.h:98 msgid "Gryzyl" msgstr "" #: ../dat/heronames.xml.in.h:99 msgid "Omelan" msgstr "" #: ../dat/heronames.xml.in.h:100 msgid "Thastophere" msgstr "" #: ../dat/heronames.xml.in.h:101 msgid "Cohen" msgstr "" #: ../dat/lordsawar.desktop.in.in.h:2 msgid "Turn-based strategy game" msgstr "" #: ../dat/lordsawar.desktop.in.in.h:3 msgid "Play a clone of Warlords II" msgstr ""